Player Matchup

Ra
Ra
Benuchi22T
Ra
Level 24
God Stats
5W - 3L
1,631 SR
Queue Stats
38W - 43L
1,494 Elo+
Solo
Cerberus
Cerberus
DarkStar498
Cerberus
Level 16
God Stats
4W - 1L
1,663 SR
Queue Stats
5W - 2L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSpartann04
Cu Chulainn
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Solo
Nemesis
Nemesis
bàckstab
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 1L
1,644 Elo+
Solo
Cupid
Cupid
minichex
Cupid
Level 29
God Stats
7W - 4L
1,620 SR
Queue Stats
98W - 106L
1,595 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,568 Elo+

VS

Team Averages
Level 19
1,585 SR
1,512 Elo+
Ravana
Ravana
EFJKSD
Ravana
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,465 Elo+
Party 1
Geb
Geb
FSDAFW
Geb
Level 15
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 25L
1,469 Elo+
Party 1
King Arthur
King Arthur
Fecalmonkey
King Arthur
Level 28
God Stats
9W - 17L
1,363 SR
Queue Stats
41W - 52L
1,476 Elo+
Solo
Anubis
Anubis
lukos17
Anubis
Level 17
God Stats
57W - 45L
1,478 SR
Queue Stats
231W - 260L
1,490 Elo+
Solo
Danzaburou
Danzaburou
tyrmedaddy
Danzaburou
Level 17
God Stats
2W - 1L
1,859 SR
Queue Stats
30W - 23L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,175
618
3,449
2,282
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
DarkStar498
Cerberus
7
0 / 3 / 0
4,313
431
735
5,628
2,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TheSpartann04
Cu Chulainn
10
3 / 2 / 0
6,218
622
5,831
8,205
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
bàckstab
Nemesis
11
4 / 1 / 3
6,329
633
4,684
4,927
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
minichex
Cupid
10
0 / 0 / 1
5,497
550
1,719
4,702
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EFJKSD
Ravana
8
2 / 4 / 0
5,335
534
1,126
5,569
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Geb
FSDAFW
Geb
8
0 / 1 / 4
5,129
513
2,080
5,052
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Fecalmonkey
King Arthur
10
2 / 2 / 0
5,481
548
4,092
8,411
3,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
lukos17
Anubis
4
0 / 2 / 0
3,818
382
379
1,955
741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
tyrmedaddy
Danzaburou
8
2 / 1 / 2
5,336
534
5,231
5,616
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Cerberus
DarkStar498
Cerberus
0
3
0
0
L
Ravana
EFJKSD
Ravana
2
4
0
0.5
L
Geb
FSDAFW
Geb
0
1
4
2
L
King Arthur
Fecalmonkey
King Arthur
2
2
0
1
W
Cu Chulainn
TheSpartann04
Cu Chulainn
3
2
0
1.5
W
Nemesis
bàckstab
Nemesis
4
1
3
5.5
L
Anubis
lukos17
Anubis
0
2
0
0
W
Cupid
minichex
Cupid
0
0
1
0.5
L
Danzaburou
tyrmedaddy
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
12,908
25,744
Taken
26,603
11,789
Mitigated
10,641
9,380
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,449
403
445
1,381
2,282
719
602
681
1,601
30,162
0
W
Cerberus
DarkStar498
Cerberus
735
146
0
697
5,628
2,697
170
691
4,937
13,387
0
L
Ravana
EFJKSD
Ravana
1,126
221
0
1,738
5,569
1,889
0
1,200
4,319
0
17,500
L
Geb
FSDAFW
Geb
2,080
219
0
1,495
5,052
2,695
100
2,120
2,932
7,999
0
L
King Arthur
Fecalmonkey
King Arthur
4,092
516
0
1,651
8,411
3,771
0
207
7,764
0
24,883
W
Cu Chulainn
TheSpartann04
Cu Chulainn
5,831
1,605
0
3,777
8,205
5,302
208
0
8,205
1,581
28,589
W
Nemesis
bàckstab
Nemesis
4,684
2,719
0
748
4,927
1,868
0
390
4,537
0
37,532
L
Anubis
lukos17
Anubis
379
147
0
102
1,955
741
0
527
1,428
6,878
0
W
Cupid
minichex
Cupid
1,719
418
0
2,332
4,702
1,203
0
697
4,005
0
30,219
L
Danzaburou
tyrmedaddy
Danzaburou
5,231
3,330
0
1,492
5,616
1,545
0
337
5,279
0
34,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
25,099
293
Minions Killed
186
0
Camps Cleared
0
917,302
Distance Traveled
797,252
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,175
618
60
6
0
191,818
1
W
Cerberus
4,313
431
32
3
0
170,443
1
L
Ravana
5,335
534
48
5
0
174,707
0
L
Geb
5,129
513
16
2
0
192,946
2
L
King Arthur
5,481
548
52
5
0
200,671
1
W
Cu Chulainn
6,218
622
62
6
0
173,596
1
W
Nemesis
6,329
633
82
8
0
219,569
0
L
Anubis
3,818
382
11
1
0
55,632
1
W
Cupid
5,497
550
57
6
0
161,876
3
L
Danzaburou
5,336
534
59
6
0
173,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role