Player Matchup

Medusa
Medusa
Actezery
Medusa
Level 11
God Stats
7W - 4L
1,766 SR
Queue Stats
16W - 14L
1,449 Elo+
Party 1
Da Ji
Da Ji
JessieMaze
Da Ji
Level 26
God Stats
15W - 16L
1,497 SR
Queue Stats
97W - 114L
1,361 Elo+
Party 2
Bacchus
Bacchus
Xxthibaut-du-881
Bacchus
Level 41
God Stats
6W - 3L
1,884 SR
Queue Stats
14W - 12L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
harderonfire
Xbalanque
Level 27
God Stats
73W - 66L
1,482 SR
Queue Stats
126W - 147L
1,357 Elo+
Party 2
Scylla
Scylla
晨曦下的意淫
Scylla
Level 27
God Stats
40W - 59L
1,438 SR
Queue Stats
541W - 585L
1,222 Elo+
Solo
Team Averages
Level 26
1,613 SR
1,360 Elo+

VS

Team Averages
Level 24
1,573 SR
1,449 Elo+
Ymir
Ymir
Antbasquet97
Ymir
Level 24
God Stats
1W - 1L
1,425 SR
Queue Stats
32W - 51L
1,233 Elo+
Solo
Neith
Neith
Ilarea
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KaspiyTiger
Loki
Level 25
God Stats
22W - 17L
1,459 SR
Queue Stats
107W - 102L
1,334 Elo+
Solo
Chang'e
Chang'e
MonsterFalcon
Chang'e
Level 14
God Stats
2W - 0L
1,747 SR
Queue Stats
20W - 20L
1,349 Elo+
Solo
Hercules
Hercules
WoopieBoi
Hercules
Level 29
God Stats
4W - 4L
1,733 SR
Queue Stats
69W - 64L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Actezery
Medusa
11
4 / 2 / 3
6,399
492
4,867
6,340
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
3 / 5 / 0
6,927
533
4,884
9,522
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 4
6,162
474
3,846
6,963
4,423
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
harderonfire
Xbalanque
10
0 / 6 / 2
5,805
447
4,684
8,079
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,794
446
1,833
6,814
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 4
5,884
453
2,516
6,873
5,243
Magic Focus

Magic Focus

+20
Magical Power

Neith
Ilarea
Neith
12
3 / 3 / 3
6,943
534
5,554
5,819
1,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 1
6,801
523
4,379
6,973
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
4 / 0 / 3
7,368
567
4,229
3,680
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WoopieBoi
Hercules
14
7 / 2 / 2
8,025
617
8,645
10,846
10,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
19
20
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Actezery
Medusa
4
2
3
2.75
W
2
4
4
1
W
Neith
Ilarea
Neith
3
3
3
1.5
L
Da Ji
3
5
0
0.6
W
3
3
1
1.17
W
Chang'e
4
0
3
5.5
W
Hercules
WoopieBoi
Hercules
7
2
2
4
L
4
2
4
3
L
Xbalanque
harderonfire
Xbalanque
0
6
2
0.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
25,323
37,718
Taken
34,191
14,310
Mitigated
20,364
6,865
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Actezery
Medusa
4,867
2,127
0
943
6,340
2,151
784
1,494
4,806
0
27,843
W
2,516
563
0
0
6,873
5,243
180
1,916
4,957
14,144
0
W
Neith
Ilarea
Neith
5,554
2,526
0
1,094
5,819
1,924
1,396
1,415
4,404
0
39,893
L
Da Ji
4,884
1,465
0
2,682
9,522
3,309
0
0
9,522
0
31,801
W
4,379
910
0
2,264
6,973
2,042
0
824
6,125
0
36,811
W
Chang'e
4,229
913
105
1,476
3,680
1,047
1,024
1,302
2,180
33,445
0
W
Hercules
WoopieBoi
Hercules
8,645
2,737
0
5,404
10,846
10,108
212
0
10,846
0
45,130
L
3,846
759
0
992
6,963
4,423
312
1,354
5,571
18,441
0
L
Xbalanque
harderonfire
Xbalanque
4,684
3,384
0
625
8,079
2,534
220
500
7,531
0
24,920
L
1,833
603
0
1,623
6,814
1,893
578
3,073
3,543
20,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
35,021
219
Minions Killed
334
0
Camps Cleared
0
1,195,687
Distance Traveled
1,133,429
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,399
492
54
4
0
215,711
0
W
Ymir
5,884
453
28
2
0
201,597
4
W
Neith
6,943
534
74
6
0
205,025
4
L
Da Ji
6,927
533
64
5
0
243,210
0
W
Loki
6,801
523
74
6
0
263,309
1
W
Chang'e
7,368
567
74
6
0
226,077
0
W
Hercules
8,025
617
84
6
0
237,421
0
L
Bacchus
6,162
474
20
2
0
258,209
0
L
Xbalanque
5,805
447
45
3
0
246,742
0
L
Scylla
5,794
446
36
3
0
231,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role