Player Matchup

Kuzenbo
Kuzenbo
MrFaabry14
Kuzenbo
Level 75
God Stats
11W - 11L
1,580 SR
Queue Stats
245W - 249L
1,388 Elo+
Party 2
Pele
Pele
Nc_BL4CKTUSQUI
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,440 Elo+
Party 1
Neith
Neith
atros1996
Neith
Level 13
God Stats
2W - 1L
1,759 SR
Queue Stats
80W - 54L
1,634 Elo+
Solo
Anubis
Anubis
grafo-campal
Anubis
Level 15
God Stats
4W - 7L
1,353 SR
Queue Stats
23W - 26L
1,435 Elo+
Party 1
Chernobog
Chernobog
snakebh
Chernobog
Level 6
God Stats
3W - 1L
1,709 SR
Queue Stats
3W - 4L
1,673 Elo+
Party 2
Team Averages
Level 24
1,580 SR
1,514 Elo+

VS

Team Averages
Level 25
1,568 SR
1,483 Elo+
Sobek
Sobek
II dogus II
Sobek
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
88W - 118L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kitos23
Tsukuyomi
Level 25
God Stats
6W - 5L
1,622 SR
Queue Stats
95W - 81L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
LSS310101
Sun Wukong
Level 28
God Stats
8W - 9L
1,661 SR
Queue Stats
448W - 509L
1,551 Elo+
Solo
Merlin
Merlin
Rodririver82
Merlin
Level 29
God Stats
73W - 73L
1,559 SR
Queue Stats
270W - 301L
1,486 Elo+
Solo
Artemis
Artemis
항햗햎햇햆
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrFaabry14
Kuzenbo
11
0 / 2 / 5
6,414
428
4,115
11,251
7,909
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
9 / 2 / 1
8,839
589
7,696
10,610
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
atros1996
Neith
15
5 / 1 / 4
8,782
585
9,421
8,840
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
1 / 2 / 3
8,723
582
6,365
6,746
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
snakebh
Chernobog
10
1 / 0 / 3
6,374
425
2,039
5,036
1,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,503
434
2,286
8,403
5,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Kitos23
Tsukuyomi
12
2 / 6 / 1
7,036
469
6,790
11,351
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
LSS310101
Sun Wukong
13
2 / 2 / 0
8,092
539
3,935
11,868
5,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
11
0 / 4 / 1
6,575
438
4,623
7,663
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 2 / 0
7,569
505
6,722
8,209
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
7
7
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Tsukuyomi
Kitos23
Tsukuyomi
2
6
1
0.42
L
Sun Wukong
LSS310101
Sun Wukong
2
2
0
1
W
Kuzenbo
MrFaabry14
Kuzenbo
0
2
5
1.25
W
9
2
1
4.75
L
Merlin
0
4
1
0.13
W
Neith
atros1996
Neith
5
1
4
7
W
Anubis
1
2
3
1.25
W
Chernobog
snakebh
Chernobog
1
0
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,636
Damage
24,356
42,483
Taken
47,494
19,254
Mitigated
20,558
16,441
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,286
179
0
1,794
8,403
5,522
330
2,766
5,637
7,178
0
L
Tsukuyomi
Kitos23
Tsukuyomi
6,790
1,861
0
3,014
11,351
4,238
0
155
11,196
0
34,216
L
Sun Wukong
LSS310101
Sun Wukong
3,935
950
0
3,134
11,868
5,173
0
6,080
5,788
0
48,378
W
Kuzenbo
MrFaabry14
Kuzenbo
4,115
1,514
282
3,328
11,251
7,909
0
2,230
8,926
19,794
0
W
7,696
2,368
0
4,374
10,610
3,255
0
1,060
9,464
0
48,477
L
Merlin
4,623
370
0
1,096
7,663
2,739
312
86
7,577
39,337
0
W
Neith
atros1996
Neith
9,421
2,433
0
4,407
8,840
3,190
1,011
1,645
6,893
0
51,240
W
Anubis
6,365
435
0
4,050
6,746
3,541
520
0
6,746
57,103
0
W
Chernobog
snakebh
Chernobog
2,039
1,286
0
0
5,036
1,359
0
1,449
3,545
0
19,780
L
6,722
3,846
0
3,074
8,209
2,886
726
1,393
6,816
0
62,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
35,775
360
Minions Killed
377
0
Camps Cleared
0
1,343,492
Distance Traveled
1,278,511
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,503
434
13
1
0
263,364
3
L
Tsukuyomi
7,036
469
53
4
0
298,387
2
L
Sun Wukong
8,092
539
109
7
0
266,708
4
W
Kuzenbo
6,414
428
24
2
0
308,348
3
W
Pele
8,839
589
88
6
0
308,058
1
L
Merlin
6,575
438
86
6
0
224,148
3
W
Neith
8,782
585
98
7
0
281,122
7
W
Anubis
8,723
582
111
7
0
232,590
3
W
Chernobog
6,374
425
39
3
0
213,374
4
L
Artemis
7,569
505
116
8
0
225,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role