Player Matchup

Olorun
Olorun
Kingxoverxlord
Olorun
Level 22
God Stats
4W - 3L
1,746 SR
Queue Stats
13W - 13L
1,532 Elo+
Solo
Neith
Neith
RobsNewBorn
Neith
Level 27
God Stats
29W - 23L
1,721 SR
Queue Stats
112W - 78L
1,625 Elo+
Solo
Cerberus
Cerberus
Sbc0401
Cerberus
Level 18
God Stats
0W - 1L
1,267 SR
Queue Stats
55W - 49L
1,479 Elo+
Solo
Bellona
Bellona
xVandiaS1
Bellona
Level 18
God Stats
1W - 2L
1,563 SR
Queue Stats
81W - 61L
1,578 Elo+
Solo
Guan Yu
Guan Yu
七点半了我还没睡
Guan Yu
Level 4
God Stats
1W - 1L
1,731 SR
Queue Stats
4W - 4L
1,286 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,500 Elo+

VS

Team Averages
Level 21
1,531 SR
1,534 Elo+
Ra
Ra
Aarkaanon
Ra
Level 29
God Stats
7W - 6L
1,437 SR
Queue Stats
432W - 405L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Milkymoto
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 42L
1,698 Elo+
Solo
Bellona
Bellona
eltennyer
Bellona
Level 17
God Stats
4W - 1L
1,716 SR
Queue Stats
153W - 143L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
lolokie
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
xXzhimithXx
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,393
426
5,661
10,806
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 3 / 1
8,792
586
11,082
10,166
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Sbc0401
Cerberus
8
1 / 7 / 3
6,000
400
2,792
9,707
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
xVandiaS1
Bellona
9
0 / 1 / 0
5,860
391
3,401
8,159
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 3 / 2
6,482
432
2,454
11,056
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
7,435
496
3,976
7,653
2,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Milkymoto
Ah Muzen Cab
15
9 / 0 / 5
9,168
611
9,725
9,413
3,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
eltennyer
Bellona
12
5 / 2 / 6
8,344
556
6,701
9,450
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
lolokie
Gilgamesh
13
2 / 0 / 5
7,811
521
6,802
7,708
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
4 / 9 / 3
7,075
472
3,572
8,358
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
12
Kills
20
20
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
1
6
0
0.17
W
Ah Muzen Cab
Milkymoto
Ah Muzen Cab
9
0
5
11.5
L
9
3
1
3.17
L
Cerberus
Sbc0401
Cerberus
1
7
3
0.36
W
Bellona
eltennyer
Bellona
5
2
6
4
W
Gilgamesh
lolokie
Gilgamesh
2
0
5
4.5
L
Bellona
xVandiaS1
Bellona
0
1
0
0
W
Medusa
4
9
3
0.61
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
30,776
49,894
Taken
42,582
26,029
Mitigated
18,050
15,698
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,976
889
582
2,519
7,653
2,686
760
2,152
5,476
46,523
0
L
5,661
3,826
105
3,215
10,806
3,670
460
864
9,917
32,154
0
W
Ah Muzen Cab
Milkymoto
Ah Muzen Cab
9,725
5,167
0
4,201
9,413
3,428
1,756
3,167
6,221
0
51,869
L
11,082
5,226
0
3,703
10,166
4,088
32
196
9,851
0
61,225
L
Cerberus
Sbc0401
Cerberus
2,792
459
0
1,296
9,707
6,107
352
1,018
8,657
18,091
0
W
Bellona
eltennyer
Bellona
6,701
2,890
0
121
9,450
5,264
125
2,163
7,237
0
33,867
W
Gilgamesh
lolokie
Gilgamesh
6,802
1,764
0
2,468
7,708
4,695
1,133
0
7,458
0
35,624
L
Bellona
xVandiaS1
Bellona
3,401
816
0
3,898
8,159
5,635
0
53
7,831
0
23,308
W
Medusa
3,572
2,382
0
15
8,358
1,977
339
971
7,387
0
19,825
L
2,454
740
102
3,379
11,056
6,529
0
1,845
9,136
0
27,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
39,833
336
Minions Killed
339
0
Camps Cleared
0
1,136,372
Distance Traveled
1,347,696
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,435
496
105
7
0
257,022
5
L
Olorun
6,393
426
58
4
0
219,831
0
W
Ah Muzen Cab
9,168
611
84
6
0
305,281
0
L
Neith
8,792
586
118
8
0
254,351
0
L
Cerberus
6,000
400
49
3
0
186,260
0
W
Bellona
8,344
556
51
3
0
253,111
2
W
Gilgamesh
7,811
521
62
4
0
306,003
2
L
Bellona
5,860
391
50
3
0
183,115
0
W
Medusa
7,075
472
37
2
0
226,279
0
L
Guan Yu
6,482
432
61
4
0
292,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role