Player Matchup

Neith
Neith
Aceituno02
Neith
Level 24
God Stats
43W - 45L
1,435 SR
Queue Stats
80W - 82L
1,376 Elo+
Party 1
Scylla
Scylla
I13Manzxno12I
Scylla
Level 67
God Stats
4W - 7L
1,426 SR
Queue Stats
158W - 149L
1,469 Elo+
Party 1
Horus
Horus
SeKa_cT9
Horus
Level 45
God Stats
2W - 4L
1,392 SR
Queue Stats
8W - 16L
1,125 Elo+
Party 3
Vamana
Vamana
rubeenvks
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
xMagnumHD
Hun Batz
Level 34
God Stats
1W - 1L
1,817 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Team Averages
Level 39
1,514 SR
1,394 Elo+

VS

Team Averages
Level 61
1,590 SR
1,615 Elo+
Cerberus
Cerberus
Mr-GaRrYvO
Cerberus
Level 107
God Stats
3W - 2L
1,718 SR
Queue Stats
35W - 20L
1,620 Elo+
Party 2
Nemesis
Nemesis
ereuncachopayo
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,812 Elo+
Party 2
Kukulkan
Kukulkan
im_not_smurf_bby
Kukulkan
Level 28
God Stats
7W - 4L
1,549 SR
Queue Stats
61W - 21L
1,648 Elo+
Party 2
Apollo
Apollo
juNixR_SB
Apollo
Level 116
God Stats
13W - 9L
1,513 SR
Queue Stats
117W - 80L
1,561 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nik_yagami
Cu Chulainn
Level 39
God Stats
2W - 1L
1,672 SR
Queue Stats
78W - 111L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 5 / 2
7,727
455
5,763
10,543
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 4
7,140
420
5,583
11,345
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SeKa_cT9
Horus
10
0 / 3 / 2
6,211
365
2,796
15,599
10,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
rubeenvks
Vamana
14
5 / 5 / 4
8,830
519
7,596
15,032
9,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
xMagnumHD
Hun Batz
13
2 / 9 / 2
7,714
454
4,410
13,878
4,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mr-GaRrYvO
Cerberus
13
1 / 4 / 13
8,951
527
7,654
14,676
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 4 / 9
8,809
518
6,289
12,875
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 1 / 5
10,560
621
15,213
6,836
2,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
juNixR_SB
Apollo
17
12 / 1 / 8
10,835
637
14,867
8,837
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
nik_yagami
Cu Chulainn
14
1 / 2 / 3
8,954
527
4,469
9,524
6,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
12
Kills
28
28
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
3
5
2
0.8
L
2
6
4
0.67
W
Cerberus
Mr-GaRrYvO
Cerberus
1
4
13
1.88
L
Horus
SeKa_cT9
Horus
0
3
2
0.33
W
3
4
9
1.88
W
11
1
5
13.5
W
Apollo
juNixR_SB
Apollo
12
1
8
16
W
Cu Chulainn
nik_yagami
Cu Chulainn
1
2
3
1.25
L
Vamana
rubeenvks
Vamana
5
5
4
1.4
L
Hun Batz
xMagnumHD
Hun Batz
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
48,492
66,397
Taken
52,748
31,003
Mitigated
25,693
10,473
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,763
2,998
0
2,285
10,543
3,666
0
1,120
9,423
0
42,456
L
5,583
444
0
845
11,345
3,590
104
5,994
5,351
39,459
0
W
Cerberus
Mr-GaRrYvO
Cerberus
7,654
195
0
2,384
14,676
7,811
509
2,049
12,627
25,338
0
L
Horus
SeKa_cT9
Horus
2,796
1,510
382
3,317
15,599
10,240
0
5,457
10,142
0
15,366
W
6,289
2,835
0
5,534
12,875
4,969
632
456
12,419
0
41,225
W
15,213
1,318
0
457
6,836
2,769
522
2,552
4,284
66,930
0
W
Apollo
juNixR_SB
Apollo
14,867
8,814
0
2,326
8,837
3,333
3,925
62
8,775
0
79,570
W
Cu Chulainn
nik_yagami
Cu Chulainn
4,469
1,360
0
1,442
9,524
6,811
210
464
9,060
0
41,257
L
Vamana
rubeenvks
Vamana
7,596
4,828
0
2,242
15,032
9,163
716
6,068
8,964
0
44,916
L
Hun Batz
xMagnumHD
Hun Batz
4,410
531
0
1,402
13,878
4,344
0
4,228
9,650
0
44,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
48,109
351
Minions Killed
460
0
Camps Cleared
0
1,509,836
Distance Traveled
1,614,777
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,727
455
73
4
0
309,792
0
L
Scylla
7,140
420
67
4
0
288,509
1
W
Cerberus
8,951
527
37
2
0
298,047
0
L
Horus
6,211
365
33
2
0
319,397
0
W
Nemesis
8,809
518
80
5
0
333,374
1
W
Kukulkan
10,560
621
119
7
0
334,862
0
W
Apollo
10,835
637
142
8
0
329,239
0
W
Cu Chulainn
8,954
527
82
5
0
319,255
4
L
Vamana
8,830
519
94
6
0
308,212
0
L
Hun Batz
7,714
454
84
5
0
283,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role