Player Matchup

Vulcan
Vulcan
BROnSON3007
Vulcan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Bertolden
Chang'e
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 35L
1,529 Elo+
Party 1
Mulan
Mulan
MisticalRUS
Mulan
Level 49
God Stats
0W - 1L
1,299 SR
Queue Stats
46W - 43L
1,475 Elo+
Party 1
Da Ji
Da Ji
Yank1s
Da Ji
Level 89
God Stats
2W - 1L
1,826 SR
Queue Stats
107W - 99L
1,577 Elo+
Solo
Chiron
Chiron
unknownrei
Chiron
Level 25
God Stats
0W - 3L
1,615 SR
Queue Stats
35W - 35L
1,529 Elo+
Party 1
Team Averages
Level 46
1,548 SR
1,522 Elo+

VS

Team Averages
Level 77
1,547 SR
1,528 Elo+
King Arthur
King Arthur
AdMatai
King Arthur
Level 17
God Stats
34W - 30L
1,544 SR
Queue Stats
66W - 65L
1,501 Elo+
Party 2
Khepri
Khepri
MOOODY1
Khepri
Level 154
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 2
Loki
Loki
OurLordConcrete
Loki
Level 67
God Stats
8W - 7L
1,494 SR
Queue Stats
223W - 228L
1,468 Elo+
Party 3
Anubis
Anubis
SaltManWasTaken
Anubis
Level 28
God Stats
9W - 10L
1,439 SR
Queue Stats
296W - 267L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
Ɛffie
Danzaburou
Level 117
God Stats
10W - 7L
1,527 SR
Queue Stats
131W - 125L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 7 / 0
8,785
488
5,491
9,164
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Bertolden
Chang'e
13
0 / 7 / 6
8,310
462
5,907
17,414
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 2
9,214
512
10,768
16,088
12,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Yank1s
Da Ji
14
0 / 7 / 3
8,386
466
5,597
16,218
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
unknownrei
Chiron
15
9 / 4 / 2
9,801
545
12,368
13,995
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdMatai
King Arthur
19
6 / 1 / 2
11,799
656
7,175
18,057
10,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
MOOODY1
Khepri
14
4 / 4 / 8
10,014
556
4,476
10,304
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 2 / 5
10,558
587
8,104
11,576
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 7
10,780
599
16,129
13,813
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ɛffie
Danzaburou
17
7 / 4 / 4
12,106
673
16,592
13,369
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
13
Kills
32
32
Deaths
14
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdMatai
King Arthur
6
1
2
7
L
Vulcan
1
7
0
0.14
L
Chang'e
Bertolden
Chang'e
0
7
6
0.43
W
Khepri
MOOODY1
Khepri
4
4
8
2
L
3
7
2
0.57
W
7
2
5
4.75
W
8
3
7
3.83
L
Da Ji
Yank1s
Da Ji
0
7
3
0.21
L
Chiron
unknownrei
Chiron
9
4
2
2.5
W
Danzaburou
Ɛffie
Danzaburou
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
52,476
72,879
Taken
67,119
32,613
Mitigated
35,627
19,766
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdMatai
King Arthur
7,175
845
0
9,059
18,057
10,750
1,042
3,092
14,839
0
73,798
L
Vulcan
5,491
1,563
0
678
9,164
2,709
0
4,528
4,636
43,548
0
L
Chang'e
Bertolden
Chang'e
5,907
808
1,036
4,976
17,414
7,988
0
4,733
12,681
30,916
0
W
Khepri
MOOODY1
Khepri
4,476
564
0
1,470
10,304
7,729
131
1,652
8,652
28,742
0
L
10,768
1,559
0
879
16,088
12,711
818
3,138
12,950
0
47,001
W
8,104
2,307
0
3,056
11,576
4,349
0
470
11,106
0
65,296
W
16,129
1,375
0
6,797
13,813
7,254
1,093
2,750
10,833
73,549
0
L
Da Ji
Yank1s
Da Ji
5,597
1,474
0
4,804
16,218
5,170
0
3,546
12,672
0
55,337
L
Chiron
unknownrei
Chiron
12,368
5,904
1,469
5,924
13,995
4,035
53
4,660
9,322
0
52,059
W
Danzaburou
Ɛffie
Danzaburou
16,592
9,156
0
6,763
13,369
5,545
1,174
3,078
10,291
0
87,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
55,257
418
Minions Killed
585
0
Camps Cleared
0
1,556,916
Distance Traveled
1,753,808
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,799
656
184
10
0
383,621
0
L
Vulcan
8,785
488
81
5
0
307,242
1
L
Chang'e
8,310
462
52
3
0
315,677
1
W
Khepri
10,014
556
39
2
0
378,912
4
L
Mulan
9,214
512
79
4
0
296,025
0
W
Loki
10,558
587
92
5
0
387,889
5
W
Anubis
10,780
599
133
7
0
284,272
3
L
Da Ji
8,386
466
105
6
0
327,656
2
L
Chiron
9,801
545
101
6
0
310,316
6
W
Danzaburou
12,106
673
137
8
0
319,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role