Player Matchup

Medusa
Medusa
Actezery
Medusa
Level 11
God Stats
7W - 4L
1,718 SR
Queue Stats
16W - 14L
1,426 Elo+
Party 1
Ares
Ares
Antbasquet97
Ares
Level 24
God Stats
1W - 0L
1,215 SR
Queue Stats
32W - 51L
1,203 Elo+
Solo
Fenrir
Fenrir
Nellangel
Fenrir
Level 25
God Stats
5W - 5L
1,748 SR
Queue Stats
82W - 70L
1,334 Elo+
Solo
Merlin
Merlin
Reyzak
Merlin
Level 24
God Stats
6W - 1L
1,825 SR
Queue Stats
29W - 24L
1,472 Elo+
Solo
Bacchus
Bacchus
Xxthibaut-du-881
Bacchus
Level 41
God Stats
6W - 3L
1,834 SR
Queue Stats
14W - 12L
1,383 Elo+
Party 1
Team Averages
Level 25
1,668 SR
1,364 Elo+

VS

Team Averages
Level 22
1,526 SR
1,405 Elo+
Artemis
Artemis
DudeMitHutTTV
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
KaspiyTiger
Loki
Level 25
God Stats
22W - 17L
1,471 SR
Queue Stats
107W - 102L
1,345 Elo+
Solo
Hel
Hel
Ticitic
Hel
Level 27
God Stats
69W - 52L
1,626 SR
Queue Stats
69W - 54L
1,509 Elo+
Solo
Nike
Nike
btwo566
Nike
Level 28
God Stats
6W - 3L
1,517 SR
Queue Stats
73W - 62L
1,436 Elo+
Solo
Scylla
Scylla
晨曦下的意淫
Scylla
Level 27
God Stats
40W - 59L
1,518 SR
Queue Stats
541W - 585L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Actezery
Medusa
6
4 / 1 / 3
4,440
634
2,581
3,128
753
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
4,410
630
689
2,066
1,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Nellangel
Fenrir
8
5 / 2 / 2
5,155
736
3,136
5,718
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Reyzak
Merlin
8
1 / 1 / 3
4,971
710
2,491
3,503
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 1 / 4
4,701
672
1,682
2,401
1,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
5
0 / 5 / 1
3,640
520
2,373
3,712
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 1 / 1
4,741
677
3,155
4,316
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
2
0 / 2 / 0
3,010
430
448
1,141
144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
btwo566
Nike
6
0 / 3 / 1
3,704
529
2,075
3,575
1,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 3 / 1
3,997
571
1,978
4,736
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Actezery
Medusa
4
1
3
5.5
W
1
0
1
1.5
L
Artemis
0
5
1
0.1
L
3
1
1
3.5
W
Fenrir
Nellangel
Fenrir
5
2
2
3
W
Merlin
Reyzak
Merlin
1
1
3
2.5
L
Hel
0
2
0
0
W
3
1
4
5
L
Nike
btwo566
Nike
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,579
Damage
10,029
16,816
Taken
17,480
6,301
Mitigated
4,568
3,510
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Actezery
Medusa
2,581
1,398
0
439
3,128
753
664
377
2,751
0
12,806
W
689
134
0
0
2,066
1,556
283
0
2,066
10,236
0
L
Artemis
2,373
1,453
0
0
3,712
1,150
96
973
2,739
0
10,214
L
3,155
1,070
0
1,317
4,316
1,144
0
702
3,610
0
22,258
W
Fenrir
Nellangel
Fenrir
3,136
839
0
880
5,718
1,651
0
1,048
4,580
0
18,565
W
Merlin
Reyzak
Merlin
2,491
441
159
1,667
3,503
960
718
734
2,663
18,884
0
L
Hel
448
43
0
46
1,141
144
0
154
987
3,264
0
W
1,682
291
0
365
2,401
1,381
0
71
2,330
9,688
0
L
Nike
btwo566
Nike
2,075
150
0
510
3,575
1,022
0
1,038
2,519
0
9,953
L
1,978
544
0
1,738
4,736
1,108
168
1,557
2,763
11,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
19,092
125
Minions Killed
107
0
Camps Cleared
0
684,416
Distance Traveled
620,091
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,440
634
18
3
0
137,406
0
W
Ares
4,410
630
24
3
0
119,247
0
L
Artemis
3,640
520
23
3
0
129,610
0
L
Loki
4,741
677
43
6
0
152,699
1
W
Fenrir
5,155
736
36
5
0
154,889
0
W
Merlin
4,971
710
29
4
0
122,061
1
L
Hel
3,010
430
4
1
0
56,129
0
W
Bacchus
4,701
672
18
3
0
150,813
0
L
Nike
3,704
529
17
2
0
142,444
0
L
Scylla
3,997
571
20
3
0
139,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role