Player Matchup

Neith
Neith
AidenBlaze
Neith
Level 19
God Stats
2W - 1L
1,323 SR
Queue Stats
63W - 79L
1,444 Elo+
Solo
Mercury
Mercury
BabaApo
Mercury
Level 29
God Stats
45W - 26L
1,554 SR
Queue Stats
113W - 108L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Juin
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 124L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
aLIEz丶
Tsukuyomi
Level 26
God Stats
21W - 17L
1,603 SR
Queue Stats
60W - 52L
1,541 Elo+
Solo
Cerberus
Cerberus
hunterkillX
Cerberus
Level 27
God Stats
1W - 0L
1,707 SR
Queue Stats
29W - 16L
1,460 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,466 Elo+

VS

Team Averages
Level 10
1,362 SR
1,278 Elo+
Anubis
Anubis
ErBuho
Anubis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 50L
1,058 Elo+
Party 1
Skadi
Skadi
Silennnce
Skadi
Level 7
God Stats
2W - 4L
1,140 SR
Queue Stats
21W - 18L
1,234 Elo+
Party 1
Ymir
Ymir
SrCreepete
Ymir
Level 19
God Stats
4W - 3L
1,502 SR
Queue Stats
17W - 18L
1,234 Elo+
Party 1
Bakasura
Bakasura
anubistrainer
Bakasura
Level 14
God Stats
0W - 2L
1,168 SR
Queue Stats
14W - 15L
1,234 Elo+
Party 1
Bellona
Bellona
deboratesta69
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 0 / 3
5,830
530
1,798
2,983
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
BabaApo
Mercury
13
9 / 0 / 3
8,163
742
7,061
5,909
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Juin
Kukulkan
10
2 / 4 / 5
6,269
570
3,975
4,682
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
aLIEz丶
Tsukuyomi
13
6 / 1 / 2
7,885
717
7,643
9,127
3,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
hunterkillX
Cerberus
11
4 / 0 / 4
6,737
612
4,304
5,152
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ErBuho
Anubis
9
1 / 4 / 3
5,554
505
2,461
6,753
3,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Silennnce
Skadi
8
0 / 3 / 1
4,908
446
3,329
5,471
1,073
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,810
437
1,281
4,704
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
anubistrainer
Bakasura
8
3 / 6 / 0
5,250
477
3,191
9,101
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
1 / 7 / 0
5,083
462
2,201
8,105
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
5
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
3
1.5
W
Mercury
BabaApo
Mercury
9
0
3
10.5
L
Anubis
ErBuho
Anubis
1
4
3
0.63
W
Kukulkan
Juin
Kukulkan
2
4
5
1.13
L
Skadi
Silennnce
Skadi
0
3
1
0.17
L
0
1
0
0
W
Tsukuyomi
aLIEz丶
Tsukuyomi
6
1
2
7
L
Bakasura
anubistrainer
Bakasura
3
6
0
0.5
L
Bellona
1
7
0
0.14
W
Cerberus
hunterkillX
Cerberus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
12,463
27,853
Taken
34,134
10,119
Mitigated
15,203
9,043
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,798
458
0
2,049
2,983
903
662
194
2,779
0
23,309
W
Mercury
BabaApo
Mercury
7,061
5,117
0
0
5,909
2,290
0
1,464
4,435
0
51,607
L
Anubis
ErBuho
Anubis
2,461
536
0
1,565
6,753
3,267
0
2,239
4,306
26,316
0
W
Kukulkan
Juin
Kukulkan
3,975
401
0
391
4,682
1,010
784
1,403
3,249
19,902
0
L
Skadi
Silennnce
Skadi
3,329
1,389
0
1,309
5,471
1,073
50
1,520
3,951
0
26,313
L
1,281
363
0
1,032
4,704
2,644
0
2,135
2,416
11,430
0
W
Tsukuyomi
aLIEz丶
Tsukuyomi
7,643
1,461
0
4,394
9,127
3,740
1,403
0
9,087
0
46,993
L
Bakasura
anubistrainer
Bakasura
3,191
2,299
0
1,749
9,101
3,542
0
1,761
7,326
0
14,343
L
Bellona
2,201
480
0
260
8,105
4,677
0
209
7,856
0
18,395
W
Cerberus
hunterkillX
Cerberus
4,304
294
0
2,209
5,152
2,176
0
681
4,461
24,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
25,605
337
Minions Killed
194
0
Camps Cleared
0
1,081,980
Distance Traveled
981,367
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,830
530
58
5
0
181,384
0
W
Mercury
8,163
742
96
9
0
240,316
1
L
Anubis
5,554
505
52
5
0
190,511
1
W
Kukulkan
6,269
570
49
4
0
205,094
3
L
Skadi
4,908
446
56
5
0
176,616
0
L
Ymir
4,810
437
16
1
0
184,892
1
W
Tsukuyomi
7,885
717
90
8
0
208,132
1
L
Bakasura
5,250
477
41
4
0
226,063
2
L
Bellona
5,083
462
29
3
0
203,285
1
W
Cerberus
6,737
612
44
4
0
247,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role