Player Matchup

Nu Wa
Nu Wa
EE-SAV4GE__
Nu Wa
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 131L
1,483 Elo+
Party 1
Janus
Janus
Gold_Predator-2a
Janus
Level 43
God Stats
6W - 11L
1,418 SR
Queue Stats
100W - 112L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Nexxus0_0
Danzaburou
Level 29
God Stats
18W - 11L
1,614 SR
Queue Stats
141W - 149L
1,485 Elo+
Party 1
Thanatos
Thanatos
kdd83
Thanatos
Level 157
God Stats
8W - 7L
1,471 SR
Queue Stats
288W - 276L
1,386 Elo+
Party 2
Ymir
Ymir
kenpachi77010
Ymir
Level 14
God Stats
23W - 12L
1,657 SR
Queue Stats
55W - 58L
1,457 Elo+
Party 1
Team Averages
Level 66
1,532 SR
1,439 Elo+

VS

Team Averages
Level 48
1,630 SR
1,426 Elo+
Nox
Nox
Blood_night_tv
Nox
Level 44
God Stats
5W - 2L
1,768 SR
Queue Stats
162W - 176L
1,369 Elo+
Party 4
Chaac
Chaac
Purple_Skyz3x_
Chaac
Level 28
God Stats
4W - 3L
1,595 SR
Queue Stats
83W - 97L
1,369 Elo+
Party 4
Cernunnos
Cernunnos
racsodix
Cernunnos
Level 44
God Stats
19W - 18L
1,672 SR
Queue Stats
239W - 275L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
s14v
Sun Wukong
Level 23
God Stats
7W - 4L
1,635 SR
Queue Stats
24W - 22L
1,489 Elo+
Party 3
Bakasura
Bakasura
vikingoindio
Bakasura
Level 103
God Stats
11W - 15L
1,479 SR
Queue Stats
196W - 159L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
9,624
566
15,184
7,074
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 1
10,235
602
6,792
3,839
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nexxus0_0
Danzaburou
13
8 / 4 / 4
8,698
512
10,770
13,969
4,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
kdd83
Thanatos
16
4 / 0 / 4
9,043
532
4,950
11,465
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 3 / 9
8,578
505
6,517
12,053
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,629
449
1,679
8,813
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 10 / 4
7,340
432
8,656
13,737
8,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
racsodix
Cernunnos
12
4 / 5 / 2
7,910
465
8,927
12,347
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
s14v
Sun Wukong
15
1 / 2 / 0
8,263
486
4,456
15,531
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
vikingoindio
Bakasura
14
2 / 3 / 0
8,527
502
4,421
10,284
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
9
9
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
1
3
3.5
W
6
1
1
6.5
W
Danzaburou
Nexxus0_0
Danzaburou
8
4
4
2.5
L
2
10
4
0.4
W
Thanatos
kdd83
Thanatos
4
0
4
6
W
3
3
9
2.5
L
Cernunnos
racsodix
Cernunnos
4
5
2
1
L
Sun Wukong
s14v
Sun Wukong
1
2
0
0.5
L
Bakasura
vikingoindio
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
28,139
48,400
Taken
60,712
20,574
Mitigated
28,075
22,601
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
0
0
500
8,813
3,373
360
5,372
3,071
42,923
0
W
15,184
5,519
0
895
7,074
4,626
430
0
7,044
65,247
0
W
6,792
226
0
460
3,839
1,576
0
1,587
2,100
62,977
0
W
Danzaburou
Nexxus0_0
Danzaburou
10,770
5,139
0
5,335
13,969
4,131
1,263
0
13,907
0
41,455
L
8,656
1,048
0
1,690
13,737
8,558
52
4,229
9,468
0
29,785
W
Thanatos
kdd83
Thanatos
4,950
1,895
0
14,131
11,465
4,386
0
0
11,445
0
67,499
W
6,517
2,374
306
1,474
12,053
5,855
0
0
12,053
32,219
0
L
Cernunnos
racsodix
Cernunnos
8,927
4,429
0
2,515
12,347
5,045
374
3,625
8,644
0
33,087
L
Sun Wukong
s14v
Sun Wukong
4,456
571
0
3,743
15,531
6,575
0
11,168
3,817
0
65,969
L
Bakasura
vikingoindio
Bakasura
4,421
3,527
0
3,811
10,284
4,524
0
2,927
7,219
0
41,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
39,669
487
Minions Killed
414
0
Camps Cleared
0
1,539,066
Distance Traveled
1,558,165
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,629
449
80
5
0
303,511
5
W
Nu Wa
9,624
566
115
7
0
268,053
5
W
Janus
10,235
602
145
9
0
268,067
4
W
Danzaburou
8,698
512
57
3
0
302,376
2
L
Chaac
7,340
432
42
2
0
279,941
2
W
Thanatos
9,043
532
124
7
0
377,416
6
W
Ymir
8,578
505
46
3
0
323,154
7
L
Cernunnos
7,910
465
60
4
0
261,905
2
L
Sun Wukong
8,263
486
118
7
0
332,289
0
L
Bakasura
8,527
502
114
7
0
380,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role