Player Matchup

Gilgamesh
Gilgamesh
Antonipro22
Gilgamesh
Level 46
God Stats
0W - 4L
1,378 SR
Queue Stats
38W - 46L
1,386 Elo+
Party 1
Apollo
Apollo
Bysori
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Chemichuta
Ymir
Level 24
God Stats
5W - 16L
1,263 SR
Queue Stats
14W - 24L
1,343 Elo+
Party 1
Scylla
Scylla
fabiooak
Scylla
Level 29
God Stats
1W - 6L
1,370 SR
Queue Stats
28W - 40L
1,371 Elo+
Party 1
Thor
Thor
lordoffire912
Thor
Level 149
God Stats
0W - 2L
1,284 SR
Queue Stats
333W - 323L
1,455 Elo+
Solo
Team Averages
Level 59
1,359 SR
1,411 Elo+

VS

Team Averages
Level 94
1,551 SR
1,493 Elo+
The Morrigan
The Morrigan
KazuyaStyle
The Morrigan
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
167W - 155L
1,433 Elo+
Solo
Arachne
Arachne
livesticky
Arachne
Level 46
God Stats
38W - 33L
1,561 SR
Queue Stats
130W - 152L
1,476 Elo+
Solo
Cthulhu
Cthulhu
ramos42069
Cthulhu
Level 87
God Stats
130W - 113L
1,613 SR
Queue Stats
623W - 640L
1,511 Elo+
Solo
Ullr
Ullr
trawkker
Ullr
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 72L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
Índra
Cu Chulainn
Level 89
God Stats
3W - 0L
1,582 SR
Queue Stats
47W - 40L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antonipro22
Gilgamesh
15
2 / 9 / 4
9,804
446
12,339
23,527
21,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Bysori
Apollo
16
2 / 6 / 5
10,057
457
5,058
15,276
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 9 / 1
10,641
484
4,680
19,615
17,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
fabiooak
Scylla
14
0 / 9 / 2
9,028
410
5,354
17,012
5,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 5
9,735
443
9,887
15,957
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KazuyaStyle
The Morrigan
20
12 / 0 / 7
14,448
657
19,326
8,995
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
livesticky
Arachne
18
6 / 2 / 7
12,134
552
7,989
17,085
8,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ramos42069
Cthulhu
16
4 / 5 / 8
10,773
490
10,174
17,089
11,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
20
7 / 3 / 7
13,270
603
13,452
16,338
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Índra
Cu Chulainn
20
9 / 2 / 7
13,827
629
23,321
24,431
22,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
12
Kills
38
39
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Antonipro22
Gilgamesh
2
9
4
0.44
L
Apollo
Bysori
Apollo
2
6
5
0.75
L
5
9
1
0.61
W
The Morrigan
KazuyaStyle
The Morrigan
12
0
7
15.5
L
Scylla
fabiooak
Scylla
0
9
2
0.11
W
Arachne
livesticky
Arachne
6
2
7
4.75
L
3
6
5
0.92
W
Cthulhu
ramos42069
Cthulhu
4
5
8
1.6
W
Ullr
7
3
7
3.5
W
Cu Chulainn
Índra
Cu Chulainn
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
74,262
91,387
Taken
83,938
55,521
Mitigated
53,693
16,646
Healing
25,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Antonipro22
Gilgamesh
12,339
3,338
0
2,843
23,527
21,724
0
5,540
17,939
0
52,063
L
Apollo
Bysori
Apollo
5,058
2,859
0
3,441
15,276
5,120
632
4,873
10,355
0
56,492
L
4,680
494
0
3,226
19,615
17,770
296
9,925
9,438
34,182
0
W
The Morrigan
KazuyaStyle
The Morrigan
19,326
2,398
0
1,954
8,995
4,193
1,145
1,720
7,275
108,295
564
L
Scylla
fabiooak
Scylla
5,354
498
231
3,148
17,012
5,103
560
5,894
10,776
55,644
0
W
Arachne
livesticky
Arachne
7,989
5,248
0
5,659
17,085
8,512
0
2,237
14,848
0
97,517
L
9,887
1,638
0
3,757
15,957
5,804
162
4,448
11,455
0
47,011
W
Cthulhu
ramos42069
Cthulhu
10,174
314
625
5,248
17,089
11,518
0
1,749
15,340
44,474
0
W
Ullr
13,452
7,849
0
7,288
16,338
6,563
4,848
2,161
14,177
0
103,216
W
Cu Chulainn
Índra
Cu Chulainn
23,321
3,641
0
5,187
24,431
22,907
1,471
2,982
21,449
8,263
95,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
64,452
425
Minions Killed
700
0
Camps Cleared
0
1,883,821
Distance Traveled
2,068,729
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,804
446
79
4
0
365,337
0
L
Apollo
10,057
457
105
5
0
406,440
1
L
Ymir
10,641
484
56
3
0
376,472
0
W
The Morrigan
14,448
657
190
9
0
432,095
5
L
Scylla
9,028
410
97
4
0
346,359
4
W
Arachne
12,134
552
128
6
0
449,970
4
L
Thor
9,735
443
88
4
0
389,213
0
W
Cthulhu
10,773
490
53
2
0
407,701
7
W
Ullr
13,270
603
138
6
0
381,925
3
W
Cu Chulainn
13,827
629
191
9
0
397,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role