Player Matchup

The Morrigan
The Morrigan
BurcuEviee
The Morrigan
Level 20
God Stats
21W - 17L
1,523 SR
Queue Stats
61W - 69L
1,417 Elo+
Solo
Loki
Loki
Lokmanakif
Loki
Level 29
God Stats
42W - 31L
1,573 SR
Queue Stats
95W - 95L
1,436 Elo+
Solo
Olorun
Olorun
MonkeyMadnez
Olorun
Level 4
God Stats
5W - 4L
1,227 SR
Queue Stats
13W - 15L
1,170 Elo+
Party 1
Gilgamesh
Gilgamesh
Xaruiz
Gilgamesh
Level 24
God Stats
2W - 1L
1,271 SR
Queue Stats
17W - 18L
1,170 Elo+
Party 1
Neith
Neith
nicecery
Neith
Level 14
God Stats
4W - 0L
1,867 SR
Queue Stats
6W - 3L
1,673 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,373 Elo+

VS

Team Averages
Level 17
1,437 SR
1,443 Elo+
Agni
Agni
Gruno11
Agni
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,298 Elo+
Party 2
Thanatos
Thanatos
XaanekBaranek
Thanatos
Level 7
God Stats
2W - 2L
1,186 SR
Queue Stats
8W - 12L
1,302 Elo+
Party 2
Cthulhu
Cthulhu
gh0st013
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 120L
1,447 Elo+
Solo
Fenrir
Fenrir
katzinblack
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,667 Elo+
Solo
Nox
Nox
xampii17
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BurcuEviee
The Morrigan
19
7 / 4 / 17
13,072
1,006
10,380
10,087
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
4 / 4 / 24
12,915
993
9,410
15,374
5,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
19
8 / 7 / 18
13,096
1,007
20,246
15,597
5,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Xaruiz
Gilgamesh
19
12 / 8 / 11
13,934
1,072
18,351
18,946
12,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
nicecery
Neith
20
10 / 6 / 19
13,473
1,036
21,712
14,115
4,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gruno11
Agni
19
1 / 11 / 15
11,971
921
4,667
13,897
5,191
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
XaanekBaranek
Thanatos
20
23 / 6 / 4
18,308
1,408
29,288
18,369
7,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
gh0st013
Cthulhu
20
2 / 5 / 20
13,311
1,024
16,948
20,546
22,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
18
0 / 19 / 15
11,594
892
4,881
27,707
13,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 0 / 16
12,940
995
15,048
10,791
4,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
99
41
Kills
29
29
Deaths
41
89
Assists
70
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BurcuEviee
The Morrigan
7
4
17
3.88
L
Agni
Gruno11
Agni
1
11
15
0.77
W
4
4
24
4
W
Olorun
8
7
18
2.43
L
Thanatos
XaanekBaranek
Thanatos
23
6
4
4.17
W
Gilgamesh
Xaruiz
Gilgamesh
12
8
11
2.19
L
Cthulhu
gh0st013
Cthulhu
2
5
20
2.4
L
Fenrir
0
19
15
0.39
W
Neith
nicecery
Neith
10
6
19
3.25
L
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,099
Damage
70,832
74,119
Taken
91,310
32,940
Mitigated
53,915
9,259
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BurcuEviee
The Morrigan
10,380
4,184
270
637
10,087
4,399
0
3,396
6,669
21,038
4,084
L
Agni
Gruno11
Agni
4,667
1,096
0
0
13,897
5,191
0
3,158
10,508
27,585
0
W
9,410
2,476
0
42
15,374
5,516
0
5,815
9,559
0
35,762
W
Olorun
20,246
10,541
773
4,094
15,597
5,515
0
8,087
7,510
45,621
0
L
Thanatos
XaanekBaranek
Thanatos
29,288
7,303
0
11,392
18,369
7,871
0
8,083
10,286
0
49,259
W
Gilgamesh
Xaruiz
Gilgamesh
18,351
6,945
0
1,362
18,946
12,518
0
10,246
8,700
376
39,805
L
Cthulhu
gh0st013
Cthulhu
16,948
285
208
1,217
20,546
22,696
0
8,593
11,696
47,793
0
L
Fenrir
4,881
2,371
0
193
27,707
13,651
0
6,895
20,687
0
16,767
W
Neith
nicecery
Neith
21,712
11,713
0
2,081
14,115
4,992
0
9,119
4,996
0
38,509
L
15,048
547
897
1,967
10,791
4,506
0
2,048
8,743
32,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,490
Gold Earned
68,124
240
Minions Killed
202
7
Camps Cleared
2
1,005,746
Distance Traveled
1,199,839
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,072
1,006
36
3
1
190,203
2
L
Agni
11,971
921
49
4
1
191,384
0
W
Loki
12,915
993
55
4
2
260,815
4
W
Olorun
13,096
1,007
62
5
0
188,362
0
L
Thanatos
18,308
1,408
51
4
0
275,216
1
W
Gilgamesh
13,934
1,072
44
3
4
192,761
1
L
Cthulhu
13,311
1,024
50
4
0
285,788
0
L
Fenrir
11,594
892
11
1
1
194,053
1
W
Neith
13,473
1,036
43
3
0
173,605
0
L
Nox
12,940
995
41
3
0
253,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role