Player Matchup

Medusa
Medusa
Borderman-2304
Medusa
Level 27
God Stats
1W - 1L
1,567 SR
Queue Stats
41W - 35L
1,512 Elo+
Solo
Thoth
Thoth
DonnyDaKing
Thoth
Level 17
God Stats
0W - 2L
1,161 SR
Queue Stats
110W - 124L
1,532 Elo+
Party 1
Ymir
Ymir
RaZe_DrAg03
Ymir
Level 27
God Stats
6W - 10L
1,499 SR
Queue Stats
131W - 149L
1,527 Elo+
Party 1
Kali
Kali
T_Ossa01
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 27L
1,670 Elo+
Solo
Mulan
Mulan
nerve_67
Mulan
Level 7
God Stats
7W - 8L
1,516 SR
Queue Stats
22W - 32L
1,432 Elo+
Party 1
Team Averages
Level 21
1,448 SR
1,535 Elo+

VS

Team Averages
Level 24
1,563 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GoTTaKetCHup361
Nu Wa
Level 22
God Stats
8W - 1L
1,884 SR
Queue Stats
111W - 104L
1,560 Elo+
Solo
Arachne
Arachne
PrinceZalthar
Arachne
Level 27
God Stats
3W - 3L
1,431 SR
Queue Stats
39W - 37L
1,498 Elo+
Solo
Ganesha
Ganesha
SkywalkerxOG503
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,459 Elo+
Solo
Xbalanque
Xbalanque
koalawallace69
Xbalanque
Level 15
God Stats
7W - 8L
1,501 SR
Queue Stats
10W - 11L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,892
421
4,727
8,216
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 3
5,500
393
2,906
6,089
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
6,712
479
4,271
10,811
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
16
11 / 0 / 1
9,394
671
9,420
13,181
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
nerve_67
Mulan
12
0 / 2 / 2
6,486
463
2,929
7,039
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 3 / 1
7,111
508
6,303
6,997
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 4 / 2
8,727
623
8,376
7,727
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
12
2 / 1 / 1
7,415
530
3,760
9,150
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 5
6,836
488
5,971
10,022
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
koalawallace69
Xbalanque
12
0 / 2 / 1
7,305
522
5,280
6,516
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
13
Kills
13
13
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
1
1.5
L
0
4
3
0.38
L
0
6
3
0.25
W
7
4
2
2
W
Arachne
2
1
1
2.5
L
2
1
2
3
W
0
3
5
0.83
L
Kali
11
0
1
11.5
W
Xbalanque
koalawallace69
Xbalanque
0
2
1
0.25
L
Mulan
nerve_67
Mulan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
29,690
45,336
Taken
40,412
20,945
Mitigated
14,571
9,607
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,303
2,753
0
1,776
6,997
2,057
1,049
993
6,004
0
43,118
L
4,727
2,239
0
750
8,216
2,190
528
3,361
4,777
0
27,710
L
2,906
71
0
360
6,089
1,061
0
3,854
2,027
15,684
0
W
8,376
1,582
0
1,250
7,727
2,514
442
1,881
5,488
52,537
0
W
Arachne
3,760
2,929
0
3,383
9,150
2,895
0
1,244
7,753
0
42,103
L
4,271
485
0
1,189
10,811
7,720
145
3,756
6,937
22,509
0
W
5,971
1,014
0
1,002
10,022
5,010
123
2,623
7,399
19,906
0
L
Kali
9,420
5,256
0
4,444
13,181
5,535
0
1,778
11,241
0
55,497
W
Xbalanque
koalawallace69
Xbalanque
5,280
2,769
0
2,161
6,516
2,095
458
0
6,391
0
39,438
L
Mulan
nerve_67
Mulan
2,929
211
0
2,864
7,039
4,439
0
954
6,007
0
25,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
37,394
259
Minions Killed
361
0
Camps Cleared
0
1,287,264
Distance Traveled
1,254,139
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,111
508
83
6
0
244,133
5
L
Medusa
5,892
421
45
3
0
243,759
3
L
Thoth
5,500
393
13
1
0
228,020
2
W
Nu Wa
8,727
623
96
7
0
239,043
5
W
Arachne
7,415
530
89
6
0
294,903
2
L
Ymir
6,712
479
44
3
0
264,630
0
W
Ganesha
6,836
488
9
1
0
296,252
1
L
Kali
9,394
671
98
7
0
299,264
1
W
Xbalanque
7,305
522
84
6
0
179,808
0
L
Mulan
6,486
463
59
4
0
251,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role