Player Matchup

Ganesha
Ganesha
Beverlyinps
Ganesha
Level 98
God Stats
14W - 18L
1,604 SR
Queue Stats
145W - 167L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Duwe-9-
Sun Wukong
Level 159
God Stats
3W - 8L
1,469 SR
Queue Stats
647W - 637L
1,476 Elo+
Party 2
Neith
Neith
MattEve
Neith
Level 69
God Stats
1W - 1L
1,755 SR
Queue Stats
53W - 31L
1,559 Elo+
Party 3
Serqet
Serqet
N4XTY
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
RastaMan
Tiamat
Level 104
God Stats
12W - 10L
1,670 SR
Queue Stats
119W - 99L
1,533 Elo+
Party 3
Team Averages
Level 110
1,600 SR
1,510 Elo+

VS

Team Averages
Level 100
1,501 SR
1,505 Elo+
Skadi
Skadi
Itachiru
Skadi
Level 73
God Stats
4W - 7L
1,500 SR
Queue Stats
346W - 337L
1,495 Elo+
Party 1
Khepri
Khepri
JonK24T
Khepri
Level 98
God Stats
7W - 4L
1,500 SR
Queue Stats
360W - 353L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kelzedar
Cu Chulainn
Level 103
God Stats
33W - 23L
1,561 SR
Queue Stats
468W - 487L
1,499 Elo+
Solo
Agni
Agni
Ruzuga
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
paradox199
Loki
Level 99
God Stats
11W - 13L
1,442 SR
Queue Stats
223W - 218L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beverlyinps
Ganesha
13
0 / 7 / 8
8,879
404
5,053
23,302
22,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Duwe-9-
Sun Wukong
17
2 / 5 / 3
11,069
503
10,639
23,224
16,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
MattEve
Neith
15
1 / 6 / 5
9,587
436
11,896
18,474
6,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
N4XTY
Serqet
15
5 / 3 / 4
10,276
467
10,570
15,528
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
RastaMan
Tiamat
18
8 / 4 / 0
11,590
527
19,169
17,812
13,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Itachiru
Skadi
16
5 / 4 / 9
10,655
484
18,547
17,111
7,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
JonK24T
Khepri
16
4 / 2 / 17
12,228
556
10,710
27,367
23,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Kelzedar
Cu Chulainn
20
5 / 3 / 9
12,948
589
22,586
25,628
19,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
Ruzuga
Agni
20
5 / 3 / 6
13,711
623
12,561
10,875
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 10
11,618
528
9,710
17,224
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
16
Kills
25
25
Deaths
16
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Beverlyinps
Ganesha
0
7
8
0.57
L
Sun Wukong
Duwe-9-
Sun Wukong
2
5
3
0.7
W
Skadi
Itachiru
Skadi
5
4
9
2.38
W
Khepri
JonK24T
Khepri
4
2
17
6.25
W
Cu Chulainn
Kelzedar
Cu Chulainn
5
3
9
3.17
L
Neith
MattEve
Neith
1
6
5
0.58
L
Serqet
N4XTY
Serqet
5
3
4
2.33
L
Tiamat
RastaMan
Tiamat
8
4
0
2
W
Agni
Ruzuga
Agni
5
3
6
2.67
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,327
Damage
74,114
98,340
Taken
98,205
64,975
Mitigated
60,910
29,524
Healing
39,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Beverlyinps
Ganesha
5,053
217
526
2,249
23,302
22,104
0
6,023
17,279
23,248
0
L
Sun Wukong
Duwe-9-
Sun Wukong
10,639
1,556
0
8,632
23,224
16,282
673
4,724
18,500
0
73,862
W
Skadi
Itachiru
Skadi
18,547
11,856
1,253
7,414
17,111
7,051
2,505
5,659
11,377
0
81,220
W
Khepri
JonK24T
Khepri
10,710
1,499
0
11,225
27,367
23,076
235
6,571
20,019
32,103
0
W
Cu Chulainn
Kelzedar
Cu Chulainn
22,586
4,269
0
8,710
25,628
19,433
833
4,486
20,332
11,351
93,194
L
Neith
MattEve
Neith
11,896
4,228
0
6,900
18,474
6,770
0
6,648
11,826
0
63,322
L
Serqet
N4XTY
Serqet
10,570
1,306
0
4,646
15,528
6,532
0
2,459
13,069
0
58,890
L
Tiamat
RastaMan
Tiamat
19,169
3,030
388
6,183
17,812
13,287
410
6,608
11,204
79,075
0
W
Agni
Ruzuga
Agni
12,561
1,056
383
4,704
10,875
4,361
1,855
3,047
7,651
127,180
0
W
9,710
2,715
0
6,133
17,224
6,989
1,084
4,209
12,543
0
76,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
61,160
511
Minions Killed
635
0
Camps Cleared
0
1,996,020
Distance Traveled
2,067,400
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,879
404
8
0
0
369,887
1
L
Sun Wukong
11,069
503
166
8
0
416,311
4
W
Skadi
10,655
484
90
4
0
372,140
1
W
Khepri
12,228
556
34
2
0
417,857
7
W
Cu Chulainn
12,948
589
182
8
0
404,375
7
L
Neith
9,587
436
108
5
0
367,260
3
L
Serqet
10,276
467
88
4
0
478,955
4
L
Tiamat
11,590
527
141
6
0
363,607
3
W
Agni
13,711
623
214
10
0
422,997
0
W
Loki
11,618
528
115
5
0
450,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role