Player Matchup

Heimdallr
Heimdallr
Gold III
DreamWraith
Heimdallr
Gold III
Level 100
God Stats
12W - 4L
1,890 SR
Queue Stats
35W - 19L
1,810 MMR
Solo
Thanatos
Thanatos
Platinum II
GleichLucas
Thanatos
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Rayquaza420
Erlang Shen
Gold III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,782 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
drqgoneer
Sun Wukong
Gold IV
Level 66
God Stats
19W - 8L
1,929 SR
Queue Stats
72W - 52L
1,762 MMR
Solo
Discordia
Discordia
Platinum I
shershaw
Discordia
Platinum I
Level 143
God Stats
87W - 58L
1,687 SR
Queue Stats
341W - 321L
1,829 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,701 SR
1,737 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,492 SR
1,727 MMR
Yemoja
Yemoja
Platinum III
Agraham
Yemoja
Platinum III
Level 157
God Stats
3W - 2L
1,802 SR
Queue Stats
110W - 115L
1,698 MMR
Party 2
Nu Wa
Nu Wa
Gold III
Juawwa
Nu Wa
Gold III
Level 84
God Stats
1W - 1L
1,797 SR
Queue Stats
16W - 11L
1,769 MMR
Solo
Anhur
Anhur
Platinum IV
MaximumPleasure
Anhur
Platinum IV
Level 144
God Stats
0W - 1L
1,110 SR
Queue Stats
17W - 7L
2,014 MMR
Party 2
Thoth
Thoth
Gold II
Oakh
Thoth
Gold II
Level 142
God Stats
2W - 4L
1,252 SR
Queue Stats
270W - 266L
1,652 MMR
Party 1
Thor
Thor
Platinum IV
Ζodi
Thor
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DreamWraith
Heimdallr
20
6 / 2 / 6
16,451
658
19,489
19,185
7,721
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
GleichLucas
Thanatos
20
11 / 1 / 6
16,616
665
15,630
19,403
6,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Rayquaza420
Erlang Shen
19
1 / 3 / 22
12,527
501
9,935
25,802
25,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
drqgoneer
Sun Wukong
20
10 / 2 / 5
16,243
650
16,453
28,075
17,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
shershaw
Discordia
20
6 / 3 / 14
14,582
583
20,446
14,529
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ApolloTiamatAthenaSetNemesis

VS

Bans
TsukuyomiSobekCabrakanDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Agraham
Yemoja
13
0 / 6 / 4
9,495
380
3,729
24,826
24,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Juawwa
Nu Wa
20
4 / 6 / 3
13,773
551
22,602
13,335
7,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 6 / 2
12,532
501
11,056
22,637
9,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Oakh
Thoth
17
2 / 8 / 3
11,347
454
10,846
15,397
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Ζodi
Thor
17
2 / 8 / 2
11,002
440
7,540
20,552
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
34
Kills
11
11
Deaths
34
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Agraham
Yemoja
0
6
4
0.33
W
Heimdallr
DreamWraith
Heimdallr
6
2
6
4.5
W
Thanatos
GleichLucas
Thanatos
11
1
6
14
L
Nu Wa
Juawwa
Nu Wa
4
6
3
0.92
L
3
6
2
0.67
L
Thoth
Oakh
Thoth
2
8
3
0.44
W
Erlang Shen
Rayquaza420
Erlang Shen
1
3
22
4
W
Sun Wukong
drqgoneer
Sun Wukong
10
2
5
6.25
W
Discordia
shershaw
Discordia
6
3
14
4.33
L
Thor
Ζodi
Thor
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,953
Damage
55,773
106,994
Taken
96,747
61,875
Mitigated
54,777
57,617
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Agraham
Yemoja
3,729
1,627
3,781
4,671
24,826
24,194
144
6,644
18,182
18,205
0
W
Heimdallr
DreamWraith
Heimdallr
19,489
12,314
0
10,800
19,185
7,721
12,626
3,932
15,075
0
145,006
W
Thanatos
GleichLucas
Thanatos
15,630
6,042
0
19,321
19,403
6,966
1,988
7,733
10,062
0
135,327
L
Nu Wa
Juawwa
Nu Wa
22,602
3,286
0
2,315
13,335
7,290
364
1,965
11,370
97,569
0
L
11,056
6,947
0
6,043
22,637
9,499
556
3,341
19,296
0
99,751
L
Thoth
Oakh
Thoth
10,846
258
81
1,450
15,397
5,182
0
3,485
11,912
68,100
0
W
Erlang Shen
Rayquaza420
Erlang Shen
9,935
3,685
0
7,462
25,802
25,004
868
7,190
16,385
0
45,432
W
Sun Wukong
drqgoneer
Sun Wukong
16,453
3,893
0
13,706
28,075
17,351
101
10,334
14,103
0
127,175
W
Discordia
shershaw
Discordia
20,446
1,091
202
6,126
14,529
4,833
1,018
6,347
7,720
117,821
0
L
Thor
Ζodi
Thor
7,540
685
0
4,601
20,552
8,612
0
5,011
15,541
0
80,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,419
Gold Earned
58,149
853
Minions Killed
652
0
Camps Cleared
0
2,605,132
Distance Traveled
2,243,483
40
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,495
380
19
1
0
494,524
5
W
Heimdallr
16,451
658
207
8
0
484,198
7
W
Thanatos
16,616
665
194
8
0
527,185
3
L
Nu Wa
13,773
551
167
7
0
452,852
6
L
Anhur
12,532
501
185
7
0
409,281
5
L
Thoth
11,347
454
141
6
0
450,534
7
W
Erlang Shen
12,527
501
53
2
0
534,683
11
W
Sun Wukong
16,243
650
224
9
0
570,613
12
W
Discordia
14,582
583
175
7
0
488,453
7
L
Thor
11,002
440
140
6
0
436,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role