Player Matchup

Khepri
Khepri
GhostZ_ARKangel_
Khepri
Level 79
God Stats
0W - 1L
1,285 SR
Queue Stats
70W - 66L
1,450 Elo+
Party 1
Yemoja
Yemoja
GhostZ_B00MER_45
Yemoja
Level 142
God Stats
0W - 1L
1,725 SR
Queue Stats
49W - 45L
1,484 Elo+
Party 1
Fafnir
Fafnir
GhostZ_Foxi
Fafnir
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
44W - 49L
1,397 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,444 Elo+

VS

Team Averages
Level 72
1,602 SR
1,464 Elo+
Chiron
Chiron
GhostzBoy1302
Chiron
Level 105
God Stats
4W - 0L
1,811 SR
Queue Stats
196W - 161L
1,620 Elo+
Party 2
Fenrir
Fenrir
Naruto08886795
Fenrir
Level 6
God Stats
3W - 5L
1,326 SR
Queue Stats
8W - 19L
1,139 Elo+
Solo
Tiamat
Tiamat
SlothGirly
Tiamat
Level 105
God Stats
32W - 14L
1,670 SR
Queue Stats
219W - 167L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
8,522
852
4,505
12,108
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
3 / 3 / 3
7,652
765
4,519
9,157
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
9
0 / 5 / 7
7,357
736
2,924
10,619
8,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 4
8,632
863
15,260
7,202
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 8
6,648
665
1,448
5,605
1,984
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
SlothGirly
Tiamat
13
5 / 2 / 7
8,199
820
10,633
6,464
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
14
14
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
3
3
3
1.5
L
Fafnir
0
5
7
0.7
W
9
2
4
5.5
W
0
3
8
1.33
W
Tiamat
SlothGirly
Tiamat
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,948
Damage
27,341
31,884
Taken
19,271
17,434
Mitigated
8,242
7,334
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,505
528
0
1,345
12,108
5,513
0
3,544
8,302
28,749
0
L
4,519
1,044
2,003
3,050
9,157
3,532
0
3,742
5,101
20,328
0
L
Fafnir
2,924
1,278
0
936
10,619
8,389
252
2,364
7,848
7,452
0
W
15,260
6,194
539
2,352
7,202
2,664
982
4,966
2,203
0
35,627
W
1,448
295
0
114
5,605
1,984
22
3,184
2,421
0
10,728
W
Tiamat
SlothGirly
Tiamat
10,633
348
0
1,358
6,464
3,594
31
3,875
2,589
28,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,531
Gold Earned
23,479
97
Minions Killed
109
0
Camps Cleared
0
481,742
Distance Traveled
486,037
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,522
852
53
5
0
149,271
5
L
Yemoja
7,652
765
28
3
0
166,324
3
L
Fafnir
7,357
736
16
2
0
166,147
0
W
Chiron
8,632
863
54
5
0
155,664
1
W
Fenrir
6,648
665
11
1
0
150,262
0
W
Tiamat
8,199
820
44
4
0
180,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role