Player Matchup

Da Ji
Da Ji
LeahToast
Da Ji
Level 21
God Stats
4W - 11L
1,408 SR
Queue Stats
18W - 37L
1,309 Elo+
Party 2
Gilgamesh
Gilgamesh
ProvokedOrphan3
Gilgamesh
Level 20
God Stats
6W - 3L
1,412 SR
Queue Stats
98W - 80L
1,514 Elo+
Solo
Zeus
Zeus
ShrillLand25990
Zeus
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
98W - 71L
1,523 Elo+
Solo
Terra
Terra
Veli7obe
Terra
Level 27
God Stats
23W - 16L
1,544 SR
Queue Stats
120W - 139L
1,465 Elo+
Solo
Amaterasu
Amaterasu
flohft
Amaterasu
Level 26
God Stats
5W - 7L
1,453 SR
Queue Stats
52W - 73L
1,461 Elo+
Party 2
Team Averages
Level 20
1,464 SR
1,454 Elo+

VS

Team Averages
Level 15
1,496 SR
1,451 Elo+
Geb
Geb
DonnyFisto
Geb
Level 27
God Stats
2W - 2L
1,482 SR
Queue Stats
29W - 38L
1,307 Elo+
Solo
Tiamat
Tiamat
Klaus-kristianse
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
NaurtoUzumaki
Chiron
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 137L
1,599 Elo+
Solo
Nemesis
Nemesis
Patrick_horsdal
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 1
Cerberus
Cerberus
Shadow042212
Cerberus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LeahToast
Da Ji
12
1 / 4 / 9
7,875
438
5,981
9,710
3,400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ProvokedOrphan3
Gilgamesh
16
5 / 1 / 4
10,392
577
7,355
10,009
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
20 / 0 / 4
12,575
699
17,415
8,038
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Veli7obe
Terra
13
3 / 0 / 10
9,304
517
7,138
10,129
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
flohft
Amaterasu
17
8 / 0 / 7
10,719
596
9,725
11,802
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,821
435
7,568
18,590
15,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 17 / 0
6,113
340
1,881
15,129
5,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 3 / 0
6,216
345
6,054
8,064
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 12 / 0
6,818
379
3,170
15,909
5,129
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Shadow042212
Cerberus
14
1 / 4 / 1
8,019
446
2,921
8,538
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
37
Kills
5
5
Deaths
39
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
0
17
0
0
W
Da Ji
LeahToast
Da Ji
1
4
9
1.38
L
2
3
0
0.67
L
1
12
0
0.08
W
Gilgamesh
ProvokedOrphan3
Gilgamesh
5
1
4
7
L
Cerberus
Shadow042212
Cerberus
1
4
1
0.38
W
20
0
4
22
W
Terra
Veli7obe
Terra
3
0
10
8
W
Amaterasu
flohft
Amaterasu
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,614
Damage
21,594
49,688
Taken
66,230
27,982
Mitigated
33,019
12,670
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,568
1,140
0
834
18,590
15,301
0
7,524
11,066
23,725
0
L
1,881
214
0
716
15,129
5,704
0
9,271
5,858
18,908
0
W
Da Ji
LeahToast
Da Ji
5,981
1,595
452
1,011
9,710
3,400
797
2,950
6,735
0
21,500
L
6,054
2,918
722
3,528
8,064
2,018
0
3,309
4,755
0
24,631
L
3,170
1,179
0
2,013
15,909
5,129
321
4,252
11,657
0
32,009
W
Gilgamesh
ProvokedOrphan3
Gilgamesh
7,355
3,109
0
1,478
10,009
5,530
1,470
3,279
6,530
0
55,878
L
Cerberus
Shadow042212
Cerberus
2,921
199
0
1,680
8,538
4,867
733
197
8,341
30,049
0
W
17,415
1,329
0
2,499
8,038
3,042
4,779
1,062
6,976
105,966
0
W
Terra
Veli7obe
Terra
7,138
850
1,180
2,855
10,129
9,700
515
2,589
7,540
27,447
0
W
Amaterasu
flohft
Amaterasu
9,725
4,503
0
3,195
11,802
6,310
129
2,240
9,537
0
71,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,865
Gold Earned
34,987
483
Minions Killed
210
0
Camps Cleared
0
1,716,839
Distance Traveled
1,307,959
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,821
435
25
1
0
299,897
0
L
Tiamat
6,113
340
25
1
0
274,632
0
W
Da Ji
7,875
438
37
2
0
304,874
2
L
Chiron
6,216
345
34
2
0
190,139
1
L
Nemesis
6,818
379
58
3
0
286,526
4
W
Gilgamesh
10,392
577
120
7
0
292,364
0
L
Cerberus
8,019
446
68
4
0
256,765
0
W
Zeus
12,575
699
183
10
0
293,089
2
W
Terra
9,304
517
35
2
0
383,142
0
W
Amaterasu
10,719
596
108
6
0
443,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role