Player Matchup

Da Ji
Da Ji
KoalaExe
Da Ji
Level 28
God Stats
3W - 5L
1,838 SR
Queue Stats
214W - 234L
1,501 Elo+
Solo
Ra
Ra
ZarCkOr
Ra
Level 5
God Stats
3W - 5L
1,519 SR
Queue Stats
83W - 73L
1,413 Elo+
Solo
Bellona
Bellona
ZephhManji
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
simi12367
Artio
Level 13
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 1
Neith
Neith
simi876
Neith
Level 18
God Stats
0W - 2L
1,288 SR
Queue Stats
18W - 28L
1,350 Elo+
Party 1
Team Averages
Level 13
1,579 SR
1,402 Elo+

VS

Team Averages
Level 14
1,357 SR
1,416 Elo+
Hun Batz
Hun Batz
BaRRaCCkOCCuDDa
Hun Batz
Level 16
God Stats
1W - 2L
1,263 SR
Queue Stats
8W - 8L
1,489 Elo+
Solo
Nox
Nox
David丶
Nox
Level 8
God Stats
1W - 1L
1,247 SR
Queue Stats
7W - 6L
1,148 Elo+
Solo
Hercules
Hercules
EaseZ
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KentuckyFriedGuy
Danzaburou
Level 27
God Stats
37W - 35L
1,494 SR
Queue Stats
244W - 326L
1,370 Elo+
Solo
Yemoja
Yemoja
xVandiaS1
Yemoja
Level 18
God Stats
1W - 2L
1,284 SR
Queue Stats
81W - 61L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KoalaExe
Da Ji
9
1 / 7 / 1
5,926
395
5,634
9,235
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 1
8,615
574
8,128
7,882
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZephhManji
Bellona
12
1 / 3 / 0
7,112
474
2,983
10,168
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
simi12367
Artio
10
1 / 3 / 2
6,141
409
896
10,385
7,859
Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
simi876
Neith
8
0 / 8 / 1
5,436
362
999
7,664
2,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 1 / 5
8,582
572
5,251
8,291
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 3
7,795
520
1,693
5,411
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
EaseZ
Hercules
12
4 / 2 / 0
7,604
507
4,080
5,595
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
KentuckyFriedGuy
Danzaburou
15
12 / 2 / 3
10,042
669
18,116
10,526
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
xVandiaS1
Yemoja
12
0 / 2 / 8
7,549
503
2,758
10,929
6,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
24
24
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
1
5
7.5
W
3
1
3
4.5
W
Hercules
EaseZ
Hercules
4
2
0
2
W
Danzaburou
KentuckyFriedGuy
Danzaburou
12
2
3
6.75
L
Da Ji
KoalaExe
Da Ji
1
7
1
0.21
L
5
3
1
1.83
L
Bellona
ZephhManji
Bellona
1
3
0
0.33
L
Artio
simi12367
Artio
1
3
2
0.67
L
Neith
simi876
Neith
0
8
1
0.06
W
Yemoja
xVandiaS1
Yemoja
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
31,898
45,334
Taken
40,752
23,168
Mitigated
20,775
7,637
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
5,251
2,333
0
508
8,291
2,972
263
936
7,205
0
58,995
W
1,693
190
0
1,225
5,411
1,918
659
2,049
3,224
36,300
0
W
Hercules
EaseZ
Hercules
4,080
1,723
0
1,106
5,595
4,717
564
1,081
4,458
0
24,976
W
Danzaburou
KentuckyFriedGuy
Danzaburou
18,116
11,321
0
5,705
10,526
4,399
2,090
2,297
8,119
0
71,948
L
Da Ji
KoalaExe
Da Ji
5,634
2,069
0
930
9,235
3,079
0
949
8,149
0
20,441
L
8,128
1,135
421
3,150
7,882
2,802
26
2,126
5,618
54,364
0
L
Bellona
ZephhManji
Bellona
2,983
1,236
0
527
10,168
7,001
0
323
9,570
0
35,415
L
Artio
simi12367
Artio
896
222
0
1,964
10,385
7,859
0
656
9,729
9,166
0
L
Neith
simi876
Neith
999
342
0
645
7,664
2,427
0
147
7,517
0
14,775
W
Yemoja
xVandiaS1
Yemoja
2,758
551
1,163
3,623
10,929
6,769
10
1,991
8,722
17,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
41,572
259
Minions Killed
381
0
Camps Cleared
0
1,298,617
Distance Traveled
1,363,508
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,582
572
111
7
0
283,049
2
W
Nox
7,795
520
80
5
0
285,301
5
W
Hercules
7,604
507
56
4
0
232,529
0
W
Danzaburou
10,042
669
105
7
0
257,532
6
L
Da Ji
5,926
395
40
3
0
235,514
0
L
Ra
8,615
574
102
7
0
305,500
4
L
Bellona
7,112
474
72
5
0
322,460
1
L
Artio
6,141
409
15
1
0
234,149
1
L
Neith
5,436
362
30
2
0
200,994
0
W
Yemoja
7,549
503
29
2
0
305,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role