Player Matchup

Cupid
Cupid
Redileybow
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
S2MercyS2
Yemoja
Level 68
God Stats
6W - 13L
1,412 SR
Queue Stats
390W - 512L
1,341 Elo+
Party 1
Tiamat
Tiamat
olivia12
Tiamat
Level 66
God Stats
3W - 10L
1,070 SR
Queue Stats
101W - 158L
1,271 Elo+
Party 1
Team Averages
Level 98
1,327 SR
1,371 Elo+

VS

Team Averages
Level 76
1,666 SR
1,469 Elo+
Ymir
Ymir
Caiçaraa
Ymir
Level 148
God Stats
15W - 14L
1,588 SR
Queue Stats
520W - 528L
1,469 Elo+
Solo
Anhur
Anhur
FUSILAMANCOS
Anhur
Level 72
God Stats
3W - 3L
1,719 SR
Queue Stats
23W - 26L
1,571 Elo+
Solo
Ah Puch
Ah Puch
penacho166
Ah Puch
Level 9
God Stats
2W - 0L
1,692 SR
Queue Stats
12W - 19L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
4 / 3 / 0
8,985
691
7,732
10,786
3,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
S2MercyS2
Yemoja
10
1 / 6 / 1
8,703
669
2,988
14,289
6,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
olivia12
Tiamat
9
0 / 6 / 2
7,377
567
4,449
10,032
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 0 / 14
9,688
745
7,023
12,163
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
9 / 3 / 5
9,531
733
12,698
8,722
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
penacho166
Ah Puch
12
5 / 2 / 8
9,341
719
10,476
6,864
2,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
15
15
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
14
8
W
9
3
5
3.83
L
Cupid
4
3
0
1.33
L
Yemoja
S2MercyS2
Yemoja
1
6
1
0.25
L
Tiamat
olivia12
Tiamat
0
6
2
0.17
W
Ah Puch
penacho166
Ah Puch
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
30,197
35,107
Taken
27,749
14,516
Mitigated
14,133
5,491
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,023
1,235
0
5,888
12,163
8,250
914
3,786
7,897
27,006
0
W
12,698
7,107
0
3,098
8,722
3,327
596
2,104
6,618
0
36,225
L
Cupid
7,732
4,184
93
1,090
10,786
3,401
0
4,451
6,335
0
33,960
L
Yemoja
S2MercyS2
Yemoja
2,988
647
1,650
1,532
14,289
6,476
253
8,592
5,697
13,317
0
L
Tiamat
olivia12
Tiamat
4,449
181
0
1,126
10,032
4,639
0
4,476
5,556
15,812
0
W
Ah Puch
penacho166
Ah Puch
10,476
331
477
2,720
6,864
2,556
1,199
1,569
5,295
40,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
28,560
119
Minions Killed
132
0
Camps Cleared
0
611,843
Distance Traveled
609,475
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,688
745
27
2
0
215,178
1
W
Anhur
9,531
733
50
4
0
175,779
1
L
Cupid
8,985
691
71
5
0
214,910
1
L
Yemoja
8,703
669
20
2
0
185,519
0
L
Tiamat
7,377
567
28
2
0
211,414
1
W
Ah Puch
9,341
719
55
4
0
218,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role