Player Matchup

Athena
Athena
Phooqe
Athena
Level 29
God Stats
2W - 2L
1,722 SR
Queue Stats
96W - 115L
1,388 Elo+
Solo
Thoth
Thoth
Ranger20SF
Thoth
Level 29
God Stats
0W - 4L
1,358 SR
Queue Stats
413W - 446L
1,511 Elo+
Solo
Janus
Janus
RazgrizHero223
Janus
Level 27
God Stats
5W - 8L
1,422 SR
Queue Stats
87W - 75L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Slyce205
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,269 Elo+
Solo
Ne Zha
Ne Zha
wc丿唯美
Ne Zha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,246 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,370 Elo+

VS

Team Averages
Level 12
1,485 SR
1,393 Elo+
Artemis
Artemis
KlutzyBanana
Artemis
Level 12
God Stats
1W - 0L
1,669 SR
Queue Stats
53W - 67L
1,319 Elo+
Solo
Yemoja
Yemoja
LuckyBoxxxx
Yemoja
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
chipsmall90
Gilgamesh
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
50W - 74L
1,470 Elo+
Solo
Camazotz
Camazotz
timplesimple
Camazotz
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
伽椰子爪巴
Scylla
Level 3
God Stats
1W - 2L
1,256 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Phooqe
Athena
12
2 / 0 / 7
7,809
459
6,376
9,777
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
11
7 / 4 / 2
8,035
473
7,999
7,176
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 8
8,077
475
13,489
7,297
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Slyce205
Heimdallr
6
0 / 5 / 2
5,460
321
975
5,359
1,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
13
9 / 4 / 5
8,600
506
6,915
11,493
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KlutzyBanana
Artemis
12
4 / 2 / 3
7,564
445
6,598
8,388
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
10
2 / 1 / 7
7,550
444
5,332
9,561
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
chipsmall90
Gilgamesh
10
0 / 10 / 2
6,739
396
4,089
13,794
7,543
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Camazotz
timplesimple
Camazotz
11
8 / 6 / 3
8,669
510
10,701
15,714
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 8
7,608
448
2,234
6,693
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
20
Kills
17
17
Deaths
22
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
KlutzyBanana
Artemis
4
2
3
2.75
W
Yemoja
2
1
7
5.5
L
Athena
Phooqe
Athena
2
0
7
5.5
L
Thoth
7
4
2
2
L
2
4
8
1.5
L
Heimdallr
Slyce205
Heimdallr
0
5
2
0.2
W
Gilgamesh
chipsmall90
Gilgamesh
0
10
2
0.1
W
Camazotz
timplesimple
Camazotz
8
6
3
1.58
L
Ne Zha
9
4
5
2.88
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,754
Damage
28,954
41,102
Taken
54,150
15,730
Mitigated
23,902
8,627
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KlutzyBanana
Artemis
6,598
3,189
0
464
8,388
3,165
799
4,378
4,010
0
40,248
W
Yemoja
5,332
1,278
2,604
2,061
9,561
5,722
557
5,744
3,817
18,801
0
L
Athena
Phooqe
Athena
6,376
852
0
3,322
9,777
5,975
0
2,223
7,554
18,002
0
L
Thoth
7,999
875
207
735
7,176
1,844
408
520
6,656
29,466
0
L
13,489
803
0
500
7,297
2,215
160
1,093
6,204
58,097
0
L
Heimdallr
Slyce205
Heimdallr
975
812
0
206
5,359
1,897
0
1,491
3,868
0
5,949
W
Gilgamesh
chipsmall90
Gilgamesh
4,089
690
0
416
13,794
7,543
0
7,594
6,200
0
23,049
W
Camazotz
timplesimple
Camazotz
10,701
2,956
0
4,574
15,714
5,659
0
7,367
8,347
0
23,771
L
Ne Zha
6,915
2,326
0
3,657
11,493
3,799
0
2,239
9,254
0
33,086
W
2,234
388
0
696
6,693
1,813
486
2,781
3,912
25,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
38,130
239
Minions Killed
199
0
Camps Cleared
0
1,478,843
Distance Traveled
1,489,222
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,564
445
55
3
0
262,248
3
W
Yemoja
7,550
444
18
1
0
279,258
5
L
Athena
7,809
459
33
2
0
340,292
1
L
Thoth
8,035
473
40
2
0
280,124
0
L
Janus
8,077
475
91
5
0
293,597
2
L
Heimdallr
5,460
321
11
1
0
298,872
0
W
Gilgamesh
6,739
396
41
2
0
325,590
0
W
Camazotz
8,669
510
33
2
0
323,579
1
L
Ne Zha
8,600
506
64
4
0
265,958
0
W
Scylla
7,608
448
52
3
0
298,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role