Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Drippy_Abby
Cthulhu
Level 29
God Stats
3W - 7L
1,519 SR
Queue Stats
248W - 232L
1,598 Elo+
Solo
Pele
Pele
NigIet_Trainer
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,649 Elo+
Solo
Erlang Shen
Erlang Shen
cbob1233
Erlang Shen
Level 5
God Stats
1W - 0L
1,738 SR
Queue Stats
22W - 10L
1,651 Elo+
Party 1
Ra
Ra
thelawson19
Ra
Level 15
God Stats
12W - 3L
1,648 SR
Queue Stats
23W - 23L
1,326 Elo+
Solo
Team Averages
Level 44
1,581 SR
1,545 Elo+

VS

Team Averages
Level 21
1,488 SR
1,419 Elo+
Ymir
Ymir
Ali_Huss_N
Ymir
Level 23
God Stats
1W - 2L
1,157 SR
Queue Stats
144W - 183L
1,328 Elo+
Party 3
Neith
Neith
CarryDiff
Neith
Level 26
God Stats
1W - 2L
1,496 SR
Queue Stats
72W - 41L
1,699 Elo+
Party 2
Ra
Ra
JungIeDiff
Ra
Level 25
God Stats
4W - 2L
1,817 SR
Queue Stats
169W - 124L
1,678 Elo+
Party 2
Bellona
Bellona
giga_chad2
Bellona
Level 27
God Stats
1W - 2L
1,470 SR
Queue Stats
77W - 91L
1,405 Elo+
Party 3
Nemesis
Nemesis
phantom-level4
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
8 / 0 / 7
6,999
636
5,620
4,836
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Drippy_Abby
Cthulhu
10
2 / 1 / 3
6,027
548
4,179
7,397
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 5
6,078
553
2,132
7,577
2,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Erlang Shen
cbob1233
Erlang Shen
12
15 / 0 / 3
7,321
666
13,863
9,203
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 0
5,170
470
2,454
4,247
1,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 9 / 2
4,005
364
1,070
11,222
5,833
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
CarryDiff
Neith
9
3 / 4 / 3
5,694
518
5,106
8,392
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 3 / 0
6,395
581
7,777
6,616
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
giga_chad2
Bellona
8
0 / 6 / 1
4,905
446
2,051
8,266
4,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 6 / 1
4,251
386
628
5,386
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
28
Kills
7
7
Deaths
28
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
7
11.5
L
0
9
2
0.11
L
Neith
CarryDiff
Neith
3
4
3
1.13
W
Cthulhu
Drippy_Abby
Cthulhu
2
1
3
3.5
L
4
3
0
1.33
W
1
3
5
1.17
W
Erlang Shen
cbob1233
Erlang Shen
15
0
3
16.5
L
Bellona
giga_chad2
Bellona
0
6
1
0.08
L
0
6
1
0.08
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
16,632
33,260
Taken
39,882
13,612
Mitigated
16,799
12,821
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,620
580
1,129
3,094
4,836
1,371
532
1,577
3,079
31,992
0
L
1,070
515
0
0
11,222
5,833
24
2,722
8,394
3,263
0
L
Neith
CarryDiff
Neith
5,106
2,367
0
2,621
8,392
2,664
0
5,092
2,870
0
25,758
W
Cthulhu
Drippy_Abby
Cthulhu
4,179
317
0
2,796
7,397
3,291
62
820
6,499
25,304
0
L
7,777
819
353
1,671
6,616
2,437
0
1,193
5,395
37,486
0
W
2,132
641
0
1,076
7,577
2,379
50
2,527
4,786
0
30,233
W
Erlang Shen
cbob1233
Erlang Shen
13,863
9,833
0
4,264
9,203
5,515
309
2,917
6,064
0
37,938
L
Bellona
giga_chad2
Bellona
2,051
1,215
0
1,327
8,266
4,580
819
844
7,422
0
22,389
L
628
388
0
65
5,386
1,285
0
1,838
3,548
0
3,541
W
2,454
580
228
234
4,247
1,056
688
262
3,985
16,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
25,250
273
Minions Killed
174
0
Camps Cleared
0
1,062,471
Distance Traveled
1,013,514
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,999
636
68
6
0
229,996
2
L
Ymir
4,005
364
6
1
0
168,241
0
L
Neith
5,694
518
37
3
0
174,160
1
W
Cthulhu
6,027
548
47
4
0
229,122
2
L
Ra
6,395
581
77
7
0
216,900
3
W
Pele
6,078
553
63
6
0
197,594
0
W
Erlang Shen
7,321
666
62
6
0
202,680
1
L
Bellona
4,905
446
51
5
0
214,153
1
L
Nemesis
4,251
386
3
0
0
240,060
0
W
Ra
5,170
470
33
3
0
203,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role