Player Matchup

Fenrir
Fenrir
Du_Bist_ToT18729
Fenrir
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 12L
1,164 Elo+
Party 1
Aphrodite
Aphrodite
rinopirate
Aphrodite
Level 19
God Stats
39W - 58L
1,366 SR
Queue Stats
76W - 139L
1,214 Elo+
Solo
Cthulhu
Cthulhu
temp-175409
Cthulhu
Level 29
God Stats
0W - 3L
1,312 SR
Queue Stats
34W - 78L
1,202 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,193 Elo+

VS

Team Averages
Level 65
1,549 SR
1,543 Elo+
Janus
Janus
Brandon_876JA
Janus
Level 26
God Stats
15W - 10L
1,500 SR
Queue Stats
112W - 56L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
Cann_ABYSS1221
Gilgamesh
Level 108
God Stats
42W - 21L
1,612 SR
Queue Stats
196W - 173L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
will7812
Danzaburou
Level 61
God Stats
5W - 3L
1,534 SR
Queue Stats
8W - 6L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
8,866
682
5,501
12,710
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
rinopirate
Aphrodite
11
0 / 6 / 3
7,533
579
2,207
7,942
7,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
temp-175409
Cthulhu
11
0 / 6 / 3
7,639
588
5,593
13,554
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 11
10,297
792
11,572
5,581
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Cann_ABYSS1221
Gilgamesh
13
9 / 1 / 10
9,837
757
10,661
9,140
8,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
will7812
Danzaburou
12
3 / 1 / 16
9,324
717
7,211
6,697
2,493
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
2
Kills
21
21
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
Gilgamesh
Cann_ABYSS1221
Gilgamesh
9
1
10
14
L
2
9
0
0.22
L
Aphrodite
rinopirate
Aphrodite
0
6
3
0.25
L
Cthulhu
temp-175409
Cthulhu
0
6
3
0.25
W
Danzaburou
will7812
Danzaburou
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,301
Damage
29,444
34,206
Taken
21,418
23,867
Mitigated
12,789
6,591
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,572
665
120
1,341
5,581
1,822
338
1,695
3,736
36,158
0
W
Gilgamesh
Cann_ABYSS1221
Gilgamesh
10,661
3,518
0
733
9,140
8,474
313
2,988
5,777
0
24,634
L
5,501
1,497
294
1,932
12,710
4,850
0
4,224
8,246
0
32,709
L
Aphrodite
rinopirate
Aphrodite
2,207
79
2,111
1,464
7,942
7,544
0
3,076
4,625
12,669
0
L
Cthulhu
temp-175409
Cthulhu
5,593
664
270
520
13,554
11,473
0
3,578
9,629
22,011
0
W
Danzaburou
will7812
Danzaburou
7,211
3,296
0
1,669
6,697
2,493
1,293
2,531
4,041
0
24,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
29,458
114
Minions Killed
130
0
Camps Cleared
0
648,579
Distance Traveled
684,840
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,297
792
71
5
0
228,416
1
W
Gilgamesh
9,837
757
30
2
0
250,777
0
L
Fenrir
8,866
682
43
3
0
225,076
2
L
Aphrodite
7,533
579
31
2
0
204,623
0
L
Cthulhu
7,639
588
40
3
0
218,880
2
W
Danzaburou
9,324
717
29
2
0
205,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role