Player Matchup

Thor
Thor
IceViking97
Thor
Level 21
God Stats
2W - 0L
1,732 SR
Queue Stats
40W - 40L
1,300 Elo+
Solo
Susano
Susano
LuigelDinRomania
Susano
Level 9
God Stats
1W - 2L
1,121 SR
Queue Stats
1W - 2L
1,187 Elo+
Party 1
Anubis
Anubis
Nellangel
Anubis
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 70L
1,266 Elo+
Solo
Ymir
Ymir
Tangmen
Ymir
Level 29
God Stats
1W - 1L
1,235 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
sykaTHEoNe
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,418 SR
1,351 Elo+

VS

Team Averages
Level 7
1,495 SR
1,346 Elo+
Guan Yu
Guan Yu
AdisCigo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
BotasDaTropa
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Matevzh
Anhur
Level 26
God Stats
2W - 3L
1,476 SR
Queue Stats
85W - 107L
1,243 Elo+
Solo
Thor
Thor
Tomium
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Yavzz
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,811
415
1,589
4,043
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 3 / 0
7,202
514
4,578
10,206
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Nellangel
Anubis
14
4 / 1 / 1
8,173
584
5,732
7,192
3,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Tangmen
Ymir
11
0 / 3 / 5
7,434
531
3,386
7,543
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
sykaTHEoNe
Artemis
11
2 / 2 / 1
6,159
440
3,007
4,265
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdisCigo
Guan Yu
11
4 / 3 / 4
6,999
500
5,125
8,283
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 3 / 1
4,661
333
1,142
1,895
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Matevzh
Anhur
10
0 / 1 / 3
5,954
425
1,757
4,425
1,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Tomium
Thor
11
4 / 3 / 3
6,733
481
5,556
7,488
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Yavzz
Nemesis
9
2 / 3 / 3
6,219
444
3,661
8,304
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
10
11
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AdisCigo
Guan Yu
4
3
4
2
L
0
3
1
0.17
W
1
2
2
1
W
6
3
0
2
L
Anhur
Matevzh
Anhur
0
1
3
1.5
W
Anubis
Nellangel
Anubis
4
1
1
4.5
W
Ymir
Tangmen
Ymir
0
3
5
0.83
L
Thor
Tomium
Thor
4
3
3
1.83
L
Nemesis
Yavzz
Nemesis
2
3
3
1.17
W
Artemis
sykaTHEoNe
Artemis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
17,241
33,249
Taken
30,395
12,628
Mitigated
11,885
10,181
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AdisCigo
Guan Yu
5,125
990
668
1,622
8,283
5,576
498
4,553
3,730
0
23,892
L
1,142
483
0
14
1,895
489
0
959
936
5,058
0
W
1,589
470
0
0
4,043
1,187
500
0
4,018
0
4,530
W
4,578
1,153
0
4,194
10,206
2,829
0
42
10,068
0
35,248
L
Anhur
Matevzh
Anhur
1,757
175
0
1,400
4,425
1,184
125
0
4,425
0
22,776
W
Anubis
Nellangel
Anubis
5,732
389
0
4,365
7,192
3,312
1,757
31
7,065
46,685
0
W
Ymir
Tangmen
Ymir
3,386
583
0
675
7,543
3,809
502
946
6,403
19,799
0
L
Thor
Tomium
Thor
5,556
2,274
0
445
7,488
2,285
0
1,355
6,111
0
18,146
L
Nemesis
Yavzz
Nemesis
3,661
1,654
0
2,052
8,304
2,351
0
2,251
6,053
0
21,332
W
Artemis
sykaTHEoNe
Artemis
3,007
875
0
947
4,265
1,491
904
0
4,240
0
30,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
30,566
275
Minions Killed
174
0
Camps Cleared
0
1,134,707
Distance Traveled
1,023,407
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,999
500
49
4
0
249,739
0
L
Ra
4,661
333
13
1
0
70,373
0
W
Thor
5,811
415
2
0
0
239,544
0
W
Susano
7,202
514
63
5
0
259,279
0
L
Anhur
5,954
425
47
3
0
163,447
1
W
Anubis
8,173
584
103
7
0
217,244
0
W
Ymir
7,434
531
43
3
0
225,319
0
L
Thor
6,733
481
24
2
0
272,365
2
L
Nemesis
6,219
444
41
3
0
267,483
3
W
Artemis
6,159
440
64
5
0
193,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role