Player Matchup

Sun Wukong
Sun Wukong
AncientJ
Sun Wukong
Level 27
God Stats
0W - 1L
1,331 SR
Queue Stats
17W - 14L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
Bjeffis
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,525 Elo+
Party 1
Sol
Sol
GamerFeetz
Sol
Level 15
God Stats
4W - 3L
1,553 SR
Queue Stats
14W - 12L
1,516 Elo+
Party 1
Loki
Loki
ImTomo
Loki
Level 19
God Stats
0W - 3L
1,192 SR
Queue Stats
8W - 9L
1,488 Elo+
Party 1
Ares
Ares
Suckston
Ares
Level 10
God Stats
7W - 8L
1,335 SR
Queue Stats
8W - 14L
1,523 Elo+
Solo
Team Averages
Level 17
1,382 SR
1,513 Elo+

VS

Team Averages
Level 22
1,457 SR
1,470 Elo+
Medusa
Medusa
Aceilies
Medusa
Level 29
God Stats
3W - 4L
1,287 SR
Queue Stats
79W - 83L
1,544 Elo+
Party 2
Odin
Odin
Ensotor02
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,521 Elo+
Party 3
Chang'e
Chang'e
GodofSalamy
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo
Ganesha
Ganesha
Yasuokii
Ganesha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,502 Elo+
Party 2
Ratatoskr
Ratatoskr
samuxiano
Ratatoskr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AncientJ
Sun Wukong
20
12 / 1 / 7
14,332
623
20,639
20,155
18,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Bjeffis
Jing Wei
16
2 / 8 / 9
10,749
467
14,002
16,477
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 7
12,170
529
13,519
18,316
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
ImTomo
Loki
18
10 / 4 / 12
12,693
552
15,750
19,468
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
5
0 / 3 / 0
7,310
318
71
2,853
1,234
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aceilies
Medusa
18
8 / 6 / 4
12,178
529
17,537
17,819
9,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
3 / 5 / 6
11,559
503
8,373
15,425
12,456
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
GodofSalamy
Chang'e
15
2 / 6 / 5
10,372
451
3,471
12,627
4,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Yasuokii
Ganesha
15
1 / 4 / 14
11,227
488
9,679
20,933
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
samuxiano
Ratatoskr
16
5 / 6 / 6
10,875
473
8,495
18,392
7,844
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
27
Kills
19
20
Deaths
27
35
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aceilies
Medusa
8
6
4
1.67
L
Sun Wukong
AncientJ
Sun Wukong
12
1
7
15.5
L
Jing Wei
Bjeffis
Jing Wei
2
8
9
0.81
W
Odin
3
5
6
1.2
L
3
4
7
1.63
W
Chang'e
GodofSalamy
Chang'e
2
6
5
0.75
L
Loki
ImTomo
Loki
10
4
12
4
L
Ares
0
3
0
0
W
Ganesha
Yasuokii
Ganesha
1
4
14
2
W
Ratatoskr
samuxiano
Ratatoskr
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,981
Damage
47,555
77,269
Taken
85,196
38,460
Mitigated
57,942
19,526
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aceilies
Medusa
17,537
8,751
0
5,948
17,819
9,297
2,672
3,121
14,698
0
84,837
L
Sun Wukong
AncientJ
Sun Wukong
20,639
6,692
0
7,125
20,155
18,175
25
3,708
16,447
0
113,178
L
Jing Wei
Bjeffis
Jing Wei
14,002
10,862
0
473
16,477
5,172
0
4,291
12,186
0
50,899
W
Odin
8,373
2,438
0
2,079
15,425
12,456
0
1,692
13,733
101
55,369
L
13,519
5,033
0
8,540
18,316
7,692
6,352
2,283
16,033
89,295
5,276
W
Chang'e
GodofSalamy
Chang'e
3,471
1,010
1,231
2,064
12,627
4,463
227
1,316
11,311
36,723
0
L
Loki
ImTomo
Loki
15,750
4,447
0
3,388
19,468
6,187
0
5,651
13,817
0
86,776
L
Ares
71
54
0
0
2,853
1,234
360
341
2,512
1,277
0
W
Ganesha
Yasuokii
Ganesha
9,679
782
1,520
4,199
20,933
23,882
456
3,976
16,957
37,361
0
W
Ratatoskr
samuxiano
Ratatoskr
8,495
2,812
0
4,083
18,392
7,844
0
2,941
15,451
0
65,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
56,211
509
Minions Killed
434
0
Camps Cleared
0
1,798,933
Distance Traveled
1,968,662
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,178
529
151
7
0
405,043
2
L
Sun Wukong
14,332
623
202
9
0
508,579
3
L
Jing Wei
10,749
467
70
3
0
406,285
2
W
Odin
11,559
503
105
5
0
431,198
3
L
Sol
12,170
529
143
6
0
379,901
3
W
Chang'e
10,372
451
73
3
0
252,325
0
L
Loki
12,693
552
91
4
0
428,210
0
L
Ares
7,310
318
3
0
0
75,958
0
W
Ganesha
11,227
488
8
0
0
417,938
5
W
Ratatoskr
10,875
473
97
4
0
462,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role