Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alekakoa
Nemesis
Level 158
God Stats
18W - 14L
1,563 SR
Queue Stats
508W - 467L
1,566 Elo+
Party 1
Neith
Neith
Frelijord56
Neith
Level 122
God Stats
9W - 8L
1,292 SR
Queue Stats
54W - 38L
1,543 Elo+
Solo
Cerberus
Cerberus
QuartaNonDedit
Cerberus
Level 106
God Stats
1W - 2L
1,753 SR
Queue Stats
17W - 24L
1,561 Elo+
Party 1
Agni
Agni
canluisrmz1
Agni
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 162L
1,456 Elo+
Solo
Team Averages
Level 124
1,522 SR
1,525 Elo+

VS

Team Averages
Level 94
1,537 SR
1,454 Elo+
Neith
Neith
CaptainBlueBals
Neith
Level 134
God Stats
21W - 15L
1,643 SR
Queue Stats
243W - 236L
1,511 Elo+
Solo
Nox
Nox
King_Husky__
Nox
Level 30
God Stats
2W - 3L
1,495 SR
Queue Stats
157W - 165L
1,476 Elo+
Party 2
Hera
Hera
Taygeta3276
Hera
Level 84
God Stats
9W - 12L
1,375 SR
Queue Stats
341W - 403L
1,348 Elo+
Solo
Mercury
Mercury
shadown-San
Mercury
Level 68
God Stats
6W - 6L
1,530 SR
Queue Stats
289W - 276L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
slayerxz
Gilgamesh
Level 155
God Stats
9W - 11L
1,642 SR
Queue Stats
70W - 77L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 4 / 1
6,327
395
1,031
8,361
2,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Alekakoa
Nemesis
14
5 / 3 / 2
8,866
554
6,630
10,376
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 3
8,581
536
6,477
9,556
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
13
4 / 5 / 2
8,175
511
5,077
12,935
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 4 / 2
8,989
562
7,506
9,688
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,777
549
6,632
10,031
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 7
7,936
496
4,993
6,778
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 2
8,408
526
4,352
5,428
1,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
shadown-San
Mercury
16
7 / 2 / 1
9,416
589
5,987
10,189
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
slayerxz
Gilgamesh
13
5 / 6 / 1
8,573
536
11,329
12,562
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
19
Kills
19
19
Deaths
19
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
1
0.38
L
Nemesis
Alekakoa
Nemesis
5
3
2
2
W
3
3
2
1.33
L
2
3
3
1.17
W
3
4
7
1.63
L
Cerberus
4
5
2
1
W
1
4
2
0.5
L
7
4
2
2
W
Mercury
shadown-San
Mercury
7
2
1
3.75
W
Gilgamesh
slayerxz
Gilgamesh
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
33,293
50,916
Taken
44,988
20,771
Mitigated
18,604
14,499
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,031
394
240
2,344
8,361
2,123
0
950
7,347
0
24,262
L
Nemesis
Alekakoa
Nemesis
6,630
2,764
0
3,602
10,376
3,644
724
574
9,678
0
48,737
W
6,632
1,270
0
4,725
10,031
3,374
368
742
9,195
0
66,850
L
6,477
3,198
0
3,114
9,556
3,041
992
1,601
7,799
0
55,946
W
4,993
245
0
436
6,778
2,383
342
1,246
5,462
17,808
0
L
Cerberus
5,077
481
0
3,604
12,935
8,535
0
419
12,516
34,581
0
W
4,352
1,420
0
1,112
5,428
1,964
196
3,037
2,087
55,974
0
L
7,506
420
0
1,595
9,688
3,428
360
5,335
4,231
48,793
0
W
Mercury
shadown-San
Mercury
5,987
2,063
0
80
10,189
4,194
0
2,074
7,971
0
56,419
W
Gilgamesh
slayerxz
Gilgamesh
11,329
4,037
0
1,609
12,562
6,689
0
4,422
7,690
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
43,110
436
Minions Killed
449
0
Camps Cleared
0
1,393,748
Distance Traveled
1,491,582
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,327
395
33
2
0
207,201
4
L
Nemesis
8,866
554
106
7
0
335,438
3
W
Neith
8,777
549
131
8
0
287,184
6
L
Neith
8,581
536
116
7
0
293,659
5
W
Nox
7,936
496
31
2
0
292,822
4
L
Cerberus
8,175
511
92
6
0
275,497
1
W
Hera
8,408
526
124
8
0
265,335
2
L
Agni
8,989
562
89
6
0
281,953
0
W
Mercury
9,416
589
99
6
0
393,426
1
W
Gilgamesh
8,573
536
64
4
0
252,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role