Player Matchup

Bellona
Bellona
AbbRuchh
Bellona
Level 6
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Zeus
Zeus
MadCap57
Zeus
Level 13
God Stats
2W - 3L
1,465 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Neith
Neith
OTTOM4NS
Neith
Level 77
God Stats
1W - 0L
1,119 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Bacchus
Bacchus
kelleci5775
Bacchus
Level 28
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Loki
Loki
vecan57
Loki
Level 49
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Team Averages
Level 35
1,482 SR
1,453 Elo+

VS

Team Averages
Level 14
1,477 SR
1,570 Elo+
Khepri
Khepri
DeJaj
Khepri
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Exitqt
Raijin
Level 25
God Stats
6W - 6L
1,544 SR
Queue Stats
89W - 62L
1,630 Elo+
Party 2
Medusa
Medusa
Gatsuqt
Medusa
Level 18
God Stats
3W - 7L
1,340 SR
Queue Stats
59W - 36L
1,664 Elo+
Party 2
Cerberus
Cerberus
Marsinus
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Solo
Fenrir
Fenrir
Snipes2192
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbbRuchh
Bellona
15
8 / 0 / 4
9,377
625
6,438
7,766
4,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
13
2 / 1 / 2
7,899
527
4,867
6,598
2,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
OTTOM4NS
Neith
13
1 / 3 / 7
8,229
549
7,500
8,345
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
kelleci5775
Bacchus
13
7 / 1 / 4
7,679
512
5,464
10,165
6,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
vecan57
Loki
12
3 / 2 / 5
7,704
514
6,161
7,156
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeJaj
Khepri
11
0 / 2 / 4
7,091
473
2,634
6,240
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Exitqt
Raijin
14
3 / 2 / 0
8,329
555
7,386
8,029
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Gatsuqt
Medusa
13
4 / 3 / 0
7,527
502
7,678
7,653
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Marsinus
Cerberus
8
0 / 7 / 0
5,335
356
2,887
12,189
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Snipes2192
Fenrir
9
0 / 8 / 0
6,153
410
700
12,651
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
7
7
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AbbRuchh
Bellona
8
0
4
10
L
Khepri
DeJaj
Khepri
0
2
4
1
L
Raijin
Exitqt
Raijin
3
2
0
1.5
L
Medusa
Gatsuqt
Medusa
4
3
0
1.33
W
Zeus
2
1
2
3
L
Cerberus
Marsinus
Cerberus
0
7
0
0
W
Neith
OTTOM4NS
Neith
1
3
7
1.5
L
Fenrir
Snipes2192
Fenrir
0
8
0
0
W
Bacchus
kelleci5775
Bacchus
7
1
4
9
W
Loki
vecan57
Loki
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,430
Damage
21,285
40,030
Taken
46,762
17,686
Mitigated
21,657
9,024
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AbbRuchh
Bellona
6,438
1,869
0
1,856
7,766
4,116
1,884
2,338
5,168
0
44,279
L
Khepri
DeJaj
Khepri
2,634
238
0
703
6,240
5,634
0
1,448
4,792
21,410
0
L
Raijin
Exitqt
Raijin
7,386
563
0
1,880
8,029
2,992
0
3,538
4,491
57,721
0
L
Medusa
Gatsuqt
Medusa
7,678
3,609
0
1,548
7,653
2,760
192
1,600
6,053
0
44,184
W
Zeus
4,867
463
0
2,331
6,598
2,016
793
3,400
2,847
44,784
0
L
Cerberus
Marsinus
Cerberus
2,887
322
0
1,775
12,189
6,517
0
2,403
9,786
14,728
0
W
Neith
OTTOM4NS
Neith
7,500
3,284
0
2,499
8,345
2,639
58
796
7,549
0
48,442
L
Fenrir
Snipes2192
Fenrir
700
431
0
3,502
12,651
3,754
82
1,342
11,309
0
29,880
W
Bacchus
kelleci5775
Bacchus
5,464
469
547
1,124
10,165
6,899
396
2,938
7,113
20,392
0
W
Loki
vecan57
Loki
6,161
3,101
0
667
7,156
2,016
0
2,524
4,446
0
41,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
34,435
373
Minions Killed
377
0
Camps Cleared
0
1,489,488
Distance Traveled
1,335,740
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,377
625
98
7
0
334,960
0
L
Khepri
7,091
473
31
2
0
310,675
7
L
Raijin
8,329
555
131
9
0
266,547
5
L
Medusa
7,527
502
100
7
0
278,240
5
W
Zeus
7,899
527
95
6
0
260,240
5
L
Cerberus
5,335
356
45
3
0
251,254
5
W
Neith
8,229
549
92
6
0
270,223
0
L
Fenrir
6,153
410
70
5
0
229,024
0
W
Bacchus
7,679
512
28
2
0
311,269
0
W
Loki
7,704
514
60
4
0
312,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role