Player Matchup

Ymir
Ymir
Grid95
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,358 Elo+
Party 1
Ra
Ra
HighPriestJehova
Ra
Level 29
God Stats
2W - 1L
1,680 SR
Queue Stats
15W - 16L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
Tarrasgue
Erlang Shen
Level 150
God Stats
4W - 2L
1,539 SR
Queue Stats
33W - 38L
1,554 Elo+
Solo
Hou Yi
Hou Yi
rodion00008
Hou Yi
Level 124
God Stats
4W - 2L
1,429 SR
Queue Stats
4W - 2L
1,412 Elo+
Party 1
Team Averages
Level 83
1,537 SR
1,462 Elo+

VS

Team Averages
Level 106
1,607 SR
1,483 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hallibelle
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,285 Elo+
Solo
Ne Zha
Ne Zha
Nictio
Ne Zha
Level 147
God Stats
4W - 4L
1,768 SR
Queue Stats
48W - 52L
1,596 Elo+
Solo
Janus
Janus
awyn
Janus
Level 144
God Stats
45W - 43L
1,658 SR
Queue Stats
52W - 57L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grid95
Ymir
13
1 / 1 / 4
8,523
775
1,393
7,378
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 2 / 10
9,700
882
10,403
6,838
2,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Tarrasgue
Erlang Shen
16
8 / 1 / 5
10,401
946
9,122
12,520
7,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
15
5 / 1 / 3
8,881
807
5,604
5,944
2,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 3
7,660
696
3,666
7,237
2,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
7,342
667
4,095
7,738
2,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Nictio
Ne Zha
14
3 / 6 / 2
8,275
752
6,025
10,240
3,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
awyn
Janus
14
1 / 2 / 1
8,011
728
8,588
6,653
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
3
0.83
W
Ymir
Grid95
Ymir
1
1
4
3
L
0
4
1
0.13
W
1
2
10
3
L
Ne Zha
Nictio
Ne Zha
3
6
2
0.67
W
Erlang Shen
Tarrasgue
Erlang Shen
8
1
5
10.5
L
Janus
awyn
Janus
1
2
1
0.75
W
Hou Yi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,522
Damage
22,374
32,680
Taken
31,868
17,714
Mitigated
11,222
11,790
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,666
1,111
0
1,756
7,237
2,631
0
3,052
4,185
0
19,821
W
Ymir
Grid95
Ymir
1,393
86
0
2,331
7,378
5,563
88
2,810
4,568
12,322
0
L
4,095
991
171
1,784
7,738
2,589
295
1,922
5,816
20,189
0
W
10,403
546
1,264
2,557
6,838
2,702
493
3,169
3,669
47,121
0
L
Ne Zha
Nictio
Ne Zha
6,025
1,684
0
2,189
10,240
3,799
98
4,234
6,006
0
16,788
W
Erlang Shen
Tarrasgue
Erlang Shen
9,122
4,250
0
3,747
12,520
7,206
448
5,850
6,670
0
20,666
L
Janus
awyn
Janus
8,588
378
0
410
6,653
2,203
0
3,048
3,605
34,160
0
W
Hou Yi
5,604
2,854
0
1,891
5,944
2,243
778
1,138
4,806
0
29,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
31,288
189
Minions Killed
179
11
Camps Cleared
7
884,629
Distance Traveled
765,129
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,660
696
43
4
2
183,332
1
W
Ymir
8,523
775
22
2
2
198,462
2
L
Sol
7,342
667
36
3
0
164,583
0
W
Ra
9,700
882
100
9
6
241,553
1
L
Ne Zha
8,275
752
30
3
3
207,641
0
W
Erlang Shen
10,401
946
15
1
1
249,724
2
L
Janus
8,011
728
70
6
2
209,573
3
W
Hou Yi
8,881
807
52
5
2
194,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role