Player Matchup

Xbalanque
Xbalanque
ByErikccm
Xbalanque
Level 29
God Stats
2W - 4L
1,457 SR
Queue Stats
51W - 74L
1,389 Elo+
Party 1
Nemesis
Nemesis
IceViking97
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,329 Elo+
Solo
Ymir
Ymir
JUPIKffffffa
Ymir
Level 7
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 3
Geb
Geb
Ramonelvanidoso
Geb
Level 29
God Stats
0W - 2L
1,146 SR
Queue Stats
52W - 72L
1,382 Elo+
Party 1
Kali
Kali
bloodondra
Kali
Level 25
God Stats
2W - 3L
1,458 SR
Queue Stats
10W - 23L
1,178 Elo+
Party 3
Team Averages
Level 22
1,378 SR
1,282 Elo+

VS

Team Averages
Level 21
1,595 SR
1,314 Elo+
Medusa
Medusa
Actezery
Medusa
Level 9
God Stats
7W - 4L
1,606 SR
Queue Stats
16W - 14L
1,382 Elo+
Party 2
Anubis
Anubis
Matevzh
Anubis
Level 26
God Stats
49W - 48L
1,416 SR
Queue Stats
85W - 107L
1,229 Elo+
Solo
Bacchus
Bacchus
Xxthibaut-du-881
Bacchus
Level 41
God Stats
6W - 3L
1,696 SR
Queue Stats
14W - 12L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
dakillerofdoom
Sun Wukong
Level 27
God Stats
4W - 1L
1,756 SR
Queue Stats
11W - 7L
1,442 Elo+
Solo
Nemesis
Nemesis
xmaariatx
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ByErikccm
Xbalanque
10
4 / 8 / 3
7,408
436
5,776
11,829
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
IceViking97
Nemesis
9
0 / 6 / 4
6,006
353
3,665
9,935
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 5 / 2
7,115
419
5,309
11,121
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 5 / 4
7,152
421
4,172
12,389
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 9 / 1
7,145
420
3,831
14,704
4,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Actezery
Medusa
12
9 / 4 / 5
8,784
517
12,643
8,457
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Matevzh
Anubis
16
7 / 0 / 5
9,676
569
7,227
7,211
3,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 14
9,066
533
10,250
8,752
6,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
dakillerofdoom
Sun Wukong
17
11 / 1 / 3
10,593
623
12,395
11,637
6,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
xmaariatx
Nemesis
11
1 / 6 / 6
7,454
438
4,012
10,632
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
12
Kills
32
33
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Actezery
Medusa
9
4
5
2.88
L
Xbalanque
ByErikccm
Xbalanque
4
8
3
0.69
L
Nemesis
IceViking97
Nemesis
0
6
4
0.33
L
3
5
2
0.8
W
Anubis
Matevzh
Anubis
7
0
5
9.5
L
3
5
4
1
W
4
2
14
5.5
L
2
9
1
0.28
W
Sun Wukong
dakillerofdoom
Sun Wukong
11
1
3
12.5
W
Nemesis
xmaariatx
Nemesis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
46,527
59,978
Taken
46,689
28,081
Mitigated
23,310
8,910
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Actezery
Medusa
12,643
7,661
0
1,118
8,457
2,737
3,144
1,745
6,712
0
35,401
L
Xbalanque
ByErikccm
Xbalanque
5,776
1,790
270
2,390
11,829
3,582
0
4,517
7,312
0
23,666
L
Nemesis
IceViking97
Nemesis
3,665
1,552
0
1,299
9,935
3,418
0
3,776
6,159
0
11,900
L
5,309
865
0
1,027
11,121
4,791
0
3,001
8,120
15,847
0
W
Anubis
Matevzh
Anubis
7,227
256
0
5,239
7,211
3,827
968
723
6,488
65,154
0
L
4,172
329
0
1,457
12,389
11,360
0
4,070
8,319
19,297
0
W
10,250
1,587
0
1,657
8,752
6,014
270
2,352
6,400
36,171
0
L
3,831
1,288
0
2,467
14,704
4,930
1,552
2,113
12,591
0
31,349
W
Sun Wukong
dakillerofdoom
Sun Wukong
12,395
4,186
0
2,890
11,637
6,965
1,761
1,534
10,103
0
64,736
W
Nemesis
xmaariatx
Nemesis
4,012
2,206
0
657
10,632
3,767
1,193
3,127
7,505
0
11,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
45,573
164
Minions Killed
360
0
Camps Cleared
0
1,386,629
Distance Traveled
1,595,635
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,784
517
57
3
0
317,660
1
L
Xbalanque
7,408
436
41
2
0
212,957
0
L
Nemesis
6,006
353
17
1
0
306,088
0
L
Ymir
7,115
419
28
2
0
269,617
0
W
Anubis
9,676
569
99
6
0
272,520
2
L
Geb
7,152
421
21
1
0
303,838
1
W
Bacchus
9,066
533
57
3
0
346,703
0
L
Kali
7,145
420
57
3
0
294,129
2
W
Sun Wukong
10,593
623
125
7
0
336,502
0
W
Nemesis
7,454
438
22
1
0
322,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role