Player Matchup

Cu Chulainn
Cu Chulainn
Prasuiq
Cu Chulainn
Level 24
God Stats
2W - 0L
1,734 SR
Queue Stats
15W - 18L
1,546 Elo+
Solo
Cernunnos
Cernunnos
SonneS4
Cernunnos
Level 27
God Stats
1W - 0L
1,765 SR
Queue Stats
7W - 7L
1,516 Elo+
Solo
Hel
Hel
TyagiG
Hel
Level 28
God Stats
6W - 3L
1,725 SR
Queue Stats
81W - 88L
1,509 Elo+
Solo
Kali
Kali
WalterPurple
Kali
Level 12
God Stats
6W - 2L
1,772 SR
Queue Stats
23W - 15L
1,642 Elo+
Solo
Ymir
Ymir
oolum
Ymir
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 37L
1,503 Elo+
Solo
Team Averages
Level 22
1,699 SR
1,543 Elo+

VS

Team Averages
Level 16
1,676 SR
1,563 Elo+
Pele
Pele
AncientJ
Pele
Level 27
God Stats
1W - 1L
1,858 SR
Queue Stats
17W - 14L
1,531 Elo+
Party 1
Ares
Ares
Bjeffis
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 1
Tiamat
Tiamat
GamerFeetz
Tiamat
Level 15
God Stats
4W - 2L
1,730 SR
Queue Stats
14W - 12L
1,536 Elo+
Party 1
Osiris
Osiris
ImTomo
Osiris
Level 18
God Stats
3W - 1L
1,753 SR
Queue Stats
8W - 9L
1,514 Elo+
Party 1
Rama
Rama
M4XHUNT3R
Rama
Level 6
God Stats
2W - 2L
1,539 SR
Queue Stats
5W - 4L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Prasuiq
Cu Chulainn
16
4 / 4 / 6
10,000
556
14,071
17,332
10,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
SonneS4
Cernunnos
16
1 / 4 / 6
9,652
536
9,006
12,304
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
TyagiG
Hel
14
4 / 5 / 4
9,675
538
7,155
11,497
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 4
10,434
580
8,686
16,854
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
oolum
Ymir
12
1 / 6 / 4
7,208
400
5,823
12,980
8,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
10 / 3 / 3
10,333
574
12,920
15,040
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Bjeffis
Ares
12
1 / 2 / 8
8,062
448
4,472
9,306
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
GamerFeetz
Tiamat
14
3 / 5 / 2
8,531
474
9,797
12,118
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ImTomo
Osiris
15
4 / 4 / 5
9,498
528
13,001
15,087
13,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
16
6 / 2 / 3
9,952
553
8,206
12,781
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
16
Kills
24
24
Deaths
16
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
10
3
3
3.83
L
Ares
Bjeffis
Ares
1
2
8
2.5
L
Tiamat
GamerFeetz
Tiamat
3
5
2
0.8
L
Osiris
ImTomo
Osiris
4
4
5
1.63
L
Rama
6
2
3
3.75
W
Cu Chulainn
Prasuiq
Cu Chulainn
4
4
6
1.75
W
Cernunnos
SonneS4
Cernunnos
1
4
6
1
W
Hel
TyagiG
Hel
4
5
4
1.2
W
6
5
4
1.6
W
Ymir
oolum
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
48,396
70,967
Taken
64,332
34,004
Mitigated
38,376
19,002
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,920
3,839
0
2,344
15,040
5,382
0
2,776
12,196
0
77,774
L
Ares
Bjeffis
Ares
4,472
98
0
755
9,306
6,985
695
2,508
6,742
12,375
0
L
Tiamat
GamerFeetz
Tiamat
9,797
1,397
0
3,733
12,118
7,874
2,164
3,533
8,311
46,322
0
L
Osiris
ImTomo
Osiris
13,001
5,493
0
480
15,087
13,919
188
2,508
12,558
0
53,861
L
Rama
8,206
4,599
0
6,090
12,781
4,216
70
2,744
9,949
0
75,367
W
Cu Chulainn
Prasuiq
Cu Chulainn
14,071
1,726
0
4,456
17,332
10,316
0
2,126
15,206
6,813
53,374
W
Cernunnos
SonneS4
Cernunnos
9,006
4,525
0
3,566
12,304
4,079
316
865
11,439
0
69,947
W
Hel
TyagiG
Hel
7,155
547
1,767
4,432
11,497
3,752
332
5,445
6,052
53,169
0
W
8,686
4,302
0
4,322
16,854
7,049
0
2,326
14,528
0
55,253
W
Ymir
oolum
Ymir
5,823
925
0
459
12,980
8,808
0
3,892
9,088
21,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
46,376
475
Minions Killed
461
0
Camps Cleared
0
1,622,302
Distance Traveled
1,654,035
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,333
574
117
7
0
371,591
0
L
Ares
8,062
448
29
2
0
351,779
1
L
Tiamat
8,531
474
78
4
0
322,524
0
L
Osiris
9,498
528
110
6
0
314,899
0
L
Rama
9,952
553
127
7
0
293,242
3
W
Cu Chulainn
10,000
556
121
7
0
343,901
3
W
Cernunnos
9,652
536
120
7
0
292,459
6
W
Hel
9,675
538
112
6
0
321,717
5
W
Kali
10,434
580
86
5
0
343,348
4
W
Ymir
7,208
400
36
2
0
320,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role