Player Matchup

Gilgamesh
Gilgamesh
DimonII
Gilgamesh
Level 64
God Stats
4W - 6L
1,737 SR
Queue Stats
549W - 568L
1,466 Elo+
Solo
Merlin
Merlin
ESAVUL
Merlin
Level 65
God Stats
71W - 52L
1,508 SR
Queue Stats
268W - 290L
1,443 Elo+
Party 2
Thanatos
Thanatos
Repeatokles
Thanatos
Level 89
God Stats
22W - 17L
1,513 SR
Queue Stats
253W - 241L
1,468 Elo+
Solo
Tyr
Tyr
Seabazziga
Tyr
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 41L
1,400 Elo+
Solo
Neith
Neith
sercy-1997
Neith
Level 42
God Stats
64W - 79L
1,462 SR
Queue Stats
78W - 102L
1,371 Elo+
Party 2
Team Averages
Level 68
1,544 SR
1,430 Elo+

VS

Team Averages
Level 85
1,506 SR
1,455 Elo+
Ne Zha
Ne Zha
Azure64
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Blackviiking
Cernunnos
Level 42
God Stats
95W - 82L
1,542 SR
Queue Stats
316W - 321L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Blaster92
Cthulhu
Level 61
God Stats
6W - 3L
1,714 SR
Queue Stats
224W - 247L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SimonLas
Cu Chulainn
Level 81
God Stats
2W - 4L
1,273 SR
Queue Stats
91W - 133L
1,411 Elo+
Solo
Freya
Freya
sopacc
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimonII
Gilgamesh
14
2 / 5 / 2
8,099
450
8,178
13,694
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ESAVUL
Merlin
14
4 / 8 / 2
8,701
483
13,067
11,920
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Repeatokles
Thanatos
13
3 / 8 / 1
8,549
475
7,976
13,432
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 7
8,424
468
6,665
13,847
12,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
1 / 9 / 4
7,671
426
5,420
11,896
3,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Azure64
Ne Zha
15
2 / 4 / 11
9,294
516
7,717
14,970
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Blackviiking
Cernunnos
16
11 / 4 / 9
10,459
581
15,712
14,391
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Blaster92
Cthulhu
16
8 / 2 / 15
10,141
563
7,892
14,087
13,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
SimonLas
Cu Chulainn
18
8 / 0 / 3
11,147
619
8,435
12,434
7,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
sopacc
Freya
16
7 / 3 / 2
10,013
556
9,340
13,320
6,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
13
Kills
36
36
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Azure64
Ne Zha
2
4
11
1.88
W
Cernunnos
Blackviiking
Cernunnos
11
4
9
3.88
W
Cthulhu
Blaster92
Cthulhu
8
2
15
7.75
L
Gilgamesh
DimonII
Gilgamesh
2
5
2
0.6
L
Merlin
ESAVUL
Merlin
4
8
2
0.63
L
Thanatos
Repeatokles
Thanatos
3
8
1
0.44
L
3
6
7
1.08
W
Cu Chulainn
SimonLas
Cu Chulainn
8
0
3
9.5
L
Neith
1
9
4
0.33
W
Freya
sopacc
Freya
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,306
Damage
49,096
64,789
Taken
69,202
35,099
Mitigated
39,951
17,973
Healing
27,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Azure64
Ne Zha
7,717
2,953
0
6,351
14,970
6,060
1,107
941
13,875
0
52,350
W
Cernunnos
Blackviiking
Cernunnos
15,712
8,132
0
5,124
14,391
6,594
1,580
3,118
11,091
0
67,333
W
Cthulhu
Blaster92
Cthulhu
7,892
764
1,040
2,925
14,087
13,647
323
3,654
10,179
37,724
0
L
Gilgamesh
DimonII
Gilgamesh
8,178
1,898
0
2,785
13,694
10,185
0
2,438
11,256
0
44,738
L
Merlin
ESAVUL
Merlin
13,067
308
0
1,413
11,920
4,251
0
5,997
5,923
47,097
0
L
Thanatos
Repeatokles
Thanatos
7,976
2,359
0
6,850
13,432
4,499
268
2,190
11,242
0
44,786
L
6,665
1,014
658
4,136
13,847
12,348
355
4,269
9,578
0
28,471
W
Cu Chulainn
SimonLas
Cu Chulainn
8,435
2,068
0
5,537
12,434
7,500
935
621
11,540
3,694
65,736
L
Neith
5,420
2,666
99
2,032
11,896
3,816
483
2,562
9,334
0
43,630
W
Freya
sopacc
Freya
9,340
3,409
462
6,268
13,320
6,150
941
3,927
9,025
51,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
51,054
381
Minions Killed
457
0
Camps Cleared
0
1,518,421
Distance Traveled
1,635,556
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,294
516
92
5
0
319,098
2
W
Cernunnos
10,459
581
97
5
0
289,536
4
W
Cthulhu
10,141
563
56
3
0
365,123
3
L
Gilgamesh
8,099
450
77
4
0
342,431
0
L
Merlin
8,701
483
89
5
0
267,042
5
L
Thanatos
8,549
475
101
6
0
302,688
4
L
Tyr
8,424
468
40
2
0
339,576
0
W
Cu Chulainn
11,147
619
132
7
0
355,793
4
L
Neith
7,671
426
74
4
0
266,684
0
W
Freya
10,013
556
80
4
0
306,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role