Player Matchup

Bellona
Bellona
Doppio1997
Bellona
Level 8
God Stats
23W - 27L
1,399 SR
Queue Stats
72W - 92L
1,223 Elo+
Party 2
Ne Zha
Ne Zha
MalboroAkbar
Ne Zha
Level 26
God Stats
16W - 9L
1,551 SR
Queue Stats
29W - 25L
1,324 Elo+
Party 3
Serqet
Serqet
OutOfTimeMan
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
RayGunAkbar
Pele
Level 18
God Stats
2W - 0L
1,694 SR
Queue Stats
54W - 49L
1,268 Elo+
Party 3
Jing Wei
Jing Wei
RoSoFo
Jing Wei
Level 32
God Stats
10W - 6L
1,559 SR
Queue Stats
174W - 217L
1,348 Elo+
Party 2
Team Averages
Level 22
1,541 SR
1,333 Elo+

VS

Team Averages
Level 17
1,479 SR
1,264 Elo+
The Morrigan
The Morrigan
Apaget
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,332 Elo+
Party 1
King Arthur
King Arthur
Eliax75
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
Evogenic
Jormungandr
Level 28
God Stats
75W - 119L
1,419 SR
Queue Stats
111W - 187L
1,238 Elo+
Party 4
Merlin
Merlin
KamiSenju
Merlin
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 4L
1,191 Elo+
Solo
Awilix
Awilix
MotherGoose1
Awilix
Level 27
God Stats
2W - 3L
1,716 SR
Queue Stats
83W - 134L
1,258 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doppio1997
Bellona
20
6 / 3 / 5
12,938
616
14,124
16,876
13,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
19
16 / 3 / 7
12,991
619
18,292
12,338
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
15
4 / 6 / 5
9,823
468
5,540
12,394
7,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 5 / 8
12,632
602
16,404
16,916
7,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
RoSoFo
Jing Wei
17
4 / 0 / 10
11,507
548
13,701
11,425
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Apaget
The Morrigan
14
3 / 12 / 3
9,214
439
8,168
13,135
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Eliax75
King Arthur
15
4 / 8 / 0
9,320
444
9,619
26,228
17,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Evogenic
Jormungandr
14
5 / 6 / 4
9,217
439
6,144
20,097
16,171
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
KamiSenju
Merlin
10
0 / 7 / 3
6,815
325
3,858
10,118
2,193
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
13
4 / 8 / 3
8,965
427
6,828
15,812
4,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
40
Kills
16
17
Deaths
41
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Apaget
The Morrigan
3
12
3
0.38
W
Bellona
Doppio1997
Bellona
6
3
5
2.83
L
King Arthur
Eliax75
King Arthur
4
8
0
0.5
L
Jormungandr
Evogenic
Jormungandr
5
6
4
1.17
L
Merlin
KamiSenju
Merlin
0
7
3
0.21
W
Ne Zha
16
3
7
6.5
L
Awilix
4
8
3
0.69
W
Serqet
4
6
5
1.08
W
10
5
8
2.8
W
Jing Wei
RoSoFo
Jing Wei
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,061
Damage
34,617
69,949
Taken
85,390
38,474
Mitigated
44,261
17,070
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Apaget
The Morrigan
8,168
1,580
0
140
13,135
3,536
370
0
12,695
35,191
4,832
W
Bellona
Doppio1997
Bellona
14,124
4,871
0
7,040
16,876
13,707
2,253
252
16,624
0
72,340
L
King Arthur
Eliax75
King Arthur
9,619
1,669
0
3,785
26,228
17,671
0
0
26,228
0
41,173
L
Jormungandr
Evogenic
Jormungandr
6,144
638
47
3,452
20,097
16,171
132
0
19,387
33,366
0
L
Merlin
KamiSenju
Merlin
3,858
278
429
1,491
10,118
2,193
0
0
10,118
16,929
0
W
Ne Zha
18,292
4,558
0
4,131
12,338
5,193
2,536
2,430
9,908
0
86,437
L
Awilix
6,828
2,505
0
1,640
15,812
4,690
528
0
15,812
0
23,307
W
Serqet
5,540
1,400
1,297
1,386
12,394
7,451
1,286
4,012
8,382
0
33,238
W
16,404
3,262
0
2,537
16,916
7,653
3,359
3,394
13,522
0
83,220
W
Jing Wei
RoSoFo
Jing Wei
13,701
10,592
0
679
11,425
4,470
3,079
4,988
6,437
0
82,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
43,531
563
Minions Killed
245
0
Camps Cleared
0
1,840,813
Distance Traveled
1,572,370
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,214
439
61
3
0
279,496
0
W
Bellona
12,938
616
143
7
0
346,843
3
L
King Arthur
9,320
444
65
3
0
318,241
0
L
Jormungandr
9,217
439
52
2
0
331,961
0
L
Merlin
6,815
325
22
1
0
341,087
7
W
Ne Zha
12,991
619
125
6
0
443,615
0
L
Awilix
8,965
427
45
2
0
301,585
2
W
Serqet
9,823
468
42
2
0
348,573
0
W
Pele
12,632
602
145
7
0
325,279
2
W
Jing Wei
11,507
548
108
5
0
376,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role