Player Matchup

Rama
Rama
Masters
BabboBalboa
Rama
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
Rottwen
Sobek
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
TrancerCZ
Hercules
Masters
Level 146
God Stats
6W - 9L
1,476 SR
Queue Stats
152W - 126L
2,624 MMR
Solo
Merlin
Merlin
Diamond I
cuterabbit21
Merlin
Diamond I
Level 126
God Stats
2W - 0L
1,880 SR
Queue Stats
12W - 8L
2,579 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
zFreezer
Ao Kuang
Diamond I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,571 SR
1,940 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 100
1,546 SR
1,974 MMR
Chiron
Chiron
Masters
Anqa
Chiron
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Masters
NeedForKills
Sylvanus
Masters
Level 67
God Stats
50W - 32L
1,759 SR
Queue Stats
191W - 165L
2,706 MMR
Solo
Nemesis
Nemesis
Masters
RoninRen
Nemesis
Masters
Level 109
God Stats
2W - 5L
1,471 SR
Queue Stats
1,238W - 1,201L
2,665 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Syrzara
Cu Chulainn
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
fuiyoh
Baron Samedi
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,899
590
3,653
5,767
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Rottwen
Sobek
9
0 / 1 / 5
5,382
538
3,502
9,530
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
TrancerCZ
Hercules
12
1 / 0 / 0
6,719
672
1,101
6,889
4,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
2 / 2 / 2
5,873
587
3,472
4,490
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
zFreezer
Ao Kuang
11
5 / 3 / 2
6,361
636
5,280
6,088
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaTiamatTsukuyomiSetGuan Yu

VS

Bans
ApolloYemojaAnhurCerberusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Anqa
Chiron
8
0 / 2 / 4
5,106
511
4,648
7,204
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
NeedForKills
Sylvanus
11
1 / 1 / 3
5,811
581
3,980
5,463
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
RoninRen
Nemesis
12
4 / 1 / 3
6,452
645
4,961
6,649
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Syrzara
Cu Chulainn
11
0 / 1 / 0
6,032
603
4,334
3,760
1,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
fuiyoh
Baron Samedi
10
2 / 3 / 4
5,679
568
5,619
5,192
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
7
7
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
Anqa
Chiron
0
2
4
1
W
0
1
2
1
L
Sylvanus
NeedForKills
Sylvanus
1
1
3
2.5
L
Nemesis
RoninRen
Nemesis
4
1
3
5.5
W
Sobek
Rottwen
Sobek
0
1
5
2.5
L
Cu Chulainn
Syrzara
Cu Chulainn
0
1
0
0
W
Hercules
TrancerCZ
Hercules
1
0
0
1
W
Merlin
2
2
2
1.5
L
Baron Samedi
fuiyoh
Baron Samedi
2
3
4
1.33
W
Ao Kuang
zFreezer
Ao Kuang
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
23,542
32,764
Taken
28,268
13,399
Mitigated
11,888
11,216
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Anqa
Chiron
4,648
2,389
276
2,490
7,204
3,293
0
3,400
3,766
0
16,403
W
3,653
2,952
0
2,569
5,767
1,245
0
2,588
3,179
0
33,484
L
Sylvanus
NeedForKills
Sylvanus
3,980
982
720
2,498
5,463
2,610
0
1,733
3,730
30,927
6,707
L
Nemesis
RoninRen
Nemesis
4,961
2,881
0
1,277
6,649
2,327
0
3,880
2,631
0
40,123
W
Sobek
Rottwen
Sobek
3,502
480
0
3,550
9,530
4,909
0
3,826
5,704
12,177
0
L
Cu Chulainn
Syrzara
Cu Chulainn
4,334
778
0
1,036
3,760
1,358
0
0
3,760
0
40,589
W
Hercules
TrancerCZ
Hercules
1,101
440
0
3,473
6,889
4,016
0
0
6,889
0
40,210
W
Merlin
3,472
523
0
392
4,490
1,219
0
568
3,922
32,656
0
L
Baron Samedi
fuiyoh
Baron Samedi
5,619
1,343
443
1,254
5,192
2,300
0
3,048
2,127
35,263
0
W
Ao Kuang
zFreezer
Ao Kuang
5,280
1,535
0
1,232
6,088
2,010
0
2,366
3,722
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
29,080
389
Minions Killed
340
0
Camps Cleared
0
990,106
Distance Traveled
984,371
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,106
511
19
2
0
182,583
2
W
Rama
5,899
590
102
10
0
166,576
3
L
Sylvanus
5,811
581
70
7
0
187,486
3
L
Nemesis
6,452
645
82
8
0
222,458
2
W
Sobek
5,382
538
8
1
0
223,888
6
L
Cu Chulainn
6,032
603
94
9
0
207,303
4
W
Hercules
6,719
672
111
11
0
216,342
1
W
Merlin
5,873
587
95
10
0
181,895
3
L
Baron Samedi
5,679
568
75
8
0
184,541
3
W
Ao Kuang
6,361
636
73
7
0
201,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role