Player Matchup

Neith
Neith
Fozo2
Neith
Level 11
God Stats
72W - 49L
1,703 SR
Queue Stats
133W - 137L
1,571 Elo+
Solo
Kukulkan
Kukulkan
Kentwaay
Kukulkan
Level 27
God Stats
4W - 0L
1,504 SR
Queue Stats
13W - 7L
1,532 Elo+
Solo
Ra
Ra
Oier-Balma
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
The Greefox
Athena
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 62L
1,437 Elo+
Solo
Artemis
Artemis
bongi707
Artemis
Level 28
God Stats
1W - 7L
1,208 SR
Queue Stats
144W - 154L
1,391 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,486 Elo+

VS

Team Averages
Level 32
1,621 SR
1,469 Elo+
Fenrir
Fenrir
A3gn0r
Fenrir
Level 8
God Stats
45W - 33L
1,500 SR
Queue Stats
62W - 51L
1,286 Elo+
Party 2
Sol
Sol
DR HOCTOR 01
Sol
Level 135
God Stats
0W - 1L
1,759 SR
Queue Stats
5W - 3L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Da4rg0-bayn
Baron Samedi
Level 7
God Stats
9W - 7L
1,596 SR
Queue Stats
32W - 27L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
nouissse
Cthulhu
Level 6
God Stats
4W - 6L
1,542 SR
Queue Stats
26W - 25L
1,349 Elo+
Party 2
Nemesis
Nemesis
roarkecd
Nemesis
Level 3
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 2L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fozo2
Neith
20
18 / 1 / 22
15,253
1,387
36,655
15,597
6,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Kentwaay
Kukulkan
20
10 / 3 / 27
12,887
1,172
29,185
12,456
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 6 / 24
12,203
1,109
13,772
11,167
4,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
19
7 / 0 / 24
12,032
1,094
13,050
13,038
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
bongi707
Artemis
20
7 / 4 / 31
13,172
1,197
19,192
11,428
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A3gn0r
Fenrir
17
2 / 15 / 3
10,332
939
7,857
33,702
19,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
9 / 5 / 4
13,604
1,237
24,232
19,767
8,014
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Da4rg0-bayn
Baron Samedi
17
0 / 13 / 5
10,464
951
11,108
22,151
10,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
nouissse
Cthulhu
18
3 / 12 / 6
11,719
1,065
12,776
25,946
31,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
roarkecd
Nemesis
17
0 / 4 / 5
10,221
929
3,676
18,147
10,603
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
37
49
Kills
14
14
Deaths
49
128
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A3gn0r
Fenrir
2
15
3
0.23
L
9
5
4
2.2
L
Baron Samedi
Da4rg0-bayn
Baron Samedi
0
13
5
0.19
W
Neith
Fozo2
Neith
18
1
22
29
W
Kukulkan
Kentwaay
Kukulkan
10
3
27
7.83
W
7
6
24
3.17
W
Athena
7
0
24
19
W
Artemis
bongi707
Artemis
7
4
31
5.63
L
Cthulhu
nouissse
Cthulhu
3
12
6
0.5
L
Nemesis
roarkecd
Nemesis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,854
Damage
59,649
63,686
Taken
119,713
30,795
Mitigated
80,506
14,235
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A3gn0r
Fenrir
7,857
2,075
0
1,487
33,702
19,582
0
16,760
16,390
0
28,171
L
24,232
4,010
0
3,569
19,767
8,014
0
7,488
12,018
65,330
0
L
Baron Samedi
Da4rg0-bayn
Baron Samedi
11,108
722
955
1,049
22,151
10,854
0
7,490
14,406
29,941
0
W
Neith
Fozo2
Neith
36,655
29,621
1,079
7,290
15,597
6,616
0
13,136
2,461
0
63,817
W
Kukulkan
Kentwaay
Kukulkan
29,185
2,559
0
0
12,456
4,803
0
10,848
1,608
54,230
0
W
13,772
1,746
1,481
286
11,167
4,367
0
8,530
2,637
25,932
0
W
Athena
13,050
3,234
0
1,307
13,038
10,657
0
6,438
6,600
22,755
0
W
Artemis
bongi707
Artemis
19,192
11,019
173
2,619
11,428
4,352
0
9,164
2,264
0
38,256
L
Cthulhu
nouissse
Cthulhu
12,776
731
571
625
25,946
31,453
0
12,692
12,711
31,135
0
L
Nemesis
roarkecd
Nemesis
3,676
970
0
38
18,147
10,603
0
9,578
8,181
0
17,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,547
Gold Earned
56,340
230
Minions Killed
225
7
Camps Cleared
2
979,188
Distance Traveled
1,046,278
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,332
939
36
3
0
228,065
3
L
Sol
13,604
1,237
74
7
1
202,818
0
L
Baron Samedi
10,464
951
46
4
0
196,601
1
W
Neith
15,253
1,387
60
5
4
203,953
1
W
Kukulkan
12,887
1,172
80
7
1
198,221
1
W
Ra
12,203
1,109
38
3
0
182,626
2
W
Athena
12,032
1,094
21
2
0
224,146
0
W
Artemis
13,172
1,197
31
3
2
170,242
0
L
Cthulhu
11,719
1,065
32
3
0
220,097
0
L
Nemesis
10,221
929
37
3
1
198,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role