Player Matchup

Jing Wei
Jing Wei
ElCherries3LC
Jing Wei
Level 16
God Stats
3W - 1L
1,416 SR
Queue Stats
14W - 10L
1,405 Elo+
Solo
Anubis
Anubis
Kachna123654
Anubis
Level 18
God Stats
27W - 20L
1,587 SR
Queue Stats
54W - 43L
1,477 Elo+
Solo
Nemesis
Nemesis
Larsinator1
Nemesis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 132L
1,582 Elo+
Party 2
Aphrodite
Aphrodite
Modest1993
Aphrodite
Level 28
God Stats
14W - 13L
1,346 SR
Queue Stats
124W - 112L
1,451 Elo+
Solo
Rama
Rama
brilleaben00
Rama
Level 27
God Stats
24W - 9L
1,554 SR
Queue Stats
109W - 90L
1,535 Elo+
Party 2
Team Averages
Level 23
1,481 SR
1,490 Elo+

VS

Team Averages
Level 9
1,540 SR
1,426 Elo+
Ymir
Ymir
Arkhamsuls
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,426 Elo+
Party 1
Fenrir
Fenrir
Ragnarock009
Fenrir
Level 26
God Stats
1W - 4L
1,699 SR
Queue Stats
87W - 87L
1,582 Elo+
Solo
Thor
Thor
ReanoKeev5
Thor
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 130L
1,363 Elo+
Solo
Izanami
Izanami
ÄMNESÏA
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 1
Odin
Odin
星野鹰翔
Odin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElCherries3LC
Jing Wei
16
7 / 3 / 13
11,627
554
13,903
13,025
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
28 / 1 / 6
14,080
670
30,755
20,057
10,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Larsinator1
Nemesis
20
11 / 0 / 14
13,933
663
13,341
12,476
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Modest1993
Aphrodite
14
3 / 3 / 23
10,436
497
10,233
15,673
11,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 4 / 12
11,364
541
15,076
14,537
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 12 / 4
9,430
449
11,411
28,956
18,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
1 / 14 / 0
6,976
332
6,543
16,236
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 11 / 2
9,745
464
4,299
20,153
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ÄMNESÏA
Izanami
13
4 / 12 / 4
9,230
440
10,909
19,083
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 8 / 0
7,734
368
5,306
15,887
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
21
57
Kills
11
11
Deaths
57
68
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
12
4
0.5
W
Jing Wei
ElCherries3LC
Jing Wei
7
3
13
4.5
W
Anubis
28
1
6
31
W
Nemesis
Larsinator1
Nemesis
11
0
14
18
W
Aphrodite
Modest1993
Aphrodite
3
3
23
4.83
L
Fenrir
1
14
0
0.07
L
2
11
2
0.27
W
8
4
12
3.5
L
Izanami
ÄMNESÏA
Izanami
4
12
4
0.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,308
Damage
38,468
75,768
Taken
100,315
37,502
Mitigated
46,192
42,773
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,411
1,792
0
2,645
28,956
18,913
0
10,940
17,710
26,106
0
W
Jing Wei
ElCherries3LC
Jing Wei
13,903
10,658
0
3,774
13,025
4,997
1,542
2,528
10,297
0
52,538
W
Anubis
30,755
1,908
789
14,503
20,057
10,031
1,973
2,218
17,764
102,205
0
W
Nemesis
Larsinator1
Nemesis
13,341
6,488
0
2,376
12,476
6,472
657
1,558
10,818
0
110,812
W
Aphrodite
Modest1993
Aphrodite
10,233
1,200
9,147
9,874
15,673
11,158
1,124
3,918
11,730
45,488
0
L
Fenrir
6,543
1,684
0
498
16,236
4,166
0
7,662
8,491
0
14,390
L
4,299
1,291
0
2,959
20,153
6,194
986
7,296
12,857
0
61,116
W
15,076
13,271
0
2,310
14,537
4,844
4,725
4,545
9,967
0
49,801
L
Izanami
ÄMNESÏA
Izanami
10,909
7,944
0
2,983
19,083
5,658
917
7,628
11,455
0
46,667
L
5,306
1,290
0
250
15,887
11,261
0
7,462
8,425
0
20,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,440
Gold Earned
43,115
502
Minions Killed
268
0
Camps Cleared
0
1,889,299
Distance Traveled
1,587,256
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,430
449
30
1
0
304,398
0
W
Jing Wei
11,627
554
82
4
0
333,957
2
W
Anubis
14,080
670
116
6
0
346,322
2
W
Nemesis
13,933
663
182
9
0
457,601
4
W
Aphrodite
10,436
497
56
3
0
378,860
3
L
Fenrir
6,976
332
15
1
0
280,356
1
L
Thor
9,745
464
112
5
0
352,196
3
W
Rama
11,364
541
66
3
0
372,559
0
L
Izanami
9,230
440
68
3
0
287,894
0
L
Odin
7,734
368
43
2
0
362,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role