Player Matchup

Hercules
Hercules
LetterZeeGaming
Hercules
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
62W - 57L
1,454 Elo+
Party 1
Bacchus
Bacchus
MarsThunderbird
Bacchus
Level 28
God Stats
62W - 44L
1,517 SR
Queue Stats
296W - 289L
1,516 Elo+
Solo
Vulcan
Vulcan
Sign_The_Reaper
Vulcan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheReeverse
Danzaburou
Level 27
God Stats
13W - 9L
1,564 SR
Queue Stats
74W - 69L
1,454 Elo+
Party 1
Awilix
Awilix
kenning21
Awilix
Level 31
God Stats
12W - 5L
1,679 SR
Queue Stats
90W - 89L
1,449 Elo+
Party 1
Team Averages
Level 23
1,552 SR
1,474 Elo+

VS

Team Averages
Level 15
1,558 SR
1,494 Elo+
Tiamat
Tiamat
B4UShout3190
Tiamat
Level 25
God Stats
1W - 1L
1,750 SR
Queue Stats
56W - 28L
1,648 Elo+
Solo
Athena
Athena
Fantomex_W-XIII
Athena
Level 19
God Stats
1W - 3L
1,193 SR
Queue Stats
14W - 22L
1,254 Elo+
Solo
Chang'e
Chang'e
Noteable_Plug
Chang'e
Level 26
God Stats
4W - 3L
1,849 SR
Queue Stats
86W - 81L
1,567 Elo+
Solo
Thor
Thor
Sujindaintha55
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
1,500 Elo+
Solo
Medusa
Medusa
TheDarkStar4
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
2 / 3 / 0
5,802
527
2,711
5,675
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 3
6,112
556
1,538
4,202
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
5,704
519
3,470
4,719
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheReeverse
Danzaburou
10
5 / 2 / 3
6,569
597
4,314
5,138
1,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
kenning21
Awilix
10
4 / 1 / 0
5,799
527
3,673
5,768
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 0 / 0
6,747
613
4,419
5,246
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 2
4,620
420
1,773
5,334
4,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
9
4 / 2 / 1
5,870
534
5,183
5,971
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 6 / 0
4,065
370
1,172
6,259
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
5
0 / 4 / 1
4,550
414
219
5,348
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
14
Kills
10
10
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
0
0
5
L
1
3
2
0.67
W
Hercules
2
3
0
0.67
W
3
0
3
4.5
L
Chang'e
4
2
1
2.25
W
0
4
1
0.13
L
0
6
0
0
L
Medusa
0
4
1
0.13
W
Danzaburou
TheReeverse
Danzaburou
5
2
3
3.25
W
Awilix
kenning21
Awilix
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
12,766
25,502
Taken
28,158
10,160
Mitigated
11,821
7,608
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,419
303
0
1,714
5,246
3,109
228
2,010
2,948
35,802
0
L
1,773
557
0
0
5,334
4,461
210
0
5,109
7,380
0
W
Hercules
2,711
959
0
905
5,675
3,108
519
3,097
2,324
0
18,578
W
1,538
168
0
2,193
4,202
2,396
0
534
3,639
13,593
0
L
Chang'e
5,183
678
360
2,397
5,971
1,781
220
1,561
4,318
23,709
0
W
3,470
1,301
0
361
4,719
1,282
80
3,479
981
23,723
0
L
1,172
451
0
328
6,259
1,365
0
1,095
5,152
0
6,729
L
Medusa
219
136
0
0
5,348
1,105
0
0
5,348
0
16,363
W
Danzaburou
TheReeverse
Danzaburou
4,314
1,482
123
1,780
5,138
1,635
46
1,923
3,085
0
29,854
W
Awilix
kenning21
Awilix
3,673
1,404
0
2,246
5,768
1,739
0
1,590
4,098
0
29,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
25,852
254
Minions Killed
176
0
Camps Cleared
0
1,040,065
Distance Traveled
887,602
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,747
613
73
7
0
207,731
3
L
Athena
4,620
420
18
2
0
149,588
0
W
Hercules
5,802
527
46
4
0
193,561
2
W
Bacchus
6,112
556
18
2
0
196,918
3
L
Chang'e
5,870
534
42
4
0
152,842
0
W
Vulcan
5,704
519
61
6
0
209,688
1
L
Thor
4,065
370
11
1
0
190,834
3
L
Medusa
4,550
414
32
3
0
186,607
2
W
Danzaburou
6,569
597
63
6
0
180,288
2
W
Awilix
5,799
527
66
6
0
259,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role