Player Matchup

Medusa
Medusa
Dragontamer1337
Medusa
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
28W - 30L
1,583 Elo+
Solo
Ganesha
Ganesha
ProfessorBoby
Ganesha
Level 23
God Stats
3W - 1L
1,620 SR
Queue Stats
17W - 12L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
SourSchmegma
Baron Samedi
Level 18
God Stats
1W - 1L
1,356 SR
Queue Stats
82W - 70L
1,467 Elo+
Solo
Ne Zha
Ne Zha
WoopieBoi
Ne Zha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 64L
1,851 Elo+
Solo
Cabrakan
Cabrakan
Zorvak13
Cabrakan
Level 17
God Stats
2W - 1L
1,380 SR
Queue Stats
2W - 1L
1,385 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,563 Elo+

VS

Team Averages
Level 14
1,635 SR
1,559 Elo+
Yemoja
Yemoja
FiflannTv
Yemoja
Level 27
God Stats
2W - 2L
1,536 SR
Queue Stats
52W - 54L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
KageSenbonzakura
Tsukuyomi
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 5L
1,314 Elo+
Solo
Izanami
Izanami
LokiSupremacy
Izanami
Level 13
God Stats
4W - 2L
1,775 SR
Queue Stats
24W - 16L
1,651 Elo+
Solo
Achilles
Achilles
nOthingQ
Achilles
Level 17
God Stats
4W - 4L
1,674 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
vaquillo
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,949
526
8,013
11,182
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
14
1 / 1 / 7
9,150
538
5,192
13,797
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SourSchmegma
Baron Samedi
15
2 / 2 / 2
8,738
514
5,904
9,603
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
WoopieBoi
Ne Zha
17
6 / 0 / 2
10,491
617
10,493
9,466
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Zorvak13
Cabrakan
15
7 / 4 / 3
9,156
539
11,954
13,942
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FiflannTv
Yemoja
12
0 / 2 / 3
8,096
476
3,408
8,046
4,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
10
0 / 5 / 3
6,885
405
2,535
11,448
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
14
5 / 4 / 0
9,256
544
14,936
14,209
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
nOthingQ
Achilles
13
2 / 4 / 0
7,518
442
4,081
14,329
10,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
vaquillo
Tiamat
13
2 / 6 / 2
8,077
475
9,201
11,220
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
9
9
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Yemoja
FiflannTv
Yemoja
0
2
3
0.75
L
Tsukuyomi
0
5
3
0.3
L
Izanami
5
4
0
1.25
W
Ganesha
1
1
7
4.5
W
Baron Samedi
SourSchmegma
Baron Samedi
2
2
2
1.5
W
Ne Zha
WoopieBoi
Ne Zha
6
0
2
7
W
Cabrakan
Zorvak13
Cabrakan
7
4
3
2.13
L
Achilles
nOthingQ
Achilles
2
4
0
0.5
L
Tiamat
vaquillo
Tiamat
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,556
Damage
34,161
57,990
Taken
59,252
35,202
Mitigated
28,729
18,938
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,013
3,104
0
3,620
11,182
4,037
0
1,993
9,125
0
54,714
L
Yemoja
FiflannTv
Yemoja
3,408
788
1,709
1,814
8,046
4,693
0
3,094
4,930
19,740
0
L
Tsukuyomi
2,535
666
0
2,775
11,448
3,089
0
3,998
7,450
0
38,206
L
Izanami
14,936
11,084
0
4,303
14,209
4,296
218
5,664
8,453
0
75,932
W
Ganesha
5,192
888
0
4,014
13,797
11,456
0
2,554
11,153
26,823
0
W
Baron Samedi
SourSchmegma
Baron Samedi
5,904
228
350
2,995
9,603
3,619
0
4,381
4,930
56,569
0
W
Ne Zha
WoopieBoi
Ne Zha
10,493
4,999
0
3,207
9,466
8,014
0
967
8,487
0
68,558
W
Cabrakan
Zorvak13
Cabrakan
11,954
1,723
0
4,752
13,942
8,076
0
2,684
11,066
56,066
0
L
Achilles
nOthingQ
Achilles
4,081
1,307
0
2,733
14,329
10,164
555
2,567
11,762
5,122
33,173
L
Tiamat
vaquillo
Tiamat
9,201
1,088
0
2,856
11,220
6,487
41
7,288
3,607
43,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,484
Gold Earned
39,832
488
Minions Killed
398
0
Camps Cleared
0
1,574,648
Distance Traveled
1,471,631
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,949
526
106
6
0
325,285
1
L
Yemoja
8,096
476
37
2
0
297,681
7
L
Tsukuyomi
6,885
405
64
4
0
324,810
1
L
Izanami
9,256
544
136
8
0
254,597
2
W
Ganesha
9,150
538
17
1
0
336,251
4
W
Baron Samedi
8,738
514
132
8
0
295,687
3
W
Ne Zha
10,491
617
141
8
0
330,124
4
W
Cabrakan
9,156
539
92
5
0
287,301
3
L
Achilles
7,518
442
78
5
0
300,583
2
L
Tiamat
8,077
475
83
5
0
293,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role