Player Matchup

Chang'e
Chang'e
Chompking
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,493 Elo+
Solo
Neith
Neith
PandaHauz
Neith
Level 26
God Stats
57W - 59L
1,509 SR
Queue Stats
301W - 343L
1,417 Elo+
Solo
Ymir
Ymir
QueenBarbs6220
Ymir
Level 25
God Stats
4W - 2L
1,639 SR
Queue Stats
89W - 120L
1,176 Elo+
Solo
Kukulkan
Kukulkan
Yobla
Kukulkan
Level 11
God Stats
9W - 18L
1,328 SR
Queue Stats
16W - 32L
1,255 Elo+
Party 1
Merlin
Merlin
namtlem
Merlin
Level 23
God Stats
9W - 9L
1,412 SR
Queue Stats
21W - 37L
1,247 Elo+
Party 1
Team Averages
Level 20
1,478 SR
1,318 Elo+

VS

Team Averages
Level 11
1,466 SR
1,416 Elo+
Mercury
Mercury
GordgeBush
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,312 Elo+
Solo
Chang'e
Chang'e
Jwizzed
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,460 Elo+
Party 2
Medusa
Medusa
Moss007
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,490 Elo+
Party 2
Olorun
Olorun
Shaq0atmeaI
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
isAtao
Izanami
Level 16
God Stats
6W - 4L
1,330 SR
Queue Stats
38W - 28L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chompking
Chang'e
20
18 / 7 / 12
16,993
1,214
35,191
29,744
15,827
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
PandaHauz
Neith
20
6 / 9 / 15
14,817
1,058
17,327
21,077
11,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 19
14,322
1,023
13,359
27,570
45,933
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Yobla
Kukulkan
20
3 / 7 / 23
13,984
999
20,202
17,072
10,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
namtlem
Merlin
20
5 / 4 / 15
13,831
988
17,253
14,228
7,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GordgeBush
Mercury
20
8 / 6 / 17
16,361
1,169
26,400
24,211
9,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Jwizzed
Chang'e
20
6 / 7 / 19
15,644
1,117
16,462
29,526
11,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Moss007
Medusa
20
12 / 5 / 12
17,199
1,229
26,423
19,184
8,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
17
0 / 13 / 4
11,468
819
2,758
18,076
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
isAtao
Izanami
20
7 / 5 / 15
15,397
1,100
33,320
20,728
8,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
100
36
Kills
33
33
Deaths
36
84
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chompking
Chang'e
18
7
12
3.43
L
Mercury
GordgeBush
Mercury
8
6
17
2.75
L
Chang'e
Jwizzed
Chang'e
6
7
19
2.21
L
Medusa
Moss007
Medusa
12
5
12
3.6
W
Neith
PandaHauz
Neith
6
9
15
1.5
W
4
6
19
2.25
L
Olorun
0
13
4
0.15
W
Kukulkan
Yobla
Kukulkan
3
7
23
2.07
L
Izanami
isAtao
Izanami
7
5
15
2.9
W
Merlin
namtlem
Merlin
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,332
Damage
105,363
109,691
Taken
111,725
90,993
Mitigated
44,434
11,547
Healing
22,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chompking
Chang'e
35,191
1,902
2,099
6,060
29,744
15,827
0
4,841
24,903
62,435
0
L
Mercury
GordgeBush
Mercury
26,400
12,745
0
752
24,211
9,546
0
17,531
6,680
0
56,702
L
Chang'e
Jwizzed
Chang'e
16,462
722
8,329
8,037
29,526
11,128
0
24,800
4,393
39,491
0
L
Medusa
Moss007
Medusa
26,423
11,120
0
2,930
19,184
8,204
0
12,239
6,945
0
82,776
W
Neith
PandaHauz
Neith
17,327
7,285
0
1,571
21,077
11,271
0
2,990
18,066
0
66,232
W
13,359
2,216
0
1,045
27,570
45,933
0
7,613
19,957
24,121
0
L
Olorun
2,758
1,978
0
277
18,076
7,297
0
13,770
4,306
7,610
0
W
Kukulkan
Yobla
Kukulkan
20,202
1,548
0
772
17,072
10,723
0
2,881
14,191
30,474
0
L
Izanami
isAtao
Izanami
33,320
25,162
147
2,469
20,728
8,259
0
17,332
3,396
0
61,685
W
Merlin
namtlem
Merlin
17,253
1,225
0
0
14,228
7,239
0
874
13,354
48,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,947
Gold Earned
76,069
294
Minions Killed
308
5
Camps Cleared
13
1,226,834
Distance Traveled
1,317,097
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,993
1,214
62
4
1
288,645
2
L
Mercury
16,361
1,169
73
5
5
372,874
0
L
Chang'e
15,644
1,117
46
3
1
287,379
1
L
Medusa
17,199
1,229
112
8
4
289,483
0
W
Neith
14,817
1,058
92
7
1
241,805
2
W
Ymir
14,322
1,023
23
2
2
212,519
2
L
Olorun
11,468
819
8
1
1
135,402
2
W
Kukulkan
13,984
999
33
2
1
231,192
0
L
Izanami
15,397
1,100
69
5
2
231,959
0
W
Merlin
13,831
988
84
6
0
252,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role