Player Matchup

Scylla
Scylla
JIN-Wt
Scylla
Level 156
God Stats
7W - 3L
1,651 SR
Queue Stats
263W - 156L
1,647 Elo+
Party 1
Geb
Geb
KARI-OTU
Geb
Level 144
God Stats
6W - 5L
1,503 SR
Queue Stats
312W - 210L
1,607 Elo+
Party 1
Chiron
Chiron
keiichi23
Chiron
Level 108
God Stats
51W - 22L
1,738 SR
Queue Stats
179W - 94L
1,636 Elo+
Party 1
Team Averages
Level 136
1,631 SR
1,630 Elo+

VS

Team Averages
Level 120
1,556 SR
1,453 Elo+
Medusa
Medusa
MoZhu993
Medusa
Level 88
God Stats
6W - 13L
1,741 SR
Queue Stats
859W - 942L
1,446 Elo+
Solo
Kali
Kali
Solo Ends
Kali
Level 126
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 13L
1,390 Elo+
Solo
Bacchus
Bacchus
my busch
Bacchus
Level 145
God Stats
9W - 7L
1,663 SR
Queue Stats
518W - 541L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JIN-Wt
Scylla
15
6 / 2 / 8
12,004
667
7,321
6,893
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 16
13,004
722
6,776
12,948
15,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
keiichi23
Chiron
16
10 / 0 / 7
12,777
710
17,036
11,548
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MoZhu993
Medusa
13
0 / 4 / 2
9,959
553
5,875
10,023
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
0 / 7 / 2
9,471
526
4,866
11,191
4,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
my busch
Bacchus
14
2 / 6 / 0
10,884
605
10,168
18,751
12,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
JIN-Wt
Scylla
6
2
8
5
W
1
0
16
9
L
Medusa
MoZhu993
Medusa
0
4
2
0.25
L
Kali
0
7
2
0.14
W
Chiron
keiichi23
Chiron
10
0
7
13.5
L
Bacchus
my busch
Bacchus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,133
Damage
20,909
31,389
Taken
39,965
21,979
Mitigated
20,594
13,687
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
JIN-Wt
Scylla
7,321
436
0
1,287
6,893
2,301
1,089
3,968
2,925
62,217
0
W
6,776
882
1,298
5,677
12,948
15,255
885
2,988
9,649
31,467
0
L
Medusa
MoZhu993
Medusa
5,875
1,491
0
1,047
10,023
3,660
0
5,167
4,694
0
48,011
L
Kali
4,866
1,981
0
712
11,191
4,277
0
4,044
7,095
0
18,215
W
Chiron
keiichi23
Chiron
17,036
7,061
1,125
4,300
11,548
4,423
1,758
3,808
7,484
0
65,112
L
Bacchus
my busch
Bacchus
10,168
926
0
3,949
18,751
12,657
0
4,440
14,040
60,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
30,314
194
Minions Killed
182
0
Camps Cleared
0
977,448
Distance Traveled
966,858
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,004
667
84
5
0
305,996
4
W
Geb
13,004
722
26
1
0
344,725
5
L
Medusa
9,959
553
84
5
0
325,152
3
L
Kali
9,471
526
28
2
0
334,871
5
W
Chiron
12,777
710
84
5
0
326,727
4
L
Bacchus
10,884
605
70
4
0
306,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role