Player Matchup

Fenrir
Fenrir
Brujuca
Fenrir
Level 5
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
INICIANTE2021
Nu Wa
Level 160
God Stats
141W - 171L
1,402 SR
Queue Stats
1,063W - 1,228L
1,389 Elo+
Solo
Neith
Neith
Naifa
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,376 SR
1,463 Elo+

VS

Team Averages
Level 71
1,426 SR
1,405 Elo+
Chang'e
Chang'e
AguiSape
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,436 Elo+
Solo
Fenrir
Fenrir
Usunus
Fenrir
Level 129
God Stats
16W - 12L
1,732 SR
Queue Stats
153W - 141L
1,507 Elo+
Solo
Olorun
Olorun
rjYoga
Olorun
Level 15
God Stats
1W - 0L
1,046 SR
Queue Stats
5W - 9L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brujuca
Fenrir
8
0 / 10 / 2
6,655
555
1,419
8,724
2,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 6 / 0
8,185
682
9,553
8,888
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Naifa
Neith
10
1 / 5 / 3
7,278
607
6,714
9,125
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AguiSape
Chang'e
11
4 / 3 / 10
8,589
716
4,423
8,169
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Usunus
Fenrir
13
5 / 3 / 12
9,568
797
8,246
12,748
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
rjYoga
Olorun
14
10 / 0 / 7
10,289
857
7,683
5,481
1,659
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
19
21
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AguiSape
Chang'e
4
3
10
3
L
Fenrir
Brujuca
Fenrir
0
10
2
0.1
L
5
6
0
0.83
L
Neith
Naifa
Neith
1
5
3
0.5
W
Fenrir
Usunus
Fenrir
5
3
12
3.67
W
Olorun
rjYoga
Olorun
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,686
Damage
20,352
26,737
Taken
26,398
8,446
Mitigated
10,506
1,108
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AguiSape
Chang'e
4,423
324
924
2,251
8,169
2,426
138
3,719
4,312
22,186
0
L
Fenrir
Brujuca
Fenrir
1,419
271
0
58
8,724
2,586
0
3,794
4,749
0
7,685
L
9,553
4,510
0
185
8,888
2,959
0
3,757
4,911
30,221
0
L
Neith
Naifa
Neith
6,714
2,911
0
865
9,125
2,901
0
4,573
4,192
0
26,590
W
Fenrir
Usunus
Fenrir
8,246
1,650
0
2,681
12,748
6,421
246
3,342
9,206
0
41,137
W
Olorun
rjYoga
Olorun
7,683
3,348
237
1,615
5,481
1,659
1,925
2,194
3,105
42,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
28,446
90
Minions Killed
168
0
Camps Cleared
0
473,412
Distance Traveled
604,216
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,589
716
44
4
0
203,722
1
L
Fenrir
6,655
555
10
1
0
140,622
0
L
Nu Wa
8,185
682
44
4
0
169,207
5
L
Neith
7,278
607
36
3
0
163,583
0
W
Fenrir
9,568
797
51
4
0
219,859
4
W
Olorun
10,289
857
73
6
0
180,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role