Player Matchup

Guan Yu
Guan Yu
KingUnReaL
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Erlang Shen
Erlang Shen
MelyoSmith
Erlang Shen
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
157W - 163L
1,594 Elo+
Solo
Ullr
Ullr
Sognefjord
Ullr
Level 29
God Stats
16W - 4L
1,851 SR
Queue Stats
268W - 113L
1,765 Elo+
Solo
Janus
Janus
YxngRahul
Janus
Level 25
God Stats
11W - 8L
1,691 SR
Queue Stats
90W - 53L
1,658 Elo+
Solo
Cerberus
Cerberus
alexverde
Cerberus
Level 7
God Stats
2W - 1L
1,806 SR
Queue Stats
7W - 6L
1,504 Elo+
Party 1
Team Averages
Level 18
1,670 SR
1,552 Elo+

VS

Team Averages
Level 24
1,603 SR
1,610 Elo+
Eset
Eset
BahamutToGM
Eset
Level 22
God Stats
10W - 3L
1,694 SR
Queue Stats
110W - 76L
1,659 Elo+
Solo
Izanami
Izanami
Galvinize
Izanami
Level 31
God Stats
3W - 0L
1,893 SR
Queue Stats
99W - 83L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
MyTeamatesAreBad
Kuzenbo
Level 20
God Stats
1W - 2L
1,298 SR
Queue Stats
68W - 43L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
Oreipk
Gilgamesh
Level 27
God Stats
5W - 5L
1,655 SR
Queue Stats
101W - 99L
1,547 Elo+
Solo
Arachne
Arachne
sescorpion
Arachne
Level 21
God Stats
10W - 13L
1,475 SR
Queue Stats
55W - 60L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingUnReaL
Guan Yu
10
1 / 6 / 1
5,690
474
3,177
8,802
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
MelyoSmith
Erlang Shen
13
3 / 3 / 0
7,911
659
3,632
9,745
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 3 / 1
7,654
638
7,716
6,984
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
YxngRahul
Janus
7
0 / 3 / 0
5,201
433
1,351
3,708
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
alexverde
Cerberus
10
1 / 4 / 3
6,440
537
4,482
9,417
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,038
587
5,692
5,904
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Galvinize
Izanami
11
1 / 4 / 2
6,866
572
2,673
7,919
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 1
6,393
533
5,869
8,809
6,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Oreipk
Gilgamesh
13
5 / 2 / 0
7,715
643
7,608
8,359
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
sescorpion
Arachne
14
9 / 1 / 0
8,394
700
6,635
7,881
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
19
19
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
Izanami
Galvinize
Izanami
1
4
2
0.5
L
Guan Yu
KingUnReaL
Guan Yu
1
6
1
0.25
L
Erlang Shen
MelyoSmith
Erlang Shen
3
3
0
1
W
4
0
1
4.5
W
Gilgamesh
Oreipk
Gilgamesh
5
2
0
2.5
L
4
3
1
1.5
L
Janus
YxngRahul
Janus
0
3
0
0
L
Cerberus
alexverde
Cerberus
1
4
3
0.63
W
Arachne
sescorpion
Arachne
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
28,477
38,656
Taken
38,872
20,058
Mitigated
17,428
7,542
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,692
1,562
0
1,802
5,904
1,932
0
1,898
3,936
49,707
0
W
Izanami
Galvinize
Izanami
2,673
1,706
0
1,320
7,919
2,292
110
348
7,571
0
43,708
L
Guan Yu
KingUnReaL
Guan Yu
3,177
466
50
1,077
8,802
7,272
0
0
8,377
0
14,219
L
Erlang Shen
MelyoSmith
Erlang Shen
3,632
1,776
0
3,109
9,745
4,338
0
4,377
5,368
0
40,997
W
5,869
2,445
0
923
8,809
6,409
0
1,654
7,155
21,991
0
W
Gilgamesh
Oreipk
Gilgamesh
7,608
2,057
0
1,408
8,359
4,161
1,188
749
7,285
0
42,621
L
7,716
3,803
0
735
6,984
2,466
1,949
2,230
4,754
0
50,945
L
Janus
YxngRahul
Janus
1,351
128
0
862
3,708
1,063
0
1,906
1,802
19,026
0
L
Cerberus
alexverde
Cerberus
4,482
667
0
1,709
9,417
4,919
0
3,048
6,344
19,765
0
W
Arachne
sescorpion
Arachne
6,635
4,851
0
2,228
7,881
2,634
0
1,054
6,742
0
50,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
36,406
341
Minions Killed
404
0
Camps Cleared
0
1,088,088
Distance Traveled
1,208,159
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,038
587
94
8
0
248,065
2
W
Izanami
6,866
572
97
8
0
229,564
4
L
Guan Yu
5,690
474
31
3
0
241,213
0
L
Erlang Shen
7,911
659
112
9
0
258,502
5
W
Kuzenbo
6,393
533
29
2
0
267,034
5
W
Gilgamesh
7,715
643
86
7
0
214,813
2
L
Ullr
7,654
638
101
8
0
218,507
4
L
Janus
5,201
433
49
4
0
130,381
1
L
Cerberus
6,440
537
48
4
0
239,485
0
W
Arachne
8,394
700
98
8
0
248,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role