Player Matchup

Ra
Ra
ANGELSARIALMGA
Ra
Level 11
God Stats
7W - 11L
1,435 SR
Queue Stats
15W - 23L
1,447 Elo+
Solo
Yemoja
Yemoja
Invise88
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Solo
Sol
Sol
T33P0T
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,419 Elo+
Solo
Nike
Nike
iLikeDonke
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,439 Elo+
Solo
Neith
Neith
m123456789
Neith
Level 7
God Stats
9W - 9L
1,759 SR
Queue Stats
13W - 27L
1,405 Elo+
Solo
Team Averages
Level 12
1,539 SR
1,406 Elo+

VS

Team Averages
Level 36
1,499 SR
1,422 Elo+
Yemoja
Yemoja
Cherri123
Yemoja
Level 7
God Stats
30W - 35L
1,319 SR
Queue Stats
185W - 241L
1,309 Elo+
Solo
Zeus
Zeus
Fazatron81
Zeus
Level 21
God Stats
11W - 7L
1,470 SR
Queue Stats
203W - 253L
1,327 Elo+
Solo
Anubis
Anubis
NallePuHng
Anubis
Level 119
God Stats
21W - 6L
1,661 SR
Queue Stats
77W - 63L
1,504 Elo+
Party 1
Neith
Neith
drewkoski
Neith
Level 5
God Stats
6W - 5L
1,546 SR
Queue Stats
23W - 23L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
xxXer0xx
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 5
10,265
933
12,950
17,384
6,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Invise88
Yemoja
16
0 / 5 / 6
10,540
958
9,451
18,632
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
T33P0T
Sol
15
4 / 8 / 1
10,730
975
16,197
21,760
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 3
9,983
908
7,593
13,627
6,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
15
0 / 10 / 3
9,041
822
1,726
13,359
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cherri123
Yemoja
17
0 / 2 / 19
10,710
974
2,952
10,332
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 11
10,938
994
12,414
8,420
3,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
NallePuHng
Anubis
19
15 / 1 / 15
13,118
1,193
22,963
13,637
7,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
drewkoski
Neith
19
9 / 2 / 22
12,550
1,141
14,496
11,505
4,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
xxXer0xx
Heimdallr
19
12 / 0 / 23
12,610
1,146
28,362
9,837
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
131
9
Kills
41
41
Deaths
9
18
Assists
90
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
Yemoja
Cherri123
Yemoja
0
2
19
4.75
W
5
4
11
2.63
L
Yemoja
Invise88
Yemoja
0
5
6
0.6
W
Anubis
NallePuHng
Anubis
15
1
15
22.5
L
Sol
T33P0T
Sol
4
8
1
0.56
W
Neith
drewkoski
Neith
9
2
22
10
L
3
6
3
0.75
L
Neith
0
10
3
0.15
W
Heimdallr
xxXer0xx
Heimdallr
12
0
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,917
Damage
81,187
84,762
Taken
53,731
43,013
Mitigated
29,277
7,855
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,950
849
612
204
17,384
6,007
0
8,442
8,942
33,429
0
W
Yemoja
Cherri123
Yemoja
2,952
483
1,000
924
10,332
9,020
0
7,074
3,082
8,595
0
W
12,414
1,508
0
0
8,420
3,071
0
5,609
2,646
30,528
0
L
Yemoja
Invise88
Yemoja
9,451
1,873
1,368
2,211
18,632
18,645
0
8,126
10,506
24,339
0
W
Anubis
NallePuHng
Anubis
22,963
1,480
0
7,346
13,637
7,783
0
9,665
3,696
43,986
0
L
Sol
T33P0T
Sol
16,197
7,329
438
2,857
21,760
6,690
0
10,069
11,691
32,379
0
W
Neith
drewkoski
Neith
14,496
7,555
0
3,527
11,505
4,759
0
8,316
3,039
0
30,979
L
7,593
1,422
0
0
13,627
6,669
0
8,530
5,097
0
13,441
L
Neith
1,726
1,726
0
165
13,359
5,002
0
3,162
10,197
0
6,935
W
Heimdallr
xxXer0xx
Heimdallr
28,362
19,117
0
3,584
9,837
4,644
0
7,019
2,670
0
49,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
59,926
145
Minions Killed
210
3
Camps Cleared
5
855,827
Distance Traveled
878,701
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,265
933
43
4
0
210,266
0
W
Yemoja
10,710
974
17
2
1
177,792
0
W
Zeus
10,938
994
48
4
0
138,402
3
L
Yemoja
10,540
958
30
3
0
215,802
0
W
Anubis
13,118
1,193
53
5
2
189,733
1
L
Sol
10,730
975
47
4
0
178,541
0
W
Neith
12,550
1,141
45
4
1
174,991
1
L
Nike
9,983
908
14
1
3
154,744
1
L
Neith
9,041
822
11
1
0
96,474
0
W
Heimdallr
12,610
1,146
47
4
1
197,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role