Player Matchup

Tiamat
Tiamat
DrHedron
Tiamat
Level 23
God Stats
2W - 2L
1,716 SR
Queue Stats
45W - 50L
1,573 Elo+
Solo
Thanatos
Thanatos
GrosChibre21Cm
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,660 Elo+
Solo
Kumbhakarna
Kumbhakarna
Huayeye
Kumbhakarna
Level 18
God Stats
1W - 1L
1,767 SR
Queue Stats
15W - 13L
1,729 Elo+
Solo
Neith
Neith
Metamorph0sis
Neith
Level 5
God Stats
19W - 17L
1,830 SR
Queue Stats
113W - 97L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
Prasuiq
Baron Samedi
Level 24
God Stats
2W - 1L
1,902 SR
Queue Stats
15W - 18L
1,569 Elo+
Solo
Team Averages
Level 16
1,743 SR
1,633 Elo+

VS

Team Averages
Level 20
1,573 SR
1,614 Elo+
Tyr
Tyr
M4XHUNT3R
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,606 Elo+
Solo
Ne Zha
Ne Zha
Mneumonia
Ne Zha
Level 24
God Stats
13W - 15L
1,704 SR
Queue Stats
108W - 84L
1,710 Elo+
Solo
Kuzenbo
Kuzenbo
Z7GMikami
Kuzenbo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
equiinoxv2
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
maronnina
Tiamat
Level 18
God Stats
6W - 3L
1,660 SR
Queue Stats
11W - 4L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrHedron
Tiamat
16
1 / 2 / 4
10,014
455
6,325
8,863
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
18
8 / 5 / 4
11,668
530
12,835
18,880
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Huayeye
Kumbhakarna
13
2 / 7 / 6
9,372
426
5,414
22,547
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 6 / 5
10,553
480
11,010
14,545
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Prasuiq
Baron Samedi
16
0 / 6 / 2
9,784
445
8,414
14,642
7,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
11,532
524
7,970
21,407
18,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Mneumonia
Ne Zha
19
8 / 2 / 11
12,281
558
17,565
13,944
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Z7GMikami
Kuzenbo
14
2 / 3 / 14
9,771
444
10,524
13,395
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
equiinoxv2
Heimdallr
19
4 / 4 / 7
11,434
520
12,967
17,600
6,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
maronnina
Tiamat
19
7 / 3 / 7
12,024
547
11,416
8,816
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
14
Kills
26
26
Deaths
16
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DrHedron
Tiamat
1
2
4
1.5
L
Thanatos
8
5
4
2
L
Kumbhakarna
Huayeye
Kumbhakarna
2
7
6
0.71
W
5
4
3
1.63
L
3
6
5
0.92
W
Ne Zha
Mneumonia
Ne Zha
8
2
11
6.75
L
Baron Samedi
Prasuiq
Baron Samedi
0
6
2
0.17
W
Kuzenbo
Z7GMikami
Kuzenbo
2
3
14
3
W
Heimdallr
equiinoxv2
Heimdallr
4
4
7
1.88
W
Tiamat
maronnina
Tiamat
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,998
Damage
60,442
79,477
Taken
75,162
44,088
Mitigated
47,960
32,497
Healing
29,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DrHedron
Tiamat
6,325
310
0
3,373
8,863
4,751
77
2,383
6,276
63,425
0
L
Thanatos
12,835
2,271
0
16,313
18,880
7,754
0
4,931
13,735
0
76,793
L
Kumbhakarna
Huayeye
Kumbhakarna
5,414
443
0
2,203
22,547
18,413
335
8,480
13,868
33,558
0
W
7,970
1,255
0
8,252
21,407
18,712
0
7,707
13,700
0
68,490
L
11,010
5,352
0
5,447
14,545
5,380
1,151
3,010
11,503
0
75,141
W
Ne Zha
Mneumonia
Ne Zha
17,565
4,176
0
6,089
13,944
5,497
0
2,548
11,396
0
102,396
L
Baron Samedi
Prasuiq
Baron Samedi
8,414
936
453
4,708
14,642
7,790
82
2,395
12,155
62,213
0
W
Kuzenbo
Z7GMikami
Kuzenbo
10,524
3,948
0
2,719
13,395
11,370
244
4,645
8,750
27,205
0
W
Heimdallr
equiinoxv2
Heimdallr
12,967
7,310
0
9,557
17,600
6,956
0
1,766
15,834
0
94,323
W
Tiamat
maronnina
Tiamat
11,416
1,150
0
2,896
8,816
5,425
101
3,487
5,329
69,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,391
Gold Earned
57,042
603
Minions Killed
603
0
Camps Cleared
0
2,030,807
Distance Traveled
2,155,379
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,014
455
169
8
0
339,365
6
L
Thanatos
11,668
530
111
5
0
462,173
0
L
Kumbhakarna
9,372
426
43
2
0
454,008
3
W
Tyr
11,532
524
136
6
0
449,589
2
L
Neith
10,553
480
139
6
0
390,962
7
W
Ne Zha
12,281
558
153
7
0
466,501
3
L
Baron Samedi
9,784
445
141
6
0
384,299
6
W
Kuzenbo
9,771
444
34
2
0
412,715
10
W
Heimdallr
11,434
520
139
6
0
377,535
8
W
Tiamat
12,024
547
141
6
0
449,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role