Player Matchup

Ymir
Ymir
BOOMER228
Ymir
Level 30
God Stats
9W - 16L
1,298 SR
Queue Stats
315W - 353L
1,441 Elo+
Party 1
Medusa
Medusa
DOOMER229
Medusa
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
398W - 442L
1,435 Elo+
Party 1
Loki
Loki
Jiqessa
Loki
Level 36
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Party 2
Athena
Athena
hell_dachka
Athena
Level 23
God Stats
46W - 42L
1,553 SR
Queue Stats
192W - 204L
1,475 Elo+
Party 2
Tiamat
Tiamat
jpb72
Tiamat
Level 6
God Stats
4W - 6L
1,343 SR
Queue Stats
180W - 195L
1,365 Elo+
Solo
Team Averages
Level 25
1,439 SR
1,443 Elo+

VS

Team Averages
Level 23
1,525 SR
1,428 Elo+
Tyr
Tyr
AnthDu93
Tyr
Level 7
God Stats
10W - 6L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Yemoja
Yemoja
PDalma
Yemoja
Level 27
God Stats
9W - 4L
1,663 SR
Queue Stats
66W - 80L
1,337 Elo+
Solo
Olorun
Olorun
RyzenMERCURIO
Olorun
Level 24
God Stats
12W - 13L
1,463 SR
Queue Stats
35W - 38L
1,404 Elo+
Solo
Anubis
Anubis
dakillerofdoom
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,398 Elo+
Solo
Medusa
Medusa
theni2x
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 1 / 6
9,741
464
9,470
19,585
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
DOOMER229
Medusa
12
4 / 4 / 3
8,399
400
11,535
13,038
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Jiqessa
Loki
10
1 / 5 / 3
7,654
364
3,071
8,675
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
12
2 / 5 / 1
7,961
379
8,872
14,520
6,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
jpb72
Tiamat
15
0 / 4 / 3
9,507
453
9,058
11,776
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 4
13,514
644
16,356
18,835
12,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
PDalma
Yemoja
15
1 / 4 / 2
10,176
485
4,959
16,638
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 0 / 4
11,992
571
6,428
12,569
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
7 / 2 / 6
12,471
594
14,019
15,691
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
theni2x
Medusa
16
2 / 5 / 2
10,565
503
7,817
9,341
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
18
19
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Ymir
4
1
6
7
L
Medusa
DOOMER229
Medusa
4
4
3
1.38
L
Loki
Jiqessa
Loki
1
5
3
0.5
W
Yemoja
PDalma
Yemoja
1
4
2
0.5
W
1
0
4
3
W
7
2
6
5
L
Athena
2
5
1
0.5
L
Tiamat
jpb72
Tiamat
0
4
3
0.38
W
Medusa
theni2x
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,006
Damage
49,579
67,594
Taken
73,074
41,644
Mitigated
43,818
13,699
Healing
33,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,356
4,434
0
6,722
18,835
12,891
3,558
7,988
10,847
0
101,198
L
Ymir
9,470
2,185
0
2,250
19,585
22,341
0
8,485
11,100
34,751
0
L
Medusa
DOOMER229
Medusa
11,535
5,308
0
3,406
13,038
4,382
180
6,728
6,310
0
45,569
L
Loki
Jiqessa
Loki
3,071
893
0
67
8,675
2,669
0
2,973
5,702
0
29,552
W
Yemoja
PDalma
Yemoja
4,959
838
1,214
5,221
16,638
13,868
1,261
4,334
12,214
28,572
0
W
6,428
2,980
800
9,289
12,569
5,496
3,385
6,013
6,156
93,179
0
W
14,019
416
0
9,325
15,691
8,132
1,231
5,092
10,465
100,057
0
L
Athena
8,872
2,689
0
2,856
14,520
6,077
0
3,608
10,912
31,282
0
L
Tiamat
jpb72
Tiamat
9,058
1,061
0
5,120
11,776
6,175
0
3,612
8,164
66,058
0
W
Medusa
theni2x
Medusa
7,817
3,758
0
1,004
9,341
3,431
5,456
3,227
5,992
0
60,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
58,718
378
Minions Killed
664
0
Camps Cleared
0
1,681,070
Distance Traveled
1,869,548
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,514
644
180
9
0
392,163
1
L
Ymir
9,741
464
43
2
0
376,357
2
L
Medusa
8,399
400
76
4
0
275,328
0
L
Loki
7,654
364
49
2
0
329,821
1
W
Yemoja
10,176
485
34
2
0
341,853
3
W
Olorun
11,992
571
176
8
0
383,796
2
W
Anubis
12,471
594
165
8
0
378,474
0
L
Athena
7,961
379
58
3
0
336,417
3
L
Tiamat
9,507
453
152
7
0
363,147
4
W
Medusa
10,565
503
109
5
0
373,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role