Player Matchup

Medusa
Medusa
Gold III
JaySeal
Medusa
Gold III
Level 127
God Stats
3W - 3L
1,796 SR
Queue Stats
155W - 159L
1,531 MMR
Solo
The Morrigan
The Morrigan
Gold V
TTV_Ur_Bad_teddy
The Morrigan
Gold V
Level 81
God Stats
0W - 1L
1,496 SR
Queue Stats
20W - 28L
1,479 MMR
Solo
Bellona
Bellona
Bronze III
TerpMagician
Bellona
Bronze III
Level 133
God Stats
6W - 2L
1,496 SR
Queue Stats
198W - 197L
1,536 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Weani
Tsukuyomi
Platinum III
Level 160
God Stats
32W - 17L
1,746 SR
Queue Stats
199W - 185L
1,791 MMR
Solo
Sobek
Sobek
Bronze III
stevattic
Sobek
Bronze III
Level 31
God Stats
1W - 2L
1,793 SR
Queue Stats
31W - 43L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,665 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,644 SR
1,555 MMR
Ymir
Ymir
Gold III
BIGP209
Ymir
Gold III
Level 126
God Stats
13W - 7L
1,522 SR
Queue Stats
85W - 79L
1,387 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Chris28
Kumbhakarna
Bronze III
Level 150
God Stats
7W - 5L
1,865 SR
Queue Stats
115W - 98L
1,542 MMR
Solo
Heimdallr
Heimdallr
Gold III
MäddîeMccänn
Heimdallr
Gold III
Level 107
God Stats
19W - 19L
1,670 SR
Queue Stats
170W - 159L
1,474 MMR
Party 1
Janus
Janus
Platinum II
ReaperPeach
Janus
Platinum II
Level 103
God Stats
69W - 58L
1,661 SR
Queue Stats
481W - 484L
1,816 MMR
Solo
Achilles
Achilles
Silver II
WatchMeGetUlts
Achilles
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JaySeal
Medusa
13
0 / 6 / 1
8,526
426
8,961
13,163
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
TTV_Ur_Bad_teddy
The Morrigan
16
2 / 4 / 4
9,607
480
9,055
7,575
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TerpMagician
Bellona
16
2 / 4 / 1
9,607
480
6,854
16,455
13,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Weani
Tsukuyomi
18
6 / 4 / 4
10,622
531
12,293
15,480
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
stevattic
Sobek
13
1 / 3 / 4
8,928
446
5,572
18,545
14,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TiamatSetApolloAthenaGuan Yu

VS

Bans
ScyllaAnhurLokiCu ChulainnChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BIGP209
Ymir
18
3 / 4 / 4
11,450
573
11,538
15,341
14,758
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
Chris28
Kumbhakarna
17
3 / 1 / 9
11,448
572
5,786
11,177
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MäddîeMccänn
Heimdallr
19
4 / 1 / 5
12,058
603
15,157
14,931
5,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 2 / 3
11,856
593
7,830
11,074
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
18
7 / 3 / 5
11,588
579
10,202
17,828
14,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
21
21
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
BIGP209
Ymir
3
4
4
1.25
W
Kumbhakarna
Chris28
Kumbhakarna
3
1
9
7.5
L
Medusa
JaySeal
Medusa
0
6
1
0.08
W
Heimdallr
MäddîeMccänn
Heimdallr
4
1
5
6.5
W
4
2
3
2.75
L
The Morrigan
TTV_Ur_Bad_teddy
The Morrigan
2
4
4
1
L
Bellona
TerpMagician
Bellona
2
4
1
0.63
W
Achilles
7
3
5
3.17
L
Tsukuyomi
Weani
Tsukuyomi
6
4
4
2
L
Sobek
stevattic
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
50,513
71,218
Taken
70,351
41,442
Mitigated
48,397
15,864
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BIGP209
Ymir
11,538
3,775
0
6,443
15,341
14,758
924
1,522
13,797
70,789
0
W
Kumbhakarna
Chris28
Kumbhakarna
5,786
930
0
2,792
11,177
9,301
647
3,777
7,298
32,561
0
L
Medusa
JaySeal
Medusa
8,961
3,652
0
1,280
13,163
4,764
0
1,927
11,232
0
60,173
W
Heimdallr
MäddîeMccänn
Heimdallr
15,157
9,650
0
8,631
14,931
5,936
863
2,112
12,819
0
98,024
W
7,830
460
0
3,443
11,074
3,721
75
3,996
6,830
96,705
0
L
The Morrigan
TTV_Ur_Bad_teddy
The Morrigan
9,055
1,938
0
270
7,575
2,817
0
2,642
4,774
65,232
1,941
L
Bellona
TerpMagician
Bellona
6,854
3,721
0
4,411
16,455
13,146
878
10,116
6,339
0
63,468
W
Achilles
10,202
3,880
0
5,605
17,828
14,681
1,742
4,767
12,997
0
71,931
L
Tsukuyomi
Weani
Tsukuyomi
12,293
2,786
0
4,851
15,480
6,474
0
5,608
9,758
0
86,420
L
Sobek
stevattic
Sobek
5,572
629
0
5,052
18,545
14,241
0
4,611
13,842
18,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,290
Gold Earned
58,400
532
Minions Killed
633
0
Camps Cleared
0
1,847,290
Distance Traveled
1,889,370
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,450
573
133
7
0
354,156
10
W
Kumbhakarna
11,448
572
50
3
0
394,396
7
L
Medusa
8,526
426
101
5
0
352,029
6
W
Heimdallr
12,058
603
156
8
0
360,149
4
W
Janus
11,856
593
175
9
0
389,763
8
L
The Morrigan
9,607
480
136
7
0
330,163
4
L
Bellona
9,607
480
131
7
0
318,052
0
W
Achilles
11,588
579
119
6
0
390,906
5
L
Tsukuyomi
10,622
531
138
7
0
418,933
8
L
Sobek
8,928
446
26
1
0
428,113
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role