Player Matchup

Artemis
Artemis
Göktürk1071
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,236 Elo+
Solo
Heimdallr
Heimdallr
KR-9955
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,552 Elo+
Solo
Izanami
Izanami
NumB ShankZ
Izanami
Level 17
God Stats
24W - 8L
1,817 SR
Queue Stats
176W - 157L
1,502 Elo+
Solo
Medusa
Medusa
PhoenixHeat1850
Medusa
Level 17
God Stats
3W - 2L
1,324 SR
Queue Stats
31W - 32L
1,471 Elo+
Solo
Cthulhu
Cthulhu
eneko_98
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 142L
1,440 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,440 Elo+

VS

Team Averages
Level 16
1,460 SR
1,401 Elo+
Ah Puch
Ah Puch
Buku Logic27
Ah Puch
Level 14
God Stats
17W - 24L
1,382 SR
Queue Stats
17W - 24L
1,381 Elo+
Solo
Hercules
Hercules
DritoJ98
Hercules
Level 4
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Mini Raptor Rt
Cthulhu
Level 29
God Stats
1W - 1L
1,618 SR
Queue Stats
169W - 124L
1,587 Elo+
Solo
Cupid
Cupid
SomeRareGem
Cupid
Level 17
God Stats
2W - 12L
1,055 SR
Queue Stats
26W - 40L
1,291 Elo+
Solo
Thor
Thor
killerparisien
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 3 / 1
10,323
794
141
7,174
2,738
Heimdallr
KR-9955
Heimdallr
20
5 / 2 / 20
13,670
1,052
14,339
16,349
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
NumB ShankZ
Izanami
20
10 / 2 / 8
15,219
1,171
31,665
13,104
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 4 / 10
14,607
1,124
31,824
20,433
8,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
eneko_98
Cthulhu
20
5 / 1 / 16
13,847
1,065
20,101
18,794
13,435
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Buku Logic27
Ah Puch
18
1 / 7 / 6
11,978
921
15,825
18,913
8,875
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
DritoJ98
Hercules
18
0 / 3 / 7
11,614
893
3,773
23,857
25,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 1 / 4
13,746
1,057
26,017
22,232
30,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 14 / 4
12,968
998
16,727
26,124
16,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 10 / 8
11,894
915
6,854
17,113
8,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
35
Kills
12
12
Deaths
35
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Buku Logic27
Ah Puch
1
7
6
0.57
L
Hercules
DritoJ98
Hercules
0
3
7
1.17
W
Artemis
0
3
1
0.17
W
Heimdallr
KR-9955
Heimdallr
5
2
20
7.5
L
7
1
4
9
W
Izanami
NumB ShankZ
Izanami
10
2
8
7
W
15
4
10
5
L
4
14
4
0.43
W
Cthulhu
eneko_98
Cthulhu
5
1
16
13
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,070
Damage
69,196
75,854
Taken
108,239
35,953
Mitigated
89,292
8,828
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Buku Logic27
Ah Puch
15,825
542
0
1,364
18,913
8,875
0
3,912
15,001
38,153
0
L
Hercules
DritoJ98
Hercules
3,773
487
0
4,695
23,857
25,063
0
5,142
18,715
0
19,925
W
Artemis
141
87
0
0
7,174
2,738
0
4,724
2,350
0
1,699
W
Heimdallr
KR-9955
Heimdallr
14,339
6,255
0
1,235
16,349
6,455
0
10,676
5,421
0
24,215
L
26,017
3,221
97
2,092
22,232
30,812
0
3,036
19,196
38,293
0
W
Izanami
NumB ShankZ
Izanami
31,665
27,662
0
3,978
13,104
4,594
0
8,733
4,171
0
98,088
W
31,824
21,941
0
2,742
20,433
8,731
0
11,227
8,758
0
40,800
L
16,727
13,695
1,583
3,518
26,124
16,256
0
3,873
22,251
0
52,374
W
Cthulhu
eneko_98
Cthulhu
20,101
3,798
0
873
18,794
13,435
0
5,553
13,141
37,734
0
L
6,854
232
0
0
17,113
8,286
0
4,138
12,975
0
23,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,666
Gold Earned
62,200
289
Minions Killed
225
6
Camps Cleared
5
1,136,523
Distance Traveled
1,230,296
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,978
921
53
4
1
219,039
0
L
Hercules
11,614
893
31
2
2
274,114
1
W
Artemis
10,323
794
2
0
0
167,252
0
W
Heimdallr
13,670
1,052
30
2
1
250,425
0
L
Cthulhu
13,746
1,057
31
2
1
310,176
0
W
Izanami
15,219
1,171
191
15
2
223,125
0
W
Medusa
14,607
1,124
25
2
0
225,126
0
L
Cupid
12,968
998
66
5
1
226,881
0
W
Cthulhu
13,847
1,065
41
3
3
270,595
1
L
Thor
11,894
915
44
3
0
200,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role