Player Matchup

Artemis
Artemis
Ktesos
Artemis
Level 18
God Stats
1W - 0L
1,742 SR
Queue Stats
17W - 13L
1,611 Elo+
Party 1
He Bo
He Bo
MaitreFlutiste
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,594 Elo+
Party 1
Skadi
Skadi
Mirexent666
Skadi
Level 64
God Stats
8W - 0L
1,563 SR
Queue Stats
54W - 47L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Zadukar
Cthulhu
Level 34
God Stats
1W - 2L
1,217 SR
Queue Stats
92W - 77L
1,527 Elo+
Solo
Chaac
Chaac
aedvx
Chaac
Level 45
God Stats
29W - 22L
1,601 SR
Queue Stats
239W - 198L
1,555 Elo+
Party 1
Team Averages
Level 37
1,525 SR
1,571 Elo+

VS

Team Averages
Level 49
1,615 SR
1,575 Elo+
Athena
Athena
BIHNinja98
Athena
Level 43
God Stats
10W - 15L
1,476 SR
Queue Stats
232W - 232L
1,501 Elo+
Solo
Thanatos
Thanatos
Cristalliz
Thanatos
Level 89
God Stats
3W - 3L
1,808 SR
Queue Stats
200W - 201L
1,497 Elo+
Party 2
Zeus
Zeus
FamilyWays
Zeus
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 52L
1,879 Elo+
Solo
Xbalanque
Xbalanque
JamesPirate
Xbalanque
Level 46
God Stats
84W - 64L
1,791 SR
Queue Stats
422W - 427L
1,585 Elo+
Solo
Hachiman
Hachiman
Jigurdashka
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ktesos
Artemis
11
4 / 1 / 1
6,841
684
5,039
5,352
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 6
6,278
628
4,278
4,964
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 1
5,793
579
1,831
2,669
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Zadukar
Cthulhu
9
1 / 1 / 4
5,705
571
2,727
3,880
1,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
aedvx
Chaac
12
4 / 0 / 0
6,662
666
6,010
9,455
5,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BIHNinja98
Athena
8
0 / 1 / 0
5,068
507
1,440
7,972
2,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Cristalliz
Thanatos
9
2 / 2 / 0
5,582
558
3,015
5,837
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,075
608
2,316
5,157
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
JamesPirate
Xbalanque
10
0 / 3 / 0
5,630
563
5,786
8,152
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Jigurdashka
Hachiman
8
0 / 1 / 0
5,102
510
1,293
3,384
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
BIHNinja98
Athena
0
1
0
0
L
Thanatos
Cristalliz
Thanatos
2
2
0
1
L
0
4
1
0.13
L
Xbalanque
JamesPirate
Xbalanque
0
3
0
0
L
Hachiman
Jigurdashka
Hachiman
0
1
0
0
W
Artemis
Ktesos
Artemis
4
1
1
4.5
W
1
0
6
4
W
1
1
1
1.5
W
Cthulhu
Zadukar
Cthulhu
1
1
4
3
W
Chaac
aedvx
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
13,850
26,320
Taken
30,502
10,051
Mitigated
10,379
11,808
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BIHNinja98
Athena
1,440
618
0
1,240
7,972
2,794
0
2,240
5,732
16,057
0
L
Thanatos
Cristalliz
Thanatos
3,015
1,250
0
5,548
5,837
2,165
0
1,184
4,653
0
24,286
L
2,316
383
0
586
5,157
1,583
0
1,397
3,760
33,962
0
L
Xbalanque
JamesPirate
Xbalanque
5,786
3,135
0
2,939
8,152
2,970
0
1,305
6,847
0
33,967
L
Hachiman
Jigurdashka
Hachiman
1,293
919
0
398
3,384
867
0
879
2,505
0
18,980
W
Artemis
Ktesos
Artemis
5,039
2,255
0
2,923
5,352
1,666
385
2,049
3,115
0
34,334
W
4,278
265
0
2,915
4,964
1,387
0
450
4,492
36,566
0
W
1,831
969
0
1,021
2,669
528
0
0
2,669
0
30,693
W
Cthulhu
Zadukar
Cthulhu
2,727
116
146
0
3,880
1,280
0
367
3,495
12,863
0
W
Chaac
aedvx
Chaac
6,010
846
0
4,803
9,455
5,190
150
662
8,793
0
39,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
27,457
311
Minions Killed
286
0
Camps Cleared
0
1,004,873
Distance Traveled
925,298
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,068
507
19
2
0
213,571
4
L
Thanatos
5,582
558
64
6
0
200,685
3
L
Zeus
6,075
608
77
8
0
182,055
1
L
Xbalanque
5,630
563
75
8
0
163,252
2
L
Hachiman
5,102
510
51
5
0
165,735
0
W
Artemis
6,841
684
72
7
0
190,895
4
W
He Bo
6,278
628
72
7
0
208,179
4
W
Skadi
5,793
579
62
6
0
173,947
3
W
Cthulhu
5,705
571
22
2
0
211,045
3
W
Chaac
6,662
666
83
8
0
220,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role