Player Matchup

Ratatoskr
Ratatoskr
FaVsio
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,106 Elo+
Party 2
Anubis
Anubis
MocnaKnaga2000
Anubis
Level 5
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 3L
1,092 Elo+
Party 2
Gilgamesh
Gilgamesh
NapalonySzympans
Gilgamesh
Level 6
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 3L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
PoPicieBylem
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,393 Elo+
Party 2
Loki
Loki
x7Slay
Loki
Level 6
God Stats
2W - 2L
1,300 SR
Queue Stats
3W - 3L
1,314 Elo+
Party 2
Team Averages
Level 6
1,348 SR
1,244 Elo+

VS

Team Averages
Level 22
1,441 SR
1,381 Elo+
Chang'e
Chang'e
DG_Lakoeke
Chang'e
Level 28
God Stats
0W - 1L
1,143 SR
Queue Stats
17W - 18L
1,431 Elo+
Solo
Hel
Hel
Steffanh94
Hel
Level 20
God Stats
8W - 17L
1,484 SR
Queue Stats
131W - 149L
1,327 Elo+
Solo
Medusa
Medusa
Su3Kko
Medusa
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 70L
1,303 Elo+
Solo
Athena
Athena
Val2mort
Athena
Level 44
God Stats
27W - 20L
1,576 SR
Queue Stats
168W - 180L
1,436 Elo+
Party 1
Anubis
Anubis
netjimmy256cohen
Anubis
Level 8
God Stats
2W - 2L
1,501 SR
Queue Stats
33W - 32L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FaVsio
Ratatoskr
11
5 / 8 / 8
8,075
425
10,025
13,508
9,691
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 6 / 6
11,873
625
19,738
18,691
9,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
13
3 / 9 / 10
8,826
465
9,293
12,723
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PoPicieBylem
Danzaburou
15
3 / 6 / 7
9,969
525
6,794
10,804
4,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
x7Slay
Loki
14
11 / 5 / 11
10,527
554
12,922
13,756
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DG_Lakoeke
Chang'e
11
2 / 7 / 5
8,047
424
8,013
13,537
7,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 3
8,031
423
4,467
12,711
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Su3Kko
Medusa
12
4 / 9 / 3
8,205
432
9,097
15,238
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Val2mort
Athena
17
21 / 6 / 6
11,824
622
22,783
24,202
17,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 6 / 4
9,241
486
7,409
11,742
5,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
55
34
Kills
34
34
Deaths
34
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DG_Lakoeke
Chang'e
2
7
5
0.64
W
Ratatoskr
FaVsio
Ratatoskr
5
8
8
1.13
W
12
6
6
2.5
W
Gilgamesh
3
9
10
0.89
W
Danzaburou
PoPicieBylem
Danzaburou
3
6
7
1.08
L
2
6
3
0.58
L
Medusa
Su3Kko
Medusa
4
9
3
0.61
L
Athena
Val2mort
Athena
21
6
6
4
L
5
6
4
1.17
W
Loki
x7Slay
Loki
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,772
Damage
51,769
69,482
Taken
77,430
33,825
Mitigated
43,674
17,613
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DG_Lakoeke
Chang'e
8,013
898
349
2,647
13,537
7,280
0
4,863
8,631
34,567
0
W
Ratatoskr
FaVsio
Ratatoskr
10,025
3,039
0
3,166
13,508
9,691
22
4,875
8,555
0
23,912
W
19,738
2,674
0
10,545
18,691
9,469
2,710
12,805
5,848
81,621
0
W
Gilgamesh
9,293
3,832
0
434
12,723
5,833
140
9,782
2,857
0
25,142
W
Danzaburou
PoPicieBylem
Danzaburou
6,794
4,503
0
1,750
10,804
4,181
1,334
7,469
3,265
0
40,970
L
4,467
677
2,729
2,752
12,711
8,482
341
2,624
9,812
23,076
0
L
Medusa
Su3Kko
Medusa
9,097
5,037
0
980
15,238
5,399
354
1,610
13,428
0
44,690
L
Athena
Val2mort
Athena
22,783
7,705
0
2,551
24,202
17,096
887
5,625
18,552
56,936
3,216
L
7,409
270
0
4,641
11,742
5,417
653
5,016
6,726
51,647
0
W
Loki
x7Slay
Loki
12,922
2,784
0
1,718
13,756
4,651
394
6,865
6,891
0
40,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,270
Gold Earned
45,348
329
Minions Killed
354
0
Camps Cleared
0
1,719,390
Distance Traveled
1,472,360
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,047
424
59
3
0
319,340
0
W
Ratatoskr
8,075
425
18
1
0
370,754
2
W
Anubis
11,873
625
137
7
0
247,629
1
W
Gilgamesh
8,826
465
35
2
0
355,241
2
W
Danzaburou
9,969
525
79
4
0
354,955
1
L
Hel
8,031
423
46
2
0
323,580
3
L
Medusa
8,205
432
60
3
0
340,725
0
L
Athena
11,824
622
92
5
0
272,624
2
L
Anubis
9,241
486
97
5
0
216,091
1
W
Loki
10,527
554
60
3
0
390,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role