Player Matchup

Nemesis
Nemesis
CodyCoomblaster
Nemesis
Level 6
God Stats
6W - 6L
1,841 SR
Queue Stats
18W - 19L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
DerAfghaner
Sylvanus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 83L
1,627 Elo+
Solo
Cthulhu
Cthulhu
Discostar
Cthulhu
Level 29
God Stats
1W - 3L
1,629 SR
Queue Stats
82W - 76L
1,537 Elo+
Solo
Apollo
Apollo
Icaost
Apollo
Level 10
God Stats
11W - 11L
1,693 SR
Queue Stats
39W - 38L
1,493 Elo+
Solo
Chang'e
Chang'e
karammtke
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,499 Elo+
Party 1
Team Averages
Level 13
1,633 SR
1,544 Elo+

VS

Team Averages
Level 16
1,514 SR
1,489 Elo+
Baron Samedi
Baron Samedi
AlmetyevskCity
Baron Samedi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,583 Elo+
Solo
Thanatos
Thanatos
BoBaFeTt1001
Thanatos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,424 Elo+
Solo
Scylla
Scylla
Drohen
Scylla
Level 18
God Stats
3W - 0L
1,520 SR
Queue Stats
40W - 31L
1,543 Elo+
Solo
Xbalanque
Xbalanque
RedRice_Z
Xbalanque
Level 13
God Stats
65W - 43L
1,500 SR
Queue Stats
261W - 284L
1,466 Elo+
Party 2
Bacchus
Bacchus
Trei_Hunter
Bacchus
Level 18
God Stats
18W - 31L
1,552 SR
Queue Stats
473W - 490L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,272
527
2,864
6,948
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
DerAfghaner
Sylvanus
7
0 / 3 / 1
4,707
471
2,308
5,187
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Discostar
Cthulhu
8
2 / 2 / 2
5,583
558
4,450
8,158
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Icaost
Apollo
10
4 / 2 / 2
6,241
624
4,177
5,860
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
karammtke
Chang'e
8
0 / 3 / 0
4,897
490
1,249
4,888
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlmetyevskCity
Baron Samedi
12
5 / 1 / 0
6,557
656
5,208
5,940
2,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
BoBaFeTt1001
Thanatos
9
2 / 2 / 3
5,414
541
2,733
7,359
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Drohen
Scylla
12
4 / 0 / 1
7,025
703
4,005
3,322
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
RedRice_Z
Xbalanque
8
0 / 4 / 1
4,510
451
2,400
5,378
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Trei_Hunter
Bacchus
6
1 / 2 / 2
4,564
456
3,253
5,860
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
12
12
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlmetyevskCity
Baron Samedi
5
1
0
5
W
Thanatos
BoBaFeTt1001
Thanatos
2
2
3
1.75
L
3
2
0
1.5
L
Sylvanus
DerAfghaner
Sylvanus
0
3
1
0.17
L
Cthulhu
Discostar
Cthulhu
2
2
2
1.5
W
Scylla
Drohen
Scylla
4
0
1
4.5
L
Apollo
Icaost
Apollo
4
2
2
2.5
W
Xbalanque
RedRice_Z
Xbalanque
0
4
1
0.13
W
Bacchus
Trei_Hunter
Bacchus
1
2
2
1
L
Chang'e
karammtke
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,048
Damage
17,599
31,041
Taken
27,859
10,621
Mitigated
9,693
8,210
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlmetyevskCity
Baron Samedi
5,208
985
0
2,673
5,940
2,336
574
1,682
4,258
36,146
0
W
Thanatos
BoBaFeTt1001
Thanatos
2,733
1,097
0
6,524
7,359
1,884
0
977
6,382
0
24,572
L
2,864
1,976
0
1,618
6,948
2,083
0
2,212
4,736
0
21,346
L
Sylvanus
DerAfghaner
Sylvanus
2,308
918
94
1,419
5,187
2,097
93
2,996
2,191
15,121
3,376
L
Cthulhu
Discostar
Cthulhu
4,450
976
85
1,996
8,158
3,253
68
1,786
6,348
19,052
0
W
Scylla
Drohen
Scylla
4,005
584
0
360
3,322
1,007
134
1,416
1,838
39,236
0
L
Apollo
Icaost
Apollo
4,177
3,028
0
1,894
5,860
1,825
394
2,181
3,679
0
30,917
W
Xbalanque
RedRice_Z
Xbalanque
2,400
1,047
0
524
5,378
1,250
0
1,585
3,793
0
16,578
W
Bacchus
Trei_Hunter
Bacchus
3,253
149
0
1,492
5,860
3,216
0
2,006
3,837
9,417
0
L
Chang'e
karammtke
Chang'e
1,249
183
0
1,104
4,888
1,363
0
3,057
1,621
16,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
28,070
231
Minions Killed
274
0
Camps Cleared
0
830,329
Distance Traveled
918,547
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,557
656
78
8
0
149,302
1
W
Thanatos
5,414
541
53
5
0
221,008
1
L
Nemesis
5,272
527
47
5
0
201,772
0
L
Sylvanus
4,707
471
41
4
0
103,885
0
L
Cthulhu
5,583
558
17
2
0
179,368
3
W
Scylla
7,025
703
98
10
0
188,971
1
L
Apollo
6,241
624
88
9
0
155,053
1
W
Xbalanque
4,510
451
37
4
0
162,439
0
W
Bacchus
4,564
456
8
1
0
196,827
1
L
Chang'e
4,897
490
38
4
0
190,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role