Player Matchup

Sobek
Sobek
DomatesliMakarna
Sobek
Level 60
God Stats
3W - 5L
1,442 SR
Queue Stats
52W - 97L
1,370 Elo+
Party 1
Neith
Neith
Infinity_Hungro
Neith
Level 7
God Stats
1W - 4L
1,319 SR
Queue Stats
2W - 11L
1,203 Elo+
Solo
He Bo
He Bo
PincirWizzard
He Bo
Level 19
God Stats
4W - 10L
1,558 SR
Queue Stats
47W - 82L
1,366 Elo+
Party 1
Team Averages
Level 29
1,439 SR
1,313 Elo+

VS

Team Averages
Level 60
1,457 SR
1,341 Elo+
Merlin
Merlin
Almendrin
Merlin
Level 13
God Stats
1W - 2L
1,182 SR
Queue Stats
1W - 20L
1,126 Elo+
Solo
Cerberus
Cerberus
Mangrel_Mankey99
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,240 Elo+
Solo
Tiamat
Tiamat
SeriousPower13
Tiamat
Level 148
God Stats
9W - 3L
1,688 SR
Queue Stats
221W - 212L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
10,363
576
8,218
21,642
20,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 8 / 5
10,843
602
9,566
12,714
3,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 5 / 2
11,843
658
6,080
12,403
3,943
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Almendrin
Merlin
14
3 / 7 / 9
11,232
624
12,473
12,116
4,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 0 / 8
11,569
643
8,225
12,676
8,093
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 3 / 7
13,200
733
19,913
12,490
9,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
17
17
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Almendrin
Merlin
3
7
9
1.07
L
0
4
10
1.25
L
3
8
5
0.69
W
4
0
8
8
L
7
5
2
1.6
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
40,611
46,759
Taken
37,282
28,646
Mitigated
22,169
7,267
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Almendrin
Merlin
12,473
614
0
1,172
12,116
4,273
1,088
4,159
7,957
35,495
0
L
8,218
900
0
2,784
21,642
20,875
60
18,358
2,966
27,132
0
L
9,566
3,300
0
961
12,714
3,828
148
10,440
1,882
0
48,097
W
8,225
573
0
2,042
12,676
8,093
438
5,694
5,884
27,524
0
L
6,080
120
1,674
1,848
12,403
3,943
88
10,829
1,300
32,876
0
W
19,913
2,025
172
5,078
12,490
9,803
666
4,551
7,939
83,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
36,001
202
Minions Killed
213
0
Camps Cleared
0
799,850
Distance Traveled
896,675
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,232
624
39
2
0
296,805
0
L
Sobek
10,363
576
44
2
0
295,196
4
L
Neith
10,843
602
90
5
0
249,642
3
W
Cerberus
11,569
643
51
3
0
302,819
2
L
He Bo
11,843
658
68
4
0
255,012
2
W
Tiamat
13,200
733
123
7
0
297,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role