Player Matchup

Osiris
Osiris
InstantBlack0ut
Osiris
Level 142
God Stats
6W - 6L
1,736 SR
Queue Stats
631W - 617L
1,548 Elo+
Party 2
Janus
Janus
InstantWhite0ut
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
OneRhythm
Ares
Level 32
God Stats
43W - 49L
1,503 SR
Queue Stats
67W - 95L
1,378 Elo+
Solo
Anhur
Anhur
ShortWhiteNSlow
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SovietIoIi
Loki
Level 32
God Stats
42W - 62L
1,487 SR
Queue Stats
237W - 258L
1,470 Elo+
Solo
Team Averages
Level 90
1,545 SR
1,479 Elo+

VS

Team Averages
Level 85
1,603 SR
1,482 Elo+
Izanami
Izanami
Davecreed
Izanami
Level 94
God Stats
8W - 4L
1,585 SR
Queue Stats
131W - 132L
1,486 Elo+
Party 3
Ra
Ra
Gizdra
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MrFireMan
Ratatoskr
Level 122
God Stats
2W - 1L
1,534 SR
Queue Stats
119W - 96L
1,489 Elo+
Party 1
Khepri
Khepri
Numen0rius
Khepri
Level 94
God Stats
13W - 7L
1,909 SR
Queue Stats
148W - 142L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
Vaurugan1
Ne Zha
Level 28
God Stats
26W - 33L
1,488 SR
Queue Stats
162W - 172L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,938
540
7,661
7,636
4,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 0
5,458
496
4,075
4,923
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
7
0 / 3 / 2
5,021
456
3,202
8,325
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 0
5,471
497
3,146
5,876
1,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 5
5,077
462
2,154
6,410
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Davecreed
Izanami
11
8 / 1 / 1
6,679
607
6,738
4,279
1,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
2 / 0 / 2
6,556
596
3,511
3,505
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
MrFireMan
Ratatoskr
11
1 / 1 / 1
5,926
539
3,450
7,127
3,407
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Numen0rius
Khepri
9
0 / 1 / 8
5,955
541
3,747
7,177
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Vaurugan1
Ne Zha
10
2 / 3 / 2
6,126
557
3,506
7,181
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
13
13
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Davecreed
Izanami
8
1
1
8.5
W
Ra
2
0
2
3
L
3
1
0
3
L
1
2
0
0.5
W
Ratatoskr
MrFireMan
Ratatoskr
1
1
1
1.5
W
Khepri
Numen0rius
Khepri
0
1
8
4
L
Ares
0
3
2
0.33
L
2
3
0
0.67
L
0
4
5
0.63
W
Ne Zha
Vaurugan1
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
20,952
33,170
Taken
29,269
11,149
Mitigated
13,045
10,772
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Davecreed
Izanami
6,738
5,020
747
1,616
4,279
1,272
887
1,834
2,445
0
35,327
W
Ra
3,511
309
336
1,795
3,505
1,289
230
1,501
2,004
42,429
0
L
7,661
2,370
0
3,978
7,636
4,161
0
0
7,331
0
31,770
L
4,075
120
0
556
4,923
1,273
0
2,264
2,405
32,053
0
W
Ratatoskr
MrFireMan
Ratatoskr
3,450
619
0
3,035
7,127
3,407
73
0
7,127
0
26,797
W
Khepri
Numen0rius
Khepri
3,747
756
0
1,000
7,177
4,657
164
3,370
3,807
14,143
0
L
Ares
3,202
295
381
2,748
8,325
3,122
0
2,453
5,840
20,775
0
L
3,146
1,367
0
1,534
5,876
1,225
271
1,348
4,528
0
21,575
L
2,154
676
0
1,575
6,410
1,368
0
854
5,503
0
18,729
W
Ne Zha
Vaurugan1
Ne Zha
3,506
1,815
0
1,414
7,181
2,420
0
572
6,609
0
35,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
31,242
252
Minions Killed
310
0
Camps Cleared
0
978,193
Distance Traveled
1,039,362
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,679
607
68
6
0
183,883
1
W
Ra
6,556
596
93
8
0
229,885
5
L
Osiris
5,938
540
60
5
0
212,852
4
L
Janus
5,458
496
65
6
0
183,676
3
W
Ratatoskr
5,926
539
60
5
0
219,734
2
W
Khepri
5,955
541
19
2
0
186,085
3
L
Ares
5,021
456
31
3
0
203,851
7
L
Anhur
5,471
497
50
5
0
175,334
3
L
Loki
5,077
462
46
4
0
202,480
1
W
Ne Zha
6,126
557
70
6
0
219,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role