Player Matchup

Mercury
Mercury
GPBLiNC
Mercury
Level 95
God Stats
4W - 2L
1,573 SR
Queue Stats
13W - 19L
1,417 Elo+
Party 1
Bacchus
Bacchus
GPShadows
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MicroSmokeSleet
Mulan
Level 129
God Stats
12W - 7L
1,736 SR
Queue Stats
199W - 204L
1,513 Elo+
Party 1
Ra
Ra
apple117
Ra
Level 64
God Stats
5W - 4L
1,573 SR
Queue Stats
58W - 64L
1,484 Elo+
Party 1
Ares
Ares
pulse_fawaz
Ares
Level 60
God Stats
6W - 3L
1,774 SR
Queue Stats
30W - 48L
1,261 Elo+
Solo
Team Averages
Level 86
1,631 SR
1,435 Elo+

VS

Team Averages
Level 50
1,524 SR
1,388 Elo+
Scylla
Scylla
ArtlLos
Scylla
Level 77
God Stats
11W - 10L
1,566 SR
Queue Stats
173W - 154L
1,458 Elo+
Party 2
Thor
Thor
Dibzn
Thor
Level 29
God Stats
6W - 4L
1,761 SR
Queue Stats
135W - 129L
1,417 Elo+
Party 2
Izanami
Izanami
Ragnar_AI86
Izanami
Level 45
God Stats
223W - 198L
1,488 SR
Queue Stats
342W - 364L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
Skiiz_Yx
Erlang Shen
Level 33
God Stats
20W - 12L
1,513 SR
Queue Stats
101W - 103L
1,392 Elo+
Solo
Khepri
Khepri
Urbanderivative
Khepri
Level 64
God Stats
31W - 52L
1,290 SR
Queue Stats
151W - 151L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GPBLiNC
Mercury
10
3 / 1 / 5
5,777
578
2,963
5,194
1,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
GPShadows
Bacchus
10
2 / 0 / 2
5,428
543
1,561
3,809
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 3
6,865
687
6,933
5,905
3,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 4
5,960
596
4,223
2,544
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 0 / 6
5,065
507
2,360
3,946
2,963
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArtlLos
Scylla
8
0 / 2 / 0
4,631
463
3,049
4,622
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Dibzn
Thor
7
1 / 3 / 0
4,452
445
1,791
6,326
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ragnar_AI86
Izanami
9
0 / 1 / 0
4,953
495
1,131
3,735
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Skiiz_Yx
Erlang Shen
10
0 / 3 / 1
5,326
533
2,978
6,936
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 2 / 0
4,685
469
1,060
5,134
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
ArtlLos
Scylla
0
2
0
0
L
Thor
Dibzn
Thor
1
3
0
0.33
W
Mercury
GPBLiNC
Mercury
3
1
5
5.5
W
Bacchus
GPShadows
Bacchus
2
0
2
3
W
4
0
3
5.5
L
Izanami
Ragnar_AI86
Izanami
0
1
0
0
L
Erlang Shen
Skiiz_Yx
Erlang Shen
0
3
1
0.17
L
0
2
0
0
W
1
0
4
3
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
10,009
21,398
Taken
26,753
11,170
Mitigated
9,680
5,406
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ArtlLos
Scylla
3,049
680
0
1,000
4,622
1,355
0
1,677
2,927
24,984
0
L
Thor
Dibzn
Thor
1,791
583
564
2,139
6,326
1,764
0
1,426
4,866
0
12,639
W
Mercury
GPBLiNC
Mercury
2,963
1,673
0
261
5,194
1,346
0
902
4,204
0
24,579
W
Bacchus
GPShadows
Bacchus
1,561
121
0
954
3,809
2,060
31
252
3,557
10,787
0
W
6,933
1,546
0
1,272
5,905
3,903
230
282
5,599
0
35,866
L
Izanami
Ragnar_AI86
Izanami
1,131
599
0
1,709
3,735
976
349
1,473
2,190
0
24,823
L
Erlang Shen
Skiiz_Yx
Erlang Shen
2,978
1,648
0
1,574
6,936
3,163
0
543
6,385
0
26,247
L
1,060
178
0
505
5,134
2,422
92
2,759
2,241
8,337
0
W
4,223
633
907
1,496
2,544
898
565
545
1,929
42,175
0
W
2,360
40
123
393
3,946
2,963
376
1,834
2,000
9,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
24,047
250
Minions Killed
206
0
Camps Cleared
0
1,011,388
Distance Traveled
925,781
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,631
463
51
5
0
174,589
2
L
Thor
4,452
445
27
3
0
183,987
0
W
Mercury
5,777
578
41
4
0
230,419
3
W
Bacchus
5,428
543
17
2
0
193,394
1
W
Mulan
6,865
687
88
9
0
187,515
2
L
Izanami
4,953
495
51
5
0
174,647
1
L
Erlang Shen
5,326
533
55
6
0
201,974
0
L
Khepri
4,685
469
22
2
0
190,584
1
W
Ra
5,960
596
85
9
0
187,030
1
W
Ares
5,065
507
19
2
0
213,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role